Player Matchup

Set
Set
Negra504
Set
Level 28
God Stats
4W - 4L
1,500 SR
Queue Stats
44W - 71L
1,263 Elo+
Solo
Bellona
Bellona
Pochoclonclon
Bellona
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 1
Neith
Neith
TheDarkSparta
Neith
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 1
Ymir
Ymir
papyrus141
Ymir
Level 12
God Stats
4W - 0L
1,732 SR
Queue Stats
5W - 1L
1,538 Elo+
Party 1
Olorun
Olorun
tinchomurias2
Olorun
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,462 Elo+
Party 1
Team Averages
Level 22
1,546 SR
1,438 Elo+

VS

Team Averages
Level 9
1,462 SR
1,431 Elo+
Hera
Hera
LuchoNesti
Hera
Level 28
God Stats
0W - 2L
1,310 SR
Queue Stats
25W - 37L
1,154 Elo+
Solo
Ganesha
Ganesha
Maxammoboi2094
Ganesha
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 10L
1,500 Elo+
Solo
Artemis
Artemis
SamWazowski_
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
frostlord543
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Ares
Ares
lazaro353
Ares
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 0 / 0
6,103
678
1,999
4,858
1,597
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bellona
10
3 / 1 / 1
5,874
653
2,137
4,891
4,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
3 / 0 / 7
5,653
628
5,043
4,143
1,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
5 / 2 / 1
5,944
660
1,685
5,168
2,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
2 / 1 / 3
5,406
601
2,883
5,096
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
4,566
507
4,454
5,696
1,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes

Shoes

+6%
Movement Speed

6
0 / 4 / 1
4,021
447
1,424
5,141
2,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
SamWazowski_
Artemis
1
0 / 0 / 0
3,270
363
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
frostlord543
Danzaburou
6
1 / 7 / 0
4,480
498
2,521
6,267
2,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ares
1
0 / 0 / 0
1,770
197
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
17
Kills
2
4
Deaths
17
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
L
0
4
1
0.13
W
4
0
0
4
W
Bellona
3
1
1
3.5
L
Artemis
SamWazowski_
Artemis
0
0
0
0
W
3
0
7
6.5
L
Danzaburou
frostlord543
Danzaburou
1
7
0
0.14
L
Ares
0
0
0
0
W
5
2
1
2.75
W
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,747
Damage
8,399
24,156
Taken
17,104
11,086
Mitigated
6,017
5,794
Healing
331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,454
1,585
0
0
5,696
1,584
0
2,650
3,021
17,024
0
L
1,424
384
0
48
5,141
2,360
0
693
4,423
4,646
0
W
1,999
945
0
552
4,858
1,597
1,360
215
4,572
0
35,150
W
Bellona
2,137
198
0
522
4,891
4,318
588
185
4,672
0
21,536
L
Artemis
SamWazowski_
Artemis
0
0
0
0
0
0
0
0
0
0
0
W
5,043
1,964
0
2,350
4,143
1,227
1,124
812
3,331
0
17,738
L
Danzaburou
frostlord543
Danzaburou
2,521
1,083
0
283
6,267
2,073
0
1,225
4,917
0
12,180
L
Ares
0
0
0
0
0
0
0
0
0
0
0
W
1,685
650
0
366
5,168
2,409
544
1,584
3,507
16,405
0
W
2,883
1,308
0
2,004
5,096
1,535
1,193
2,698
2,196
18,476
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,980
Gold Earned
18,107
211
Minions Killed
58
0
Camps Cleared
0
886,594
Distance Traveled
426,715
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
4,566
507
32
4
0
129,474
0
L
Ganesha
4,021
447
6
1
0
168,775
0
W
Set
6,103
678
75
8
0
206,228
0
W
Bellona
5,874
653
41
5
0
187,522
1
L
Artemis
3,270
363
0
0
0
0
0
W
Neith
5,653
628
31
3
0
145,057
1
L
Danzaburou
4,480
498
20
2
0
128,466
0
L
Ares
1,770
197
0
0
0
0
0
W
Ymir
5,944
660
29
3
0
172,932
0
W
Olorun
5,406
601
35
4
0
174,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role