Player Matchup

Bacchus
Bacchus
Platinum V
Lenxuh
Bacchus
Platinum V
Level 160
God Stats
4W - 1L
1,791 SR
Queue Stats
55W - 8L
1,984 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
Tødds
Hou Yi
Platinum V
Level 119
God Stats
17W - 3L
2,089 SR
Queue Stats
68W - 17L
1,984 MMR
Party 1
Vulcan
Vulcan
Platinum V
chufaflaimer
Vulcan
Platinum V
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
88W - 19L
1,984 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 146
1,793 SR
1,984 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 107
1,506 SR
1,569 MMR
Scylla
Scylla
Gold V
Jxllii
Scylla
Gold V
Level 140
God Stats
31W - 30L
1,500 SR
Queue Stats
131W - 106L
1,500 MMR
Party 2
Geb
Geb
Gold V
Rickii x
Geb
Gold V
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
117W - 85L
1,500 MMR
Party 2
Guan Yu
Guan Yu
Gold IV
ScarZ_34
Guan Yu
Gold IV
Level 113
God Stats
26W - 14L
1,519 SR
Queue Stats
1,269W - 1,058L
1,706 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Lenxuh
Bacchus
15
2 / 1 / 5
12,740
671
11,731
18,981
25,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
Tødds
Hou Yi
16
4 / 2 / 3
12,682
667
19,917
12,200
5,768
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Vulcan
15
1 / 1 / 2
11,535
607
18,583
7,765
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
FenrirAphroditePersephoneThothCthulhu

VS

Bans
SobekAresChang'eAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Jxllii
Scylla
14
1 / 2 / 0
10,663
561
9,748
12,162
4,280
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 3
11,216
590
4,639
21,888
21,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Guan Yu
ScarZ_34
Guan Yu
14
3 / 3 / 1
10,923
575
10,430
22,337
26,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
7
Kills
4
4
Deaths
7
10
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Jxllii
Scylla
1
2
0
0.5
W
Bacchus
Lenxuh
Bacchus
2
1
5
4.5
L
0
2
3
0.75
L
Guan Yu
ScarZ_34
Guan Yu
3
3
1
1.17
W
Hou Yi
Tødds
Hou Yi
4
2
3
2.75
W
Vulcan
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,231
Damage
24,817
38,946
Taken
56,387
33,977
Mitigated
52,769
12,885
Healing
18,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Jxllii
Scylla
9,748
821
0
3,258
12,162
4,280
0
5,931
5,889
87,825
0
W
Bacchus
Lenxuh
Bacchus
11,731
1,865
0
7,492
18,981
25,726
761
6,365
12,248
32,745
0
L
4,639
421
0
4,915
21,888
21,690
0
12,790
8,674
14,235
0
L
Guan Yu
ScarZ_34
Guan Yu
10,430
1,274
1,682
8,296
22,337
26,799
0
11,396
10,535
0
35,267
W
Hou Yi
Tødds
Hou Yi
19,917
10,510
0
3,229
12,200
5,768
2,449
5,873
6,101
4,912
82,981
W
Vulcan
18,583
6,766
0
2,164
7,765
2,483
696
2,185
5,430
88,465
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,957
Gold Earned
32,802
240
Minions Killed
180
0
Camps Cleared
0
1,124,819
Distance Traveled
1,098,817
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,663
561
100
5
0
341,911
9
W
Bacchus
12,740
671
26
1
0
372,693
5
L
Geb
11,216
590
16
1
0
372,294
6
L
Guan Yu
10,923
575
64
3
0
384,612
1
W
Hou Yi
12,682
667
116
6
0
339,235
6
W
Vulcan
11,535
607
98
5
0
412,891
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role