Player Matchup

Baron Samedi
Baron Samedi
Big1Germ
Baron Samedi
Level 23
God Stats
8W - 8L
1,264 SR
Queue Stats
18W - 22L
1,399 Elo+
Party 1
Mercury
Mercury
Detarame_
Mercury
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 77L
1,502 Elo+
Party 1
Set
Set
LemonsNTwigs
Set
Level 14
God Stats
2W - 1L
1,566 SR
Queue Stats
20W - 19L
1,502 Elo+
Party 1
Bellona
Bellona
hercu1ee
Bellona
Level 21
God Stats
5W - 2L
1,816 SR
Queue Stats
15W - 12L
1,711 Elo+
Solo
Ra
Ra
mrkrunkulus
Ra
Level 7
God Stats
16W - 19L
1,500 SR
Queue Stats
46W - 56L
1,164 Elo+
Solo
Team Averages
Level 15
1,529 SR
1,456 Elo+

VS

Team Averages
Level 29
1,514 SR
1,479 Elo+
Mercury
Mercury
Upstride
Mercury
Level 7
God Stats
7W - 7L
1,489 SR
Queue Stats
9W - 11L
1,429 Elo+
Party 2
Ganesha
Ganesha
foxy0W0
Ganesha
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,673 Elo+
Solo
Susano
Susano
mudamusix
Susano
Level 21
God Stats
1W - 2L
1,405 SR
Queue Stats
6W - 7L
1,399 Elo+
Solo
Ymir
Ymir
xHYPERx MANIA
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,436 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xHYPERxVENOM
Tsukuyomi
Level 82
God Stats
1W - 1L
1,677 SR
Queue Stats
11W - 11L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Big1Germ
Baron Samedi
20
9 / 5 / 24
15,051
1,075
27,297
21,420
10,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
Detarame_
Mercury
20
3 / 5 / 23
13,660
976
9,999
12,367
9,506
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

20
13 / 6 / 21
14,960
1,069
21,914
19,649
10,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
hercu1ee
Bellona
20
12 / 3 / 25
16,494
1,178
28,372
24,411
30,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 8 / 11
13,288
949
10,208
12,658
4,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

79

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Upstride
Mercury
19
3 / 12 / 10
13,130
938
8,381
22,138
10,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
foxy0W0
Ganesha
20
0 / 9 / 20
13,498
964
13,648
29,077
43,876
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Susano
mudamusix
Susano
19
5 / 7 / 8
12,997
928
19,655
19,645
9,766
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 12 / 6
12,004
857
2,066
27,965
14,169
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
xHYPERxVENOM
Tsukuyomi
20
18 / 6 / 5
18,186
1,299
38,716
22,218
14,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
76
45
Kills
27
27
Deaths
46
104
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Big1Germ
Baron Samedi
9
5
24
4.2
W
Mercury
Detarame_
Mercury
3
5
23
2.9
W
13
6
21
3.92
L
Mercury
Upstride
Mercury
3
12
10
0.67
L
Ganesha
foxy0W0
Ganesha
0
9
20
1.11
W
Bellona
hercu1ee
Bellona
12
3
25
8.17
W
8
8
11
1.69
L
Susano
mudamusix
Susano
5
7
8
1.29
L
1
12
6
0.33
L
Tsukuyomi
xHYPERxVENOM
Tsukuyomi
18
6
5
3.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,790
Damage
82,466
90,505
Taken
121,043
65,222
Mitigated
92,690
11,101
Healing
5,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Big1Germ
Baron Samedi
27,297
2,365
2,640
2,033
21,420
10,478
0
3,548
17,872
48,995
0
W
Mercury
Detarame_
Mercury
9,999
6,296
328
243
12,367
9,506
0
2,485
9,882
0
20,460
W
21,914
11,464
0
2,805
19,649
10,343
0
3,114
16,535
0
36,255
L
Mercury
Upstride
Mercury
8,381
5,134
0
1,265
22,138
10,217
0
6,775
14,438
0
31,930
L
Ganesha
foxy0W0
Ganesha
13,648
1,523
0
0
29,077
43,876
0
7,279
20,741
24,610
0
W
Bellona
hercu1ee
Bellona
28,372
14,983
0
2,390
24,411
30,152
0
4,401
20,010
0
43,140
W
10,208
1,166
509
153
12,658
4,743
0
2,166
10,492
31,206
0
L
Susano
mudamusix
Susano
19,655
3,487
0
978
19,645
9,766
0
6,392
13,028
0
37,606
L
2,066
806
0
0
27,965
14,169
0
11,055
15,434
16,294
0
L
Tsukuyomi
xHYPERxVENOM
Tsukuyomi
38,716
13,587
0
3,660
22,218
14,662
0
6,004
15,989
0
80,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,453
Gold Earned
69,815
214
Minions Killed
217
4
Camps Cleared
10
1,116,019
Distance Traveled
1,251,367
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
15,051
1,075
63
5
0
233,688
0
W
Mercury
13,660
976
26
2
2
227,709
0
W
Set
14,960
1,069
33
2
2
226,153
0
L
Mercury
13,130
938
37
3
6
293,701
3
L
Ganesha
13,498
964
0
0
0
229,147
0
W
Bellona
16,494
1,178
38
3
0
280,159
0
W
Ra
13,288
949
54
4
0
148,310
2
L
Susano
12,997
928
39
3
1
247,500
0
L
Ymir
12,004
857
34
2
2
206,662
1
L
Tsukuyomi
18,186
1,299
107
8
1
274,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role