Player Matchup

King Arthur
King Arthur
Champ
King Arthur
Level 158
God Stats
4W - 2L
1,500 SR
Queue Stats
85W - 72L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
TrendNation
Danzaburou
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
iGAkWarsman
Baron Samedi
Level 49
God Stats
9W - 5L
1,704 SR
Queue Stats
61W - 63L
1,500 Elo+
Party 1
Team Averages
Level 119
1,568 SR
1,500 Elo+

VS

Team Averages
Level 84
1,500 SR
1,632 Elo+
Chronos
Chronos
Mephiss
Chronos
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,695 Elo+
Party 2
Ymir
Ymir
OpRaul1
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,446 Elo+
Party 2
Skadi
Skadi
SteelyDanIII
Skadi
Level 119
God Stats
1W - 2L
1,500 SR
Queue Stats
67W - 91L
1,756 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Champ
King Arthur
17
6 / 10 / 14
14,090
742
14,912
20,765
21,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
TrendNation
Danzaburou
17
6 / 4 / 16
15,151
797
18,479
15,647
6,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
iGAkWarsman
Baron Samedi
20
16 / 5 / 11
15,723
828
27,874
17,938
10,000
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Mephiss
Chronos
16
4 / 10 / 10
13,814
727
16,241
27,579
14,297
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
OpRaul1
Ymir
16
3 / 11 / 12
13,091
689
4,023
29,163
28,370
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
12 / 8 / 5
15,015
790
17,234
20,042
9,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
46
28
Kills
19
19
Deaths
29
41
Assists
27
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Champ
King Arthur
6
10
14
1.3
L
Chronos
Mephiss
Chronos
4
10
10
0.9
L
Ymir
OpRaul1
Ymir
3
11
12
0.82
L
12
8
5
1.81
W
Danzaburou
TrendNation
Danzaburou
6
4
16
3.5
W
Baron Samedi
iGAkWarsman
Baron Samedi
16
5
11
4.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,265
Damage
37,498
54,350
Taken
76,784
37,505
Mitigated
51,957
15,593
Healing
9,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Champ
King Arthur
14,912
2,834
766
603
20,765
21,220
563
11,289
9,476
939
33,883
L
Chronos
Mephiss
Chronos
16,241
9,148
0
4,941
27,579
14,297
2,354
9,087
18,124
64,571
0
L
Ymir
OpRaul1
Ymir
4,023
1,011
0
1,033
29,163
28,370
720
11,960
16,760
20,048
0
L
17,234
8,289
0
3,620
20,042
9,290
1,361
6,077
13,708
0
60,837
W
Danzaburou
TrendNation
Danzaburou
18,479
7,598
0
4,144
15,647
6,285
1,855
4,817
10,830
0
77,813
W
Baron Samedi
iGAkWarsman
Baron Samedi
27,874
3,299
3,976
6,104
17,938
10,000
1,496
4,238
13,700
88,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,964
Gold Earned
41,920
205
Minions Killed
172
0
Camps Cleared
0
887,983
Distance Traveled
851,287
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,090
742
21
1
0
310,240
2
L
Chronos
13,814
727
78
4
0
281,806
2
L
Ymir
13,091
689
22
1
0
294,111
2
L
Skadi
15,015
790
72
4
0
275,370
1
W
Danzaburou
15,151
797
89
5
0
286,607
3
W
Baron Samedi
15,723
828
95
5
0
291,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role