Player Matchup

Anubis
Anubis
CitywideFob51
Anubis
Level 49
God Stats
6W - 2L
1,873 SR
Queue Stats
86W - 80L
1,437 Elo+
Solo
Set
Set
Lefty_jgriff
Set
Level 48
God Stats
4W - 4L
1,500 SR
Queue Stats
11W - 19L
1,424 Elo+
Party 2
Cupid
Cupid
MrMagicdolph1n
Cupid
Level 88
God Stats
9W - 4L
1,500 SR
Queue Stats
126W - 123L
1,513 Elo+
Solo
Erlang Shen
Erlang Shen
cgriff_kid
Erlang Shen
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 46L
1,504 Elo+
Party 2
Ymir
Ymir
kemthedream
Ymir
Level 27
God Stats
7W - 12L
1,719 SR
Queue Stats
11W - 19L
1,424 Elo+
Party 2
Team Averages
Level 59
1,618 SR
1,460 Elo+

VS

Team Averages
Level 59
1,500 SR
1,351 Elo+
Ymir
Ymir
Bash01
Ymir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,311 Elo+
Party 1
Hel
Hel
GALLETITA 0RE0
Hel
Level 67
God Stats
5W - 8L
1,500 SR
Queue Stats
205W - 195L
1,222 Elo+
Party 1
Cthulhu
Cthulhu
Kiutsi41
Cthulhu
Level 88
God Stats
10W - 13L
1,500 SR
Queue Stats
111W - 131L
1,500 Elo+
Solo
Izanami
Izanami
LilB777tchhh
Izanami
Level 67
God Stats
13W - 12L
1,500 SR
Queue Stats
92W - 102L
1,222 Elo+
Party 1
Da Ji
Da Ji
Zhelsu
Da Ji
Level 70
God Stats
7W - 8L
1,500 SR
Queue Stats
200W - 229L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 6
12,509
521
8,864
17,502
8,648
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 6 / 7
12,538
522
13,432
19,317
8,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
11 / 5 / 8
12,263
511
15,403
16,504
5,555
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
cgriff_kid
Erlang Shen
16
0 / 7 / 2
10,492
437
9,701
21,099
14,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

16
4 / 1 / 11
11,128
464
5,969
14,141
20,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bash01
Ymir
14
0 / 10 / 0
9,083
378
3,301
17,327
15,141
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

19
10 / 5 / 7
12,794
533
24,507
16,732
6,713
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
Kiutsi41
Cthulhu
20
8 / 1 / 1
13,014
542
12,569
16,896
23,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
LilB777tchhh
Izanami
13
1 / 8 / 0
9,202
383
5,269
15,216
4,561
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Da Ji
Zhelsu
Da Ji
19
6 / 4 / 8
12,448
519
14,830
22,972
9,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
41
25
Kills
25
25
Deaths
28
34
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
Bash01
Ymir
0
10
0
0
W
5
6
6
1.33
L
10
5
7
2.7
L
Cthulhu
Kiutsi41
Cthulhu
8
1
1
8.5
W
5
6
7
1.42
L
Izanami
LilB777tchhh
Izanami
1
8
0
0.13
W
11
5
8
3
L
Da Ji
Zhelsu
Da Ji
6
4
8
2.5
W
Erlang Shen
cgriff_kid
Erlang Shen
0
7
2
0.14
W
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,369
Damage
60,476
88,563
Taken
89,143
57,475
Mitigated
59,312
28,097
Healing
29,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Bash01
Ymir
3,301
83
195
1,405
17,327
15,141
788
3,733
13,594
33,576
0
W
8,864
457
0
7,637
17,502
8,648
1,222
8,915
8,512
76,355
0
L
24,507
576
3,676
8,814
16,732
6,713
624
5,002
11,655
72,710
0
L
Cthulhu
Kiutsi41
Cthulhu
12,569
911
80
5,699
16,896
23,201
1,084
997
15,339
85,209
0
W
13,432
5,715
0
3,759
19,317
8,005
0
8,381
10,911
0
81,284
L
Izanami
LilB777tchhh
Izanami
5,269
3,148
240
3,430
15,216
4,561
306
1,617
13,599
0
46,848
W
15,403
8,913
259
6,579
16,504
5,555
3,865
4,880
11,574
0
62,750
L
Da Ji
Zhelsu
Da Ji
14,830
5,237
0
5,823
22,972
9,696
56
3,540
19,332
0
97,311
W
Erlang Shen
cgriff_kid
Erlang Shen
9,701
4,472
0
6,582
21,099
14,788
546
11,090
9,369
72
57,563
W
5,969
1,390
0
3,281
14,141
20,479
593
6,387
7,679
36,786
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,930
Gold Earned
56,541
487
Minions Killed
496
0
Camps Cleared
0
2,082,353
Distance Traveled
2,075,684
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,083
378
56
2
0
323,227
2
W
Anubis
12,509
521
117
5
0
421,389
4
L
Hel
12,794
533
121
5
0
480,876
6
L
Cthulhu
13,014
542
147
6
0
484,415
1
W
Set
12,538
522
112
5
0
475,122
0
L
Izanami
9,202
383
63
3
0
350,903
3
W
Cupid
12,263
511
105
4
0
419,616
4
L
Da Ji
12,448
519
109
5
0
436,263
0
W
Erlang Shen
10,492
437
95
4
0
400,657
3
W
Ymir
11,128
464
58
2
0
365,569
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role