Player Matchup

Cthulhu
Cthulhu
AskMeMySize
Cthulhu
Level 8
God Stats
2W - 2L
1,508 SR
Queue Stats
12W - 3L
1,836 Elo+
Party 1
Tsukuyomi
Tsukuyomi
FakeNewsDip
Tsukuyomi
Level 14
God Stats
4W - 1L
1,822 SR
Queue Stats
14W - 4L
1,836 Elo+
Party 1
Izanami
Izanami
Gorrdebutcher
Izanami
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Janus
Janus
PowerDumper
Janus
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
46W - 45L
1,572 Elo+
Solo
Set
Set
rokenperren
Set
Level 18
God Stats
7W - 14L
1,500 SR
Queue Stats
172W - 155L
1,395 Elo+
Solo
Team Averages
Level 17
1,566 SR
1,628 Elo+

VS

Team Averages
Level 21
1,587 SR
1,589 Elo+
Heimdallr
Heimdallr
Boloboy
Heimdallr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 31L
1,577 Elo+
Solo
Osiris
Osiris
Grugma
Osiris
Level 29
God Stats
3W - 2L
1,729 SR
Queue Stats
57W - 49L
1,668 Elo+
Solo
Ganesha
Ganesha
Hexthetrue
Ganesha
Level 16
God Stats
7W - 7L
1,492 SR
Queue Stats
50W - 52L
1,396 Elo+
Solo
Sol
Sol
LilDad420
Sol
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
146W - 126L
1,241 Elo+
Solo
Set
Set
OogaBoogaLooga
Set
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
60W - 11L
2,063 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AskMeMySize
Cthulhu
9
1 / 2 / 8
6,002
600
5,872
6,547
2,936
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
FakeNewsDip
Tsukuyomi
12
4 / 0 / 2
6,839
684
7,256
6,954
3,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Izanami
9
4 / 3 / 3
5,939
594
3,288
4,396
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
5,585
559
3,071
4,878
1,307
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
2 / 2 / 4
6,020
602
1,304
6,193
2,201
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Boloboy
Heimdallr
8
2 / 3 / 5
5,341
534
1,517
3,950
1,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Osiris
Grugma
Osiris
8
0 / 4 / 0
4,478
448
2,705
7,440
6,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ganesha
Hexthetrue
Ganesha
8
0 / 1 / 6
5,098
510
1,390
5,909
2,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 2
6,548
655
4,358
6,071
1,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
3 / 2 / 2
5,493
549
3,393
6,370
2,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
23
12
Kills
8
8
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AskMeMySize
Cthulhu
1
2
8
2.5
L
Heimdallr
Boloboy
Heimdallr
2
3
5
1.5
W
Tsukuyomi
FakeNewsDip
Tsukuyomi
4
0
2
5
W
Izanami
4
3
3
1.83
L
Osiris
Grugma
Osiris
0
4
0
0
L
Ganesha
Hexthetrue
Ganesha
0
1
6
3
L
3
2
2
2
L
3
2
2
2
W
1
1
3
2.5
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
13,363
28,968
Taken
29,740
12,471
Mitigated
13,463
8,742
Healing
8,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AskMeMySize
Cthulhu
5,872
851
232
0
6,547
2,936
0
1,436
5,111
21,137
0
L
Heimdallr
Boloboy
Heimdallr
1,517
970
0
330
3,950
1,070
0
1,730
2,170
0
7,520
W
Tsukuyomi
FakeNewsDip
Tsukuyomi
7,256
1,175
0
4,087
6,954
3,867
162
427
6,120
0
37,209
W
Izanami
3,288
2,484
0
1,090
4,396
2,160
1,874
1,848
2,548
2,863
19,008
L
Osiris
Grugma
Osiris
2,705
335
0
1,175
7,440
6,365
0
605
6,375
0
14,333
L
Ganesha
Hexthetrue
Ganesha
1,390
111
0
968
5,909
2,210
0
2,341
3,568
13,252
0
L
4,358
1,019
0
3,408
6,071
1,752
268
2,850
3,221
38,803
0
L
3,393
1,764
0
2,778
6,370
2,066
0
1,912
4,458
0
21,933
W
3,071
83
0
977
4,878
1,307
630
1,340
3,538
28,014
0
W
1,304
479
0
2,356
6,193
2,201
160
697
5,496
0
25,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,385
Gold Earned
26,958
274
Minions Killed
189
0
Camps Cleared
0
997,103
Distance Traveled
882,443
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,002
600
25
3
0
237,943
2
L
Heimdallr
5,341
534
15
2
0
177,191
0
W
Tsukuyomi
6,839
684
77
8
0
211,512
2
W
Izanami
5,939
594
45
5
0
145,175
1
L
Osiris
4,478
448
31
3
0
163,103
0
L
Ganesha
5,098
510
13
1
0
200,652
2
L
Sol
6,548
655
86
9
0
180,837
2
L
Set
5,493
549
44
4
0
160,660
3
W
Janus
5,585
559
65
7
0
195,331
2
W
Set
6,020
602
62
6
0
207,142
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role