Player Matchup

Ganesha
Ganesha
Aboggers
Ganesha
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,813 Elo+
Solo
Guan Yu
Guan Yu
Captainwonton9
Guan Yu
Level 75
God Stats
109W - 87L
1,735 SR
Queue Stats
240W - 229L
1,778 Elo+
Solo
Ullr
Ullr
DriftingPlace85
Ullr
Level 103
God Stats
6W - 1L
1,894 SR
Queue Stats
93W - 78L
1,759 Elo+
Party 2
Pele
Pele
Nite at nick
Pele
Level 99
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 223L
1,892 Elo+
Party 2
Kukulkan
Kukulkan
SADISTICSOURMAN
Kukulkan
Level 129
God Stats
10W - 9L
1,500 SR
Queue Stats
486W - 463L
1,638 Elo+
Solo
Team Averages
Level 99
1,626 SR
1,776 Elo+

VS

Team Averages
Level 106
1,389 SR
1,233 Elo+
Rama
Rama
Elijah_ZM27
Rama
Level 139
God Stats
15W - 24L
1,278 SR
Queue Stats
394W - 410L
1,163 Elo+
Party 1
Nu Wa
Nu Wa
GrimMarks
Nu Wa
Level 91
God Stats
12W - 7L
1,169 SR
Queue Stats
175W - 176L
1,163 Elo+
Party 1
Arachne
Arachne
InsomniAAAAH
Arachne
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
188W - 208L
1,464 Elo+
Solo
Fafnir
Fafnir
SonicDude116
Fafnir
Level 96
God Stats
1W - 3L
1,500 SR
Queue Stats
250W - 247L
1,163 Elo+
Party 1
Bellona
Bellona
x6xGodx
Bellona
Level 102
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 5L
1,213 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Aboggers
Ganesha
16
0 / 1 / 16
10,938
521
8,168
18,485
19,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 0 / 5
13,459
641
17,588
20,777
21,502
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

17
5 / 1 / 3
10,735
511
12,530
13,966
6,113
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
5 / 0 / 8
12,043
573
12,960
16,517
7,643
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
17
5 / 1 / 10
11,501
548
13,978
10,130
4,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 2
9,461
451
7,949
16,052
4,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
GrimMarks
Nu Wa
15
0 / 7 / 1
9,257
441
12,661
17,461
6,490
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Arachne
InsomniAAAAH
Arachne
12
0 / 6 / 1
8,237
392
7,649
18,978
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
11
2 / 3 / 1
8,665
413
9,184
17,879
14,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
x6xGodx
Bellona
18
0 / 3 / 0
10,599
505
11,407
16,812
18,305
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
8
23
Kills
3
3
Deaths
24
42
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Aboggers
Ganesha
0
1
16
8
W
8
0
5
10.5
W
5
1
3
6.5
L
1
5
2
0.4
L
Nu Wa
GrimMarks
Nu Wa
0
7
1
0.07
L
Arachne
InsomniAAAAH
Arachne
0
6
1
0.08
W
5
0
8
9
W
Kukulkan
5
1
10
10
L
Fafnir
2
3
1
0.83
L
Bellona
x6xGodx
Bellona
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,224
Damage
48,850
79,875
Taken
87,182
59,884
Mitigated
50,159
31,882
Healing
23,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Aboggers
Ganesha
8,168
1,349
0
4,282
18,485
19,641
102
6,729
11,631
29,368
0
W
17,588
3,853
4,773
14,036
20,777
21,502
1,126
5,772
14,476
0
106,228
W
12,530
5,312
0
1,304
13,966
6,113
1,098
4,843
9,123
0
79,403
L
7,949
6,460
0
5,003
16,052
4,213
0
2,111
13,941
0
65,651
L
Nu Wa
GrimMarks
Nu Wa
12,661
3,440
0
511
17,461
6,490
232
6,759
10,364
67,042
0
L
Arachne
InsomniAAAAH
Arachne
7,649
4,535
0
7,952
18,978
6,165
0
4,739
14,168
0
51,745
W
12,960
4,024
0
6,370
16,517
7,643
89
5,192
11,250
0
110,459
W
Kukulkan
13,978
975
0
1,117
10,130
4,985
1,210
4,092
5,988
97,741
0
L
Fafnir
9,184
3,394
0
6,840
17,879
14,986
0
6,241
11,514
23,093
0
L
Bellona
x6xGodx
Bellona
11,407
3,479
0
3,629
16,812
18,305
499
2,583
13,409
4,480
77,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,676
Gold Earned
46,219
653
Minions Killed
542
0
Camps Cleared
0
2,126,777
Distance Traveled
1,934,103
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,938
521
10
0
0
433,028
5
W
Guan Yu
13,459
641
209
10
0
422,708
3
W
Ullr
10,735
511
130
6
0
377,652
7
L
Rama
9,461
451
116
6
0
326,642
4
L
Nu Wa
9,257
441
126
6
0
342,704
4
L
Arachne
8,237
392
94
4
0
404,893
4
W
Pele
12,043
573
163
8
0
489,213
8
W
Kukulkan
11,501
548
141
7
0
404,176
6
L
Fafnir
8,665
413
30
1
0
432,037
4
L
Bellona
10,599
505
176
8
0
427,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role