Player Matchup

Danzaburou
Danzaburou
CasketKye
Danzaburou
Level 109
God Stats
9W - 6L
1,500 SR
Queue Stats
381W - 395L
1,506 Elo+
Solo
Cthulhu
Cthulhu
DarkWizard66
Cthulhu
Level 66
God Stats
7W - 15L
1,312 SR
Queue Stats
44W - 44L
1,344 Elo+
Party 1
Aphrodite
Aphrodite
Stahlfakt
Aphrodite
Level 98
God Stats
3W - 1L
1,500 SR
Queue Stats
45W - 43L
1,344 Elo+
Party 1
Team Averages
Level 91
1,437 SR
1,398 Elo+

VS

Team Averages
Level 77
1,323 SR
1,427 Elo+
Izanami
Izanami
CovetableDuQc13
Izanami
Level 89
God Stats
2W - 2L
1,234 SR
Queue Stats
57W - 59L
1,403 Elo+
Party 2
Sobek
Sobek
forsythguy
Sobek
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Bellona
Bellona
oVrxkz
Bellona
Level 53
God Stats
0W - 3L
1,234 SR
Queue Stats
110W - 106L
1,377 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CasketKye
Danzaburou
10
2 / 0 / 8
7,575
758
6,717
4,817
1,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
DarkWizard66
Cthulhu
10
6 / 0 / 4
8,225
823
6,232
8,504
6,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Aphrodite
Stahlfakt
Aphrodite
9
2 / 1 / 8
6,855
686
6,100
5,093
2,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
6,114
611
6,172
8,541
2,618
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
5
0 / 5 / 0
5,429
543
242
5,798
2,906
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
oVrxkz
Bellona
10
1 / 1 / 0
6,346
635
3,480
7,893
4,881
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
10
Kills
1
1
Deaths
10
20
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CasketKye
Danzaburou
2
0
8
6
L
0
4
1
0.13
W
Cthulhu
DarkWizard66
Cthulhu
6
0
4
8
W
Aphrodite
Stahlfakt
Aphrodite
2
1
8
6
L
Sobek
0
5
0
0
L
Bellona
oVrxkz
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,049
Damage
9,894
18,414
Taken
22,232
10,413
Mitigated
10,405
10,815
Healing
2,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CasketKye
Danzaburou
6,717
3,200
515
1,734
4,817
1,476
627
32
4,785
0
27,346
L
6,172
3,489
306
588
8,541
2,618
0
5,605
2,761
0
23,068
W
Cthulhu
DarkWizard66
Cthulhu
6,232
1,199
631
2,001
8,504
6,032
443
267
8,237
17,543
0
W
Aphrodite
Stahlfakt
Aphrodite
6,100
1,253
3,312
2,622
5,093
2,905
172
2
5,091
20,517
0
L
Sobek
242
242
0
0
5,798
2,906
0
3,428
2,270
991
0
L
Bellona
oVrxkz
Bellona
3,480
690
612
898
7,893
4,881
0
2,853
4,865
0
24,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,655
Gold Earned
17,889
111
Minions Killed
87
0
Camps Cleared
0
543,897
Distance Traveled
460,632
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,575
758
46
5
0
180,148
3
L
Izanami
6,114
611
46
5
0
136,530
3
W
Cthulhu
8,225
823
34
3
0
197,215
0
W
Aphrodite
6,855
686
31
3
0
166,534
0
L
Sobek
5,429
543
0
0
0
128,231
0
L
Bellona
6,346
635
41
4
0
195,871
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role