Player Matchup

Janus
Janus
Baxtacle
Janus
Level 149
God Stats
6W - 4L
1,500 SR
Queue Stats
115W - 87L
1,576 Elo+
Party 2
Chernobog
Chernobog
Nato0rm
Chernobog
Level 39
God Stats
5W - 2L
1,715 SR
Queue Stats
32W - 31L
1,882 Elo+
Party 2
Jormungandr
Jormungandr
Robzcm
Jormungandr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 39L
1,702 Elo+
Party 2
Anhur
Anhur
TheCarryWurst
Anhur
Level 160
God Stats
8W - 0L
1,715 SR
Queue Stats
44W - 26L
1,882 Elo+
Party 2
Kali
Kali
bradcost
Kali
Level 22
God Stats
3W - 5L
1,479 SR
Queue Stats
6W - 6L
1,781 Elo+
Party 2
Team Averages
Level 80
1,582 SR
1,765 Elo+

VS

Team Averages
Level 77
1,461 SR
1,565 Elo+
Jing Wei
Jing Wei
BanhammerChan
Jing Wei
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
DemonsFromBehind
Raijin
Level 92
God Stats
3W - 2L
1,500 SR
Queue Stats
524W - 492L
1,478 Elo+
Party 3
Bastet
Bastet
FRONKOZO
Bastet
Level 138
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 133L
1,594 Elo+
Party 1
Awilix
Awilix
GoddesOfTheMoon
Awilix
Level 17
God Stats
2W - 4L
1,307 SR
Queue Stats
6W - 5L
1,694 Elo+
Party 3
Terra
Terra
Slushier
Terra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 82L
1,556 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Baxtacle
Janus
18
4 / 4 / 6
11,644
582
12,107
10,069
3,570
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Nato0rm
Chernobog
16
1 / 4 / 8
10,363
518
5,253
12,984
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Robzcm
Jormungandr
14
0 / 3 / 8
9,388
469
5,605
15,472
11,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
10 / 4 / 2
13,852
693
17,454
16,549
6,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
18
8 / 2 / 4
11,480
574
11,140
13,859
6,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
BanhammerChan
Jing Wei
15
2 / 2 / 2
9,363
468
9,397
12,739
4,306
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 5 / 7
9,288
464
6,092
11,911
4,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
FRONKOZO
Bastet
16
7 / 4 / 4
10,503
525
17,860
18,703
6,854
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 7 / 3
11,001
550
8,593
14,498
6,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
Slushier
Terra
13
2 / 6 / 2
8,846
442
3,511
16,839
11,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
35
23
Kills
17
17
Deaths
24
28
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
BanhammerChan
Jing Wei
2
2
2
1.5
W
Janus
Baxtacle
Janus
4
4
6
1.75
L
1
5
7
0.9
L
Bastet
FRONKOZO
Bastet
7
4
4
2.25
L
5
7
3
0.93
W
Chernobog
Nato0rm
Chernobog
1
4
8
1.25
W
Jormungandr
Robzcm
Jormungandr
0
3
8
1.33
L
Terra
Slushier
Terra
2
6
2
0.5
W
10
4
2
2.75
W
Kali
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,559
Damage
45,453
68,933
Taken
74,690
33,272
Mitigated
33,947
24,366
Healing
18,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
BanhammerChan
Jing Wei
9,397
6,871
0
5,501
12,739
4,306
0
4,315
8,330
0
71,516
W
Janus
Baxtacle
Janus
12,107
464
0
1,533
10,069
3,570
1,172
1,715
8,354
77,741
0
L
6,092
1,213
0
3,394
11,911
4,535
0
3,801
7,948
55,746
0
L
Bastet
FRONKOZO
Bastet
17,860
4,976
0
3,685
18,703
6,854
0
2,928
15,673
0
66,457
L
8,593
2,595
0
3,382
14,498
6,380
0
596
13,872
0
65,748
W
Chernobog
Nato0rm
Chernobog
5,253
3,025
0
5,379
12,984
5,187
0
2,070
10,914
0
60,218
W
Jormungandr
Robzcm
Jormungandr
5,605
1,376
0
798
15,472
11,571
0
3,137
12,335
32,513
0
L
Terra
Slushier
Terra
3,511
1,507
159
2,192
16,839
11,872
0
5,452
11,155
19,096
0
W
17,454
10,815
0
7,898
16,549
6,463
486
472
16,077
0
113,971
W
Kali
11,140
4,907
0
8,758
13,859
6,481
120
2,209
11,650
0
69,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,727
Gold Earned
49,001
609
Minions Killed
490
0
Camps Cleared
0
1,928,810
Distance Traveled
1,917,866
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,363
468
141
7
0
406,113
2
W
Janus
11,644
582
157
8
0
438,037
6
L
Raijin
9,288
464
112
6
0
340,493
4
L
Bastet
10,503
525
85
4
0
431,936
3
L
Awilix
11,001
550
128
6
0
362,842
2
W
Chernobog
10,363
518
110
6
0
342,567
1
W
Jormungandr
9,388
469
57
3
0
395,220
4
L
Terra
8,846
442
24
1
0
376,482
5
W
Anhur
13,852
693
179
9
0
340,200
5
W
Kali
11,480
574
106
5
0
412,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role