Player Matchup

Anubis
Anubis
 
Anubis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
FluffyKing91
Ganesha
Level 160
God Stats
135W - 124L
1,697 SR
Queue Stats
251W - 265L
1,567 Elo+
Solo
Scylla
Scylla
H3 Bot
Scylla
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,171 Elo+
Solo
Artemis
Artemis
HeavenlyDemon94
Artemis
Level 93
God Stats
15W - 6L
1,956 SR
Queue Stats
119W - 97L
1,953 Elo+
Party 1
Cthulhu
Cthulhu
lLOouUiiEe88
Cthulhu
Level 126
God Stats
21W - 12L
1,985 SR
Queue Stats
228W - 224L
1,999 Elo+
Party 1
Team Averages
Level 121
1,728 SR
1,638 Elo+

VS

Team Averages
Level 109
1,579 SR
1,457 Elo+
Mercury
Mercury
GiaIX
Mercury
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,184 Elo+
Solo
Erlang Shen
Erlang Shen
JVD__13
Erlang Shen
Level 133
God Stats
5W - 3L
1,500 SR
Queue Stats
93W - 112L
1,320 Elo+
Solo
Ganesha
Ganesha
Marvy2d
Ganesha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
225W - 227L
1,472 Elo+
Solo
Merlin
Merlin
SpuntCookie1017
Merlin
Level 160
God Stats
5W - 4L
1,896 SR
Queue Stats
95W - 95L
1,808 Elo+
Solo
Izanami
Izanami
shadow_lurk
Izanami
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
7 / 1 / 7
9,352
935
7,136
8,575
4,553
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
FluffyKing91
Ganesha
14
0 / 0 / 13
8,069
807
4,726
7,572
5,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
H3 Bot
Scylla
15
4 / 1 / 8
8,630
863
8,426
5,264
1,742
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 0 / 11
8,961
896
9,954
6,336
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
lLOouUiiEe88
Cthulhu
13
3 / 1 / 12
8,214
821
9,497
12,540
7,843
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GiaIX
Mercury
12
0 / 4 / 1
6,287
629
5,281
8,872
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Erlang Shen
JVD__13
Erlang Shen
13
1 / 5 / 0
6,691
669
5,694
12,888
4,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
Marvy2d
Ganesha
13
0 / 4 / 2
7,052
705
4,271
12,971
7,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 4 / 1
8,105
811
12,798
7,922
2,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
shadow_lurk
Izanami
10
0 / 3 / 0
5,740
574
2,134
4,855
1,426
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
20
Kills
3
3
Deaths
20
51
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
1
7
10.5
W
Ganesha
FluffyKing91
Ganesha
0
0
13
6.5
L
Mercury
GiaIX
Mercury
0
4
1
0.13
W
Scylla
H3 Bot
Scylla
4
1
8
8
W
6
0
11
11.5
L
Erlang Shen
JVD__13
Erlang Shen
1
5
0
0.2
L
Ganesha
Marvy2d
Ganesha
0
4
2
0.25
L
2
4
1
0.63
W
Cthulhu
lLOouUiiEe88
Cthulhu
3
1
12
9
L
Izanami
shadow_lurk
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,739
Damage
30,178
40,287
Taken
47,508
23,400
Mitigated
19,439
13,233
Healing
8,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
7,136
402
0
3,542
8,575
4,553
1
4,580
3,729
26,823
0
W
Ganesha
FluffyKing91
Ganesha
4,726
213
0
1,752
7,572
5,564
0
2,878
4,598
21,949
0
L
Mercury
GiaIX
Mercury
5,281
1,507
0
1,443
8,872
2,868
0
5,156
3,716
0
21,128
W
Scylla
H3 Bot
Scylla
8,426
916
0
804
5,264
1,742
153
2,964
2,114
27,323
0
W
9,954
4,346
0
1,721
6,336
3,698
2,409
2,512
3,752
2,182
28,279
L
Erlang Shen
JVD__13
Erlang Shen
5,694
3,253
0
2,865
12,888
4,553
0
8,660
4,228
0
19,076
L
Ganesha
Marvy2d
Ganesha
4,271
33
185
1,690
12,971
7,774
0
7,734
5,237
16,722
0
L
12,798
867
0
1,156
7,922
2,818
0
6,273
1,649
32,994
0
W
Cthulhu
lLOouUiiEe88
Cthulhu
9,497
1,147
517
4,897
12,540
7,843
41
3,867
8,486
22,143
0
L
Izanami
shadow_lurk
Izanami
2,134
1,390
0
937
4,855
1,426
0
2,679
2,176
0
10,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,226
Gold Earned
33,875
240
Minions Killed
198
11
Camps Cleared
4
957,815
Distance Traveled
893,573
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,352
935
57
6
4
181,900
3
W
Ganesha
8,069
807
7
1
0
178,781
2
L
Mercury
6,287
629
46
5
0
202,839
1
W
Scylla
8,630
863
67
7
2
201,552
2
W
Artemis
8,961
896
66
7
5
174,267
2
L
Erlang Shen
6,691
669
45
5
1
169,273
4
L
Ganesha
7,052
705
6
1
0
189,710
0
L
Merlin
8,105
811
71
7
2
169,640
1
W
Cthulhu
8,214
821
43
4
0
221,315
3
L
Izanami
5,740
574
30
3
1
162,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role