Player Matchup

Olorun
Olorun
Bardysseus
Olorun
Level 25
God Stats
34W - 16L
1,630 SR
Queue Stats
79W - 47L
1,743 Elo+
Solo
Arachne
Arachne
BronwynnVendetta
Arachne
Level 10
God Stats
1W - 1L
1,321 SR
Queue Stats
4W - 11L
1,423 Elo+
Party 2
Thanatos
Thanatos
SoñgbirdSereñade
Thanatos
Level 138
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 68L
1,479 Elo+
Party 2
Vulcan
Vulcan
UnderYourRadar
Vulcan
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
tuantachi
Mercury
Level 22
God Stats
2W - 1L
1,519 SR
Queue Stats
106W - 77L
1,549 Elo+
Solo
Team Averages
Level 43
1,494 SR
1,539 Elo+

VS

Team Averages
Level 23
1,530 SR
1,671 Elo+
Olorun
Olorun
BowB4TheGoldKing
Olorun
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
146W - 56L
1,778 Elo+
Party 1
Baron Samedi
Baron Samedi
GodOfGlizzy
Baron Samedi
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 86L
1,471 Elo+
Solo
Fafnir
Fafnir
SpartanCthulhu
Fafnir
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,878 Elo+
Solo
Neith
Neith
YungHubert
Neith
Level 29
God Stats
29W - 20L
1,649 SR
Queue Stats
189W - 102L
1,730 Elo+
Party 1
Cthulhu
Cthulhu
itsSaurer159
Cthulhu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bardysseus
Olorun
17
2 / 1 / 7
10,834
985
11,617
7,546
2,976
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
1 / 3 / 7
9,756
887
3,624
9,825
3,742
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
0 / 3 / 5
9,774
889
6,011
8,231
3,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 2 / 4
10,709
974
16,510
6,416
5,777
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Mercury
tuantachi
Mercury
17
5 / 1 / 6
11,716
1,065
14,654
11,351
4,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

238

VS

Team 2 Tickets

206

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 5
10,495
954
12,282
13,883
6,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
GodOfGlizzy
Baron Samedi
17
3 / 3 / 7
11,183
1,017
10,683
13,585
6,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 1 / 7
11,547
1,050
5,009
14,740
21,102
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
17
3 / 4 / 4
10,741
976
8,509
12,864
6,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
itsSaurer159
Cthulhu
13
0 / 1 / 0
8,480
771
0
959
305
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
11
Kills
10
10
Deaths
11
29
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bardysseus
Olorun
2
1
7
5.5
L
3
2
5
2.75
W
1
3
7
1.5
L
Baron Samedi
GodOfGlizzy
Baron Samedi
3
3
7
2.17
W
0
3
5
0.83
L
1
1
7
4.5
W
3
2
4
2.5
L
Neith
3
4
4
1.25
L
Cthulhu
itsSaurer159
Cthulhu
0
1
0
0
W
Mercury
tuantachi
Mercury
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,416
Damage
36,483
43,369
Taken
56,031
20,537
Mitigated
41,011
7,414
Healing
17,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bardysseus
Olorun
11,617
5,716
94
2,726
7,546
2,976
0
6,320
1,226
40,552
0
L
12,282
4,850
1,481
5,520
13,883
6,989
0
7,840
6,043
32,121
0
W
3,624
1,905
0
857
9,825
3,742
0
4,905
4,145
0
8,822
L
Baron Samedi
GodOfGlizzy
Baron Samedi
10,683
306
1,243
3,315
13,585
6,537
0
6,717
6,868
39,573
0
W
6,011
2,035
0
3,208
8,231
3,418
0
5,324
2,907
0
21,133
L
5,009
829
782
2,296
14,740
21,102
0
8,031
6,709
8,420
0
W
16,510
3,034
0
250
6,416
5,777
0
4,344
2,072
37,196
0
L
Neith
8,509
5,876
0
3,087
12,864
6,078
0
5,007
7,857
0
35,960
L
Cthulhu
itsSaurer159
Cthulhu
0
0
0
0
959
305
0
532
427
1,293
0
W
Mercury
tuantachi
Mercury
14,654
6,282
0
279
11,351
4,624
0
7,081
4,270
0
33,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,789
Gold Earned
52,446
203
Minions Killed
225
12
Camps Cleared
6
1,194,080
Distance Traveled
819,116
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
10,834
985
62
6
1
193,980
0
L
Olorun
10,495
954
60
5
0
193,730
3
W
Arachne
9,756
887
6
1
2
252,373
0
L
Baron Samedi
11,183
1,017
88
8
0
193,893
3
W
Thanatos
9,774
889
39
4
4
209,952
1
L
Fafnir
11,547
1,050
8
1
0
227,941
0
W
Vulcan
10,709
974
58
5
0
240,077
2
L
Neith
10,741
976
67
6
4
192,296
0
L
Cthulhu
8,480
771
2
0
2
11,256
0
W
Mercury
11,716
1,065
38
3
5
297,698
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role