Player Matchup

King Arthur
King Arthur
Aven2334
King Arthur
Level 47
God Stats
8W - 6L
1,703 SR
Queue Stats
19W - 9L
1,821 Elo+
Party 1
Chernobog
Chernobog
Damiem
Chernobog
Level 107
God Stats
4W - 3L
1,500 SR
Queue Stats
351W - 361L
1,735 Elo+
Party 1
Nu Wa
Nu Wa
DrowsyDodo
Nu Wa
Level 92
God Stats
20W - 10L
1,959 SR
Queue Stats
125W - 102L
1,863 Elo+
Party 1
Eset
Eset
StormSinner
Eset
Level 123
God Stats
1W - 3L
1,500 SR
Queue Stats
94W - 109L
1,754 Elo+
Party 1
Ymir
Ymir
biklu
Ymir
Level 16
God Stats
11W - 11L
1,703 SR
Queue Stats
14W - 14L
1,821 Elo+
Party 1
Team Averages
Level 77
1,673 SR
1,799 Elo+

VS

Team Averages
Level 57
1,525 SR
1,567 Elo+
Erlang Shen
Erlang Shen
Benbt10
Erlang Shen
Level 12
God Stats
17W - 11L
1,625 SR
Queue Stats
185W - 174L
1,629 Elo+
Party 2
Fenrir
Fenrir
CONVlCTlON
Fenrir
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,486 Elo+
Solo
Aphrodite
Aphrodite
ImMamu
Aphrodite
Level 39
God Stats
4W - 6L
1,500 SR
Queue Stats
60W - 72L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Its_rahmel9
Baba Yaga
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
109W - 98L
2,064 Elo+
Party 2
Ullr
Ullr
TheNanoxRol14
Ullr
Level 24
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 100L
1,157 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aven2334
King Arthur
18
8 / 0 / 2
11,169
621
15,533
12,520
8,391
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Chernobog
Damiem
Chernobog
18
7 / 0 / 4
11,023
612
13,885
8,448
3,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
2 / 3 / 4
9,651
536
9,348
6,393
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 2 / 6
9,850
547
4,003
10,839
3,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
biklu
Ymir
14
0 / 2 / 6
8,876
493
2,932
10,801
5,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Benbt10
Erlang Shen
14
0 / 7 / 0
8,101
450
5,404
19,201
10,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
CONVlCTlON
Fenrir
12
1 / 4 / 2
7,581
421
3,828
11,623
6,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Aphrodite
ImMamu
Aphrodite
13
2 / 6 / 1
8,150
453
6,844
12,092
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Baba Yaga
Its_rahmel9
Baba Yaga
13
3 / 3 / 1
8,609
478
6,577
12,530
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 1 / 2
7,878
438
3,393
9,354
2,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
21
Kills
7
7
Deaths
21
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aven2334
King Arthur
8
0
2
9
L
Erlang Shen
Benbt10
Erlang Shen
0
7
0
0
L
Fenrir
CONVlCTlON
Fenrir
1
4
2
0.5
W
Chernobog
Damiem
Chernobog
7
0
4
9
W
Nu Wa
2
3
4
1.33
L
Aphrodite
ImMamu
Aphrodite
2
6
1
0.42
L
Baba Yaga
Its_rahmel9
Baba Yaga
3
3
1
1.17
W
4
2
6
3.5
L
1
1
2
2
W
Ymir
biklu
Ymir
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,701
Damage
26,046
49,001
Taken
64,800
23,206
Mitigated
29,037
17,505
Healing
20,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aven2334
King Arthur
15,533
2,493
0
3,641
12,520
8,391
1,198
985
11,495
0
75,161
L
Erlang Shen
Benbt10
Erlang Shen
5,404
3,245
0
4,561
19,201
10,076
236
909
18,036
0
51,070
L
Fenrir
CONVlCTlON
Fenrir
3,828
777
0
2,395
11,623
6,559
0
3,911
7,603
6,668
40,729
W
Chernobog
Damiem
Chernobog
13,885
9,314
0
6,459
8,448
3,234
1,758
2,354
6,071
0
92,088
W
Nu Wa
9,348
3,331
0
78
6,393
2,044
1,323
4,166
2,025
51,767
0
L
Aphrodite
ImMamu
Aphrodite
6,844
854
3,184
4,968
12,092
5,541
125
4,489
7,497
27,376
0
L
Baba Yaga
Its_rahmel9
Baba Yaga
6,577
122
0
2,862
12,530
4,378
0
3,938
8,383
62,971
0
W
4,003
347
0
3,648
10,839
3,625
322
2,078
8,659
63,274
0
L
3,393
1,852
0
2,674
9,354
2,483
252
2,424
6,818
0
51,981
W
Ymir
biklu
Ymir
2,932
845
0
3,679
10,801
5,912
0
3,584
7,199
30,477
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,569
Gold Earned
40,319
561
Minions Killed
461
0
Camps Cleared
0
1,650,736
Distance Traveled
1,598,783
26
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,169
621
138
8
0
333,984
6
L
Erlang Shen
8,101
450
110
6
0
293,517
2
L
Fenrir
7,581
421
83
5
0
343,617
6
W
Chernobog
11,023
612
147
8
0
336,714
3
W
Nu Wa
9,651
536
113
6
0
329,353
7
L
Aphrodite
8,150
453
55
3
0
335,572
4
L
Baba Yaga
8,609
478
109
6
0
314,324
4
W
Eset
9,850
547
121
7
0
308,814
4
L
Ullr
7,878
438
104
6
0
311,753
1
W
Ymir
8,876
493
42
2
0
341,871
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role