Player Matchup

Bellona
Bellona
Azolous
Bellona
Level 119
God Stats
15W - 12L
1,285 SR
Queue Stats
592W - 607L
1,475 Elo+
Party 1
Anubis
Anubis
Djigit1
Anubis
Level 43
God Stats
2W - 5L
1,506 SR
Queue Stats
3W - 6L
1,481 Elo+
Party 3
Serqet
Serqet
Nightingale24
Serqet
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 72L
1,371 Elo+
Solo
Medusa
Medusa
Vlad_is_love001
Medusa
Level 109
God Stats
4W - 0L
1,500 SR
Queue Stats
11W - 17L
1,399 Elo+
Party 3
Cerberus
Cerberus
Xexerz
Cerberus
Level 63
God Stats
11W - 6L
1,438 SR
Queue Stats
167W - 178L
1,117 Elo+
Party 1
Team Averages
Level 84
1,446 SR
1,369 Elo+

VS

Team Averages
Level 95
1,612 SR
1,604 Elo+
Fenrir
Fenrir
BeoGG
Fenrir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,532 Elo+
Solo
Ares
Ares
Ezridragon
Ares
Level 63
God Stats
4W - 4L
1,814 SR
Queue Stats
7W - 8L
1,820 Elo+
Party 2
Hercules
Hercules
Steeik
Hercules
Level 136
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,647 Elo+
Party 2
Nu Wa
Nu Wa
WizardTurtle
Nu Wa
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
40W - 44L
1,394 Elo+
Solo
Izanami
Izanami
jimmygiv
Izanami
Level 63
God Stats
2W - 2L
1,748 SR
Queue Stats
34W - 35L
1,626 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Azolous
Bellona
18
5 / 0 / 0
10,610
663
11,732
10,786
11,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
Djigit1
Anubis
15
10 / 4 / 1
9,403
588
11,408
10,873
4,179
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
5 / 4 / 5
8,624
539
5,523
12,008
4,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

13
3 / 1 / 10
8,075
505
8,923
9,868
3,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Xexerz
Cerberus
13
4 / 1 / 8
8,694
543
6,459
12,246
10,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BeoGG
Fenrir
12
2 / 6 / 1
7,304
457
5,993
12,527
3,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
2 / 7 / 1
6,686
418
7,436
13,541
6,916
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hercules
Steeik
Hercules
14
0 / 4 / 0
7,951
497
5,640
15,259
10,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

14
5 / 5 / 3
8,522
533
12,133
8,018
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
jimmygiv
Izanami
12
1 / 5 / 2
7,274
455
4,939
10,860
2,708
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
27
Kills
10
10
Deaths
27
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bellona
Azolous
Bellona
5
0
0
5
L
Fenrir
BeoGG
Fenrir
2
6
1
0.42
W
Anubis
Djigit1
Anubis
10
4
1
2.63
L
2
7
1
0.36
W
5
4
5
1.88
L
Hercules
Steeik
Hercules
0
4
0
0
W
3
1
10
8
L
5
5
3
1.3
W
Cerberus
Xexerz
Cerberus
4
1
8
8
L
Izanami
jimmygiv
Izanami
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,045
Damage
36,141
55,781
Taken
60,205
33,203
Mitigated
25,907
19,528
Healing
12,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Azolous
Bellona
11,732
6,960
0
4,415
10,786
11,276
450
1,163
9,623
6,663
72,212
L
Fenrir
BeoGG
Fenrir
5,993
2,237
0
4,268
12,527
3,561
0
5,015
7,408
0
32,953
W
Anubis
Djigit1
Anubis
11,408
327
0
5,233
10,873
4,179
440
5,597
5,276
51,061
0
L
7,436
345
0
0
13,541
6,916
0
3,435
9,671
33,727
0
W
5,523
1,423
0
2,893
12,008
4,240
347
4,134
7,874
0
50,288
L
Hercules
Steeik
Hercules
5,640
2,428
0
4,862
15,259
10,639
0
2,443
12,816
236
56,842
W
8,923
4,087
0
4,503
9,868
3,098
582
4,065
5,803
0
37,068
L
12,133
2,191
0
750
8,018
2,083
296
5,346
2,402
47,968
0
W
Cerberus
Xexerz
Cerberus
6,459
292
0
2,484
12,246
10,410
285
4,846
7,400
27,945
0
L
Izanami
jimmygiv
Izanami
4,939
2,538
0
2,324
10,860
2,708
310
3,012
7,620
0
36,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,406
Gold Earned
37,737
472
Minions Killed
379
0
Camps Cleared
0
1,503,418
Distance Traveled
1,387,221
11
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,610
663
166
10
0
334,118
0
L
Fenrir
7,304
457
60
4
0
275,027
3
W
Anubis
9,403
588
99
6
0
256,627
2
L
Ares
6,686
418
48
3
0
284,384
2
W
Serqet
8,624
539
87
5
0
340,441
5
L
Hercules
7,951
497
130
8
0
296,894
5
W
Medusa
8,075
505
56
4
0
267,407
3
L
Nu Wa
8,522
533
65
4
0
254,298
6
W
Cerberus
8,694
543
64
4
0
304,825
1
L
Izanami
7,274
455
76
5
0
276,618
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role