Player Matchup

Mercury
Mercury
Grabwurm
Mercury
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 250L
1,884 Elo+
Solo
Janus
Janus
Pasipaci
Janus
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
16W - 16L
1,450 Elo+
Solo
Cthulhu
Cthulhu
azartnyimax
Cthulhu
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Jormungandr
Jormungandr
imOdyn
Jormungandr
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,424 Elo+
Solo
Cupid
Cupid
nastu
Cupid
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,290 Elo+
Solo
Team Averages
Level 17
1,500 SR
1,510 Elo+

VS

Team Averages
Level 36
1,499 SR
1,564 Elo+
Ymir
Ymir
ASHpuppy
Ymir
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 67L
1,750 Elo+
Party 2
Scylla
Scylla
CarbonTwo
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,517 Elo+
Party 1
Camazotz
Camazotz
Fr34k
Camazotz
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,502 Elo+
Party 1
Amaterasu
Amaterasu
Keethord
Amaterasu
Level 14
God Stats
3W - 2L
1,285 SR
Queue Stats
7W - 5L
1,301 Elo+
Solo
Chiron
Chiron
Mr69420
Chiron
Level 27
God Stats
18W - 16L
1,710 SR
Queue Stats
31W - 39L
1,750 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Grabwurm
Mercury
14
1 / 5 / 2
8,437
469
4,928
16,382
5,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Pasipaci
Janus
14
3 / 12 / 1
8,832
491
6,272
13,689
4,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
azartnyimax
Cthulhu
13
6 / 4 / 3
8,814
490
11,613
12,994
8,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
imOdyn
Jormungandr
15
4 / 6 / 1
9,130
507
7,415
14,885
13,653
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cupid
nastu
Cupid
12
2 / 7 / 6
7,961
442
8,805
11,901
3,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 6 / 9
8,159
453
3,027
12,828
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
CarbonTwo
Scylla
19
21 / 2 / 4
12,542
697
23,920
12,158
5,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Fr34k
Camazotz
16
3 / 3 / 6
9,468
526
7,166
15,776
6,026
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
Keethord
Amaterasu
16
4 / 2 / 6
9,518
529
6,769
11,986
10,583
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chiron
Mr69420
Chiron
14
3 / 3 / 6
8,860
492
9,961
10,102
3,767
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
63
16
Kills
32
34
Deaths
16
13
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
6
9
0.92
W
Scylla
CarbonTwo
Scylla
21
2
4
11.5
W
Camazotz
Fr34k
Camazotz
3
3
6
2
L
Mercury
Grabwurm
Mercury
1
5
2
0.4
W
Amaterasu
Keethord
Amaterasu
4
2
6
3.5
W
Chiron
Mr69420
Chiron
3
3
6
2
L
Janus
Pasipaci
Janus
3
12
1
0.29
L
Cthulhu
azartnyimax
Cthulhu
6
4
3
1.88
L
Jormungandr
imOdyn
Jormungandr
4
6
1
0.75
L
Cupid
nastu
Cupid
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,033
Damage
50,843
69,851
Taken
62,850
35,781
Mitigated
33,071
10,037
Healing
26,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
3,027
899
0
1,024
12,828
7,619
411
4,737
8,091
15,391
0
W
Scylla
CarbonTwo
Scylla
23,920
3,365
0
6,438
12,158
5,076
998
5,857
6,301
91,865
0
W
Camazotz
Fr34k
Camazotz
7,166
2,519
0
10,303
15,776
6,026
0
4,251
11,400
0
71,343
L
Mercury
Grabwurm
Mercury
4,928
1,397
0
5,026
16,382
5,747
0
6,323
9,768
0
54,376
W
Amaterasu
Keethord
Amaterasu
6,769
3,707
0
4,119
11,986
10,583
564
5,177
6,631
127
34,056
W
Chiron
Mr69420
Chiron
9,961
3,916
1,134
3,873
10,102
3,767
125
4,975
5,127
0
51,799
L
Janus
Pasipaci
Janus
6,272
609
0
540
13,689
4,285
491
8,666
4,672
41,115
0
L
Cthulhu
azartnyimax
Cthulhu
11,613
1,335
14
799
12,994
8,192
0
5,088
7,750
31,926
0
L
Jormungandr
imOdyn
Jormungandr
7,415
2,668
0
651
14,885
13,653
1,432
1,324
13,241
51,787
0
L
Cupid
nastu
Cupid
8,805
3,920
0
3,007
11,901
3,904
91
4,820
6,981
0
31,526

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,174
Gold Earned
48,547
390
Minions Killed
465
0
Camps Cleared
0
1,588,788
Distance Traveled
1,547,813
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,159
453
20
1
0
295,320
0
W
Scylla
12,542
697
160
9
0
365,327
3
W
Camazotz
9,468
526
109
6
0
333,936
5
L
Mercury
8,437
469
103
6
0
425,041
1
W
Amaterasu
9,518
529
80
4
0
268,954
0
W
Chiron
8,860
492
96
5
0
284,276
2
L
Janus
8,832
491
82
5
0
295,361
2
L
Cthulhu
8,814
490
33
2
0
343,668
4
L
Jormungandr
9,130
507
100
6
0
283,294
0
L
Cupid
7,961
442
72
4
0
241,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role