Player Matchup

Discordia
Discordia
AvrgMstrpc
Discordia
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,352 Elo+
Solo
Cthulhu
Cthulhu
CyberGoon101
Cthulhu
Level 46
God Stats
11W - 6L
1,456 SR
Queue Stats
39W - 35L
1,520 Elo+
Solo
Pele
Pele
DadGamer_93
Pele
Level 83
God Stats
2W - 2L
1,500 SR
Queue Stats
50W - 72L
1,143 Elo+
Party 1
Cabrakan
Cabrakan
GamerMom_1990
Cabrakan
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
41W - 68L
1,143 Elo+
Party 1
Neith
Neith
TK614
Neith
Level 45
God Stats
153W - 168L
1,936 SR
Queue Stats
175W - 223L
1,821 Elo+
Solo
Team Averages
Level 66
1,578 SR
1,396 Elo+

VS

Team Averages
Level 55
1,400 SR
1,343 Elo+
Sun Wukong
Sun Wukong
DosBlacNMild
Sun Wukong
Level 69
God Stats
23W - 18L
1,281 SR
Queue Stats
679W - 760L
1,328 Elo+
Solo
Anubis
Anubis
KT857
Anubis
Level 42
God Stats
0W - 4L
1,216 SR
Queue Stats
3W - 14L
1,170 Elo+
Solo
Heimdallr
Heimdallr
Thunderbug117
Heimdallr
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 146L
1,317 Elo+
Solo
Baba Yaga
Baba Yaga
ian6212
Baba Yaga
Level 45
God Stats
0W - 2L
1,500 SR
Queue Stats
61W - 82L
1,277 Elo+
Solo
Fenrir
Fenrir
lazypoo123
Fenrir
Level 84
God Stats
19W - 21L
1,500 SR
Queue Stats
379W - 426L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AvrgMstrpc
Discordia
19
10 / 2 / 7
13,004
591
10,668
9,127
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
CyberGoon101
Cthulhu
18
5 / 2 / 3
12,338
561
8,759
14,583
9,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 3 / 11
12,435
565
12,472
15,089
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cabrakan
GamerMom_1990
Cabrakan
17
6 / 2 / 11
12,952
589
9,074
20,494
18,801
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Neith
TK614
Neith
19
11 / 7 / 12
13,186
599
20,047
19,641
8,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DosBlacNMild
Sun Wukong
13
0 / 7 / 2
7,994
363
3,668
22,709
13,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
KT857
Anubis
15
0 / 7 / 0
9,076
413
5,388
11,564
5,631
Heimdallr
Thunderbug117
Heimdallr
14
2 / 13 / 4
9,649
439
5,601
19,930
9,525
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baba Yaga
ian6212
Baba Yaga
15
1 / 7 / 4
9,913
451
7,357
14,404
6,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
lazypoo123
Fenrir
18
11 / 7 / 1
11,768
535
14,014
18,479
14,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
25
39
Kills
14
16
Deaths
41
44
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Discordia
AvrgMstrpc
Discordia
10
2
7
6.75
W
Cthulhu
CyberGoon101
Cthulhu
5
2
3
3.25
W
7
3
11
4.17
L
Sun Wukong
DosBlacNMild
Sun Wukong
0
7
2
0.14
W
Cabrakan
GamerMom_1990
Cabrakan
6
2
11
5.75
L
Anubis
KT857
Anubis
0
7
0
0
W
Neith
TK614
Neith
11
7
12
2.43
L
Heimdallr
Thunderbug117
Heimdallr
2
13
4
0.31
L
Baba Yaga
ian6212
Baba Yaga
1
7
4
0.43
L
Fenrir
lazypoo123
Fenrir
11
7
1
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,020
Damage
36,028
78,934
Taken
87,086
45,901
Mitigated
49,449
21,757
Healing
16,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
AvrgMstrpc
Discordia
10,668
1,974
0
2,537
9,127
3,125
1,032
3,666
5,461
60,265
0
W
Cthulhu
CyberGoon101
Cthulhu
8,759
729
841
764
14,583
9,721
985
6,291
8,242
58,990
0
W
12,472
4,519
0
2,020
15,089
5,529
2,751
1,937
13,077
0
92,916
L
Sun Wukong
DosBlacNMild
Sun Wukong
3,668
491
0
5,794
22,709
13,736
0
6,712
15,935
0
38,237
W
Cabrakan
GamerMom_1990
Cabrakan
9,074
159
1,027
5,939
20,494
18,801
272
4,293
16,033
62,659
0
L
Anubis
KT857
Anubis
5,388
725
0
970
11,564
5,631
0
6,259
5,219
41,264
0
W
Neith
TK614
Neith
20,047
9,685
488
8,141
19,641
8,725
3,831
3,141
16,401
0
78,047
L
Heimdallr
Thunderbug117
Heimdallr
5,601
1,831
0
2,639
19,930
9,525
2,403
6,665
13,175
0
47,612
L
Baba Yaga
ian6212
Baba Yaga
7,357
191
0
3,789
14,404
6,332
0
3,156
10,897
51,452
0
L
Fenrir
lazypoo123
Fenrir
14,014
2,885
0
3,721
18,479
14,225
33
5,024
13,359
0
62,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,915
Gold Earned
48,400
530
Minions Killed
354
0
Camps Cleared
0
2,030,920
Distance Traveled
1,609,538
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,004
591
100
5
0
395,850
7
W
Cthulhu
12,338
561
110
5
0
379,525
6
W
Pele
12,435
565
121
6
0
413,705
1
L
Sun Wukong
7,994
363
55
3
0
299,181
6
W
Cabrakan
12,952
589
81
4
0
430,893
8
L
Anubis
9,076
413
69
3
0
282,187
2
W
Neith
13,186
599
118
5
0
410,947
0
L
Heimdallr
9,649
439
92
4
0
319,499
0
L
Baba Yaga
9,913
451
69
3
0
332,241
1
L
Fenrir
11,768
535
69
3
0
376,430
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role