Player Matchup

Hun Batz
Hun Batz
Apenzaken
Hun Batz
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 10L
1,536 Elo+
Party 1
Olorun
Olorun
BGammon
Olorun
Level 12
God Stats
4W - 2L
1,518 SR
Queue Stats
5W - 2L
1,630 Elo+
Party 1
Skadi
Skadi
FakePreo
Skadi
Level 27
God Stats
4W - 1L
1,500 SR
Queue Stats
14W - 7L
1,714 Elo+
Solo
Yemoja
Yemoja
HiDorien
Yemoja
Level 13
God Stats
4W - 0L
1,620 SR
Queue Stats
6W - 1L
1,630 Elo+
Party 1
Ah Puch
Ah Puch
Luutenel
Ah Puch
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,536 Elo+
Party 1
Team Averages
Level 17
1,528 SR
1,609 Elo+

VS

Team Averages
Level 19
1,462 SR
1,433 Elo+
Thor
Thor
FreyrYuchen
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,236 Elo+
Party 3
Cthulhu
Cthulhu
Konamai
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 47L
1,452 Elo+
Party 2
Sobek
Sobek
Niamhep
Sobek
Level 17
God Stats
12W - 17L
1,500 SR
Queue Stats
12W - 17L
1,500 Elo+
Solo
Medusa
Medusa
TheWaspyy
Medusa
Level 34
God Stats
1W - 2L
1,310 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 3
Tsukuyomi
Tsukuyomi
hatefulBart
Tsukuyomi
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 66L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Apenzaken
Hun Batz
18
7 / 8 / 17
12,417
1,035
19,967
16,780
7,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
BGammon
Olorun
20
10 / 1 / 19
13,568
1,131
23,000
12,803
6,452
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Skadi
FakePreo
Skadi
20
15 / 2 / 16
14,545
1,212
38,369
13,642
5,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Yemoja
HiDorien
Yemoja
19
2 / 1 / 24
12,458
1,038
8,462
7,996
9,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ah Puch
Luutenel
Ah Puch
20
5 / 2 / 29
13,413
1,118
22,042
10,889
9,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Team 1 Tickets

216

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 12 / 1
10,477
873
6,184
23,514
8,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Konamai
Cthulhu
17
3 / 4 / 1
10,839
903
12,418
22,502
16,611
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Niamhep
Sobek
16
0 / 6 / 2
10,582
882
3,176
27,501
26,408
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
TheWaspyy
Medusa
19
6 / 8 / 6
13,490
1,124
19,740
21,100
7,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
hatefulBart
Tsukuyomi
17
3 / 9 / 4
11,270
939
16,552
24,944
9,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
28
39
Kills
14
14
Deaths
39
105
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Apenzaken
Hun Batz
7
8
17
1.94
W
Olorun
BGammon
Olorun
10
1
19
19.5
W
Skadi
FakePreo
Skadi
15
2
16
11.5
L
2
12
1
0.21
W
Yemoja
HiDorien
Yemoja
2
1
24
14
L
Cthulhu
Konamai
Cthulhu
3
4
1
0.88
W
Ah Puch
Luutenel
Ah Puch
5
2
29
9.75
L
Sobek
Niamhep
Sobek
0
6
2
0.17
L
Medusa
TheWaspyy
Medusa
6
8
6
1.13
L
Tsukuyomi
hatefulBart
Tsukuyomi
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,840
Damage
58,070
62,110
Taken
119,561
38,105
Mitigated
68,383
21,444
Healing
8,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Apenzaken
Hun Batz
19,967
6,063
0
601
16,780
7,473
0
3,151
13,629
0
27,057
W
Olorun
BGammon
Olorun
23,000
14,864
1,536
5,173
12,803
6,452
0
2,679
10,124
40,828
0
W
Skadi
FakePreo
Skadi
38,369
21,973
0
3,774
13,642
5,507
0
3,449
10,193
0
69,775
L
6,184
1,773
0
550
23,514
8,062
0
10,914
12,600
0
11,261
W
Yemoja
HiDorien
Yemoja
8,462
1,869
3,522
748
7,996
9,387
0
3,291
4,705
16,604
0
L
Cthulhu
Konamai
Cthulhu
12,418
627
707
1,388
22,502
16,611
0
9,170
13,332
22,235
0
W
Ah Puch
Luutenel
Ah Puch
22,042
1,055
2,143
3,947
10,889
9,286
0
3,024
7,865
51,338
0
L
Sobek
Niamhep
Sobek
3,176
209
0
1,798
27,501
26,408
0
11,778
15,723
12,151
0
L
Medusa
TheWaspyy
Medusa
19,740
9,347
243
243
21,100
7,712
0
10,213
10,887
0
58,742
L
Tsukuyomi
hatefulBart
Tsukuyomi
16,552
2,943
0
3,703
24,944
9,590
0
11,429
13,515
0
40,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,401
Gold Earned
56,658
207
Minions Killed
200
8
Camps Cleared
4
979,365
Distance Traveled
1,069,334
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
12,417
1,035
16
1
1
202,300
0
W
Olorun
13,568
1,131
31
3
0
206,646
0
W
Skadi
14,545
1,212
72
6
6
221,509
1
L
Thor
10,477
873
11
1
1
207,107
0
W
Yemoja
12,458
1,038
13
1
1
163,805
0
L
Cthulhu
10,839
903
22
2
0
200,642
0
W
Ah Puch
13,413
1,118
75
6
0
185,105
0
L
Sobek
10,582
882
9
1
1
203,394
2
L
Medusa
13,490
1,124
117
10
1
226,848
3
L
Tsukuyomi
11,270
939
41
3
1
231,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role