Player Matchup

Cernunnos
Cernunnos
GabiruRNTV
Cernunnos
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,278 Elo+
Party 3
Izanami
Izanami
Goubyson
Izanami
Level 93
God Stats
33W - 25L
1,717 SR
Queue Stats
481W - 495L
1,658 Elo+
Party 1
Cthulhu
Cthulhu
fefe123483
Cthulhu
Level 71
God Stats
4W - 4L
1,500 SR
Queue Stats
179W - 216L
1,697 Elo+
Party 1
Ymir
Ymir
morehim
Ymir
Level 49
God Stats
11W - 13L
1,796 SR
Queue Stats
97W - 127L
1,786 Elo+
Party 1
Mercury
Mercury
zMaurinho
Mercury
Level 65
God Stats
2W - 3L
1,500 SR
Queue Stats
27W - 30L
1,278 Elo+
Party 3
Team Averages
Level 59
1,602 SR
1,540 Elo+

VS

Team Averages
Level 40
1,500 SR
1,361 Elo+
Anubis
Anubis
AgusCF31
Anubis
Level 3
God Stats
3W - 10L
1,500 SR
Queue Stats
84W - 122L
1,500 Elo+
Party 2
Hercules
Hercules
BorysENG
Hercules
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,192 Elo+
Solo
Artemis
Artemis
Carniçacheroso
Artemis
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 87L
1,418 Elo+
Solo
Bakasura
Bakasura
TomySu282
Bakasura
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 2
Khepri
Khepri
nicolaslewi586
Khepri
Level 53
God Stats
28W - 32L
1,500 SR
Queue Stats
249W - 298L
1,193 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GabiruRNTV
Cernunnos
12
3 / 2 / 3
7,867
463
4,354
5,812
2,257
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Goubyson
Izanami
14
5 / 1 / 6
8,923
525
10,195
9,819
3,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
fefe123483
Cthulhu
14
2 / 1 / 6
8,759
515
10,546
18,622
13,850
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ymir
morehim
Ymir
12
2 / 2 / 7
8,224
484
3,871
13,304
8,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
zMaurinho
Mercury
14
1 / 2 / 1
8,321
489
5,056
11,875
3,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AgusCF31
Anubis
11
1 / 7 / 1
6,850
403
7,454
9,872
4,812
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
BorysENG
Hercules
11
0 / 4 / 4
6,837
402
9,969
14,568
12,701
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

3
0 / 1 / 0
4,977
293
428
1,480
245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bakasura
TomySu282
Bakasura
17
5 / 1 / 1
9,878
581
8,372
12,560
6,243
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 1 / 2
7,002
412
6,055
10,392
10,692
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
16
13
Kills
8
8
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
AgusCF31
Anubis
1
7
1
0.21
L
Hercules
BorysENG
Hercules
0
4
4
0.5
L
0
1
0
0
W
Cernunnos
GabiruRNTV
Cernunnos
3
2
3
2.25
W
Izanami
Goubyson
Izanami
5
1
6
8
L
Bakasura
TomySu282
Bakasura
5
1
1
5.5
W
Cthulhu
fefe123483
Cthulhu
2
1
6
5
W
Ymir
morehim
Ymir
2
2
7
2.75
L
2
1
2
3
W
Mercury
zMaurinho
Mercury
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,022
Damage
32,278
59,432
Taken
48,872
31,654
Mitigated
34,693
21,593
Healing
16,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AgusCF31
Anubis
7,454
1,867
0
1,943
9,872
4,812
132
2,539
7,333
30,610
0
L
Hercules
BorysENG
Hercules
9,969
2,717
0
3,277
14,568
12,701
447
5,324
9,244
0
25,242
L
428
191
0
603
1,480
245
0
107
1,373
0
1,483
W
Cernunnos
GabiruRNTV
Cernunnos
4,354
1,270
0
0
5,812
2,257
374
2,160
3,417
0
28,210
W
Izanami
Goubyson
Izanami
10,195
7,497
0
5,268
9,819
3,620
2,630
2,373
7,331
0
61,400
L
Bakasura
TomySu282
Bakasura
8,372
5,098
0
7,465
12,560
6,243
0
2,968
9,592
0
69,285
W
Cthulhu
fefe123483
Cthulhu
10,546
410
718
6,985
18,622
13,850
609
1,886
15,538
47,000
0
W
Ymir
morehim
Ymir
3,871
171
446
3,974
13,304
8,197
345
6,060
7,008
15,241
0
L
6,055
410
684
2,180
10,392
10,692
0
3,479
6,913
27,986
0
W
Mercury
zMaurinho
Mercury
5,056
2,246
0
4,202
11,875
3,730
0
1,030
10,433
0
52,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,094
Gold Earned
35,544
392
Minions Killed
271
0
Camps Cleared
0
1,635,277
Distance Traveled
1,321,428
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,850
403
52
3
0
253,241
0
L
Hercules
6,837
402
39
2
0
309,364
0
L
Artemis
4,977
293
3
0
0
33,579
0
W
Cernunnos
7,867
463
52
3
0
313,283
1
W
Izanami
8,923
525
122
7
0
311,348
2
L
Bakasura
9,878
581
154
9
0
390,444
5
W
Cthulhu
8,759
515
91
5
0
318,554
1
W
Ymir
8,224
484
23
1
0
333,871
0
L
Khepri
7,002
412
23
1
0
334,800
1
W
Mercury
8,321
489
104
6
0
358,221
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role