Player Matchup

Geb
Geb
Milgen
Geb
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,216 Elo+
Party 1
Ah Puch
Ah Puch
SeniorCandyman
Ah Puch
Level 59
God Stats
1W - 0L
1,266 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 1
Khepri
Khepri
Sleien
Khepri
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,216 Elo+
Party 1
Izanami
Izanami
benserker
Izanami
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,216 Elo+
Party 1
Sun Wukong
Sun Wukong
Çakeshake
Sun Wukong
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,216 Elo+
Party 1
Team Averages
Level 111
1,453 SR
1,216 Elo+

VS

Team Averages
Level 105
1,454 SR
1,417 Elo+
Mulan
Mulan
Jeneir
Mulan
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
139W - 117L
1,104 Elo+
Solo
Janus
Janus
Luciref
Janus
Level 129
God Stats
2W - 3L
1,268 SR
Queue Stats
298W - 332L
1,505 Elo+
Solo
Anubis
Anubis
fiktdu
Anubis
Level 121
God Stats
8W - 7L
1,500 SR
Queue Stats
376W - 334L
1,598 Elo+
Solo
Hera
Hera
kleinbeanca
Hera
Level 107
God Stats
14W - 16L
1,500 SR
Queue Stats
913W - 944L
1,606 Elo+
Solo
Eset
Eset
xXSoyForgestXx
Eset
Level 59
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 85L
1,269 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Milgen
Geb
16
4 / 3 / 15
9,974
767
6,170
14,755
15,861
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

18
7 / 1 / 21
11,540
888
23,839
8,665
4,783
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Khepri
Sleien
Khepri
16
2 / 4 / 18
10,860
835
7,330
16,889
23,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Izanami
benserker
Izanami
19
10 / 3 / 16
11,941
919
14,363
13,665
7,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sun Wukong
Çakeshake
Sun Wukong
17
11 / 3 / 16
11,437
880
15,649
21,322
21,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jeneir
Mulan
17
10 / 5 / 3
11,258
866
13,627
26,325
21,116
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Luciref
Janus
17
1 / 6 / 6
9,979
768
10,620
12,280
4,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
fiktdu
Anubis
14
1 / 7 / 8
8,984
691
5,735
10,709
5,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 7 / 6
8,981
691
9,016
10,600
4,058
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 9 / 7
8,968
690
9,366
13,958
5,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
44
34
Kills
14
14
Deaths
34
86
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Mulan
Jeneir
Mulan
10
5
3
2.3
L
Janus
Luciref
Janus
1
6
6
0.67
W
Geb
Milgen
Geb
4
3
15
3.83
W
7
1
21
17.5
W
Khepri
Sleien
Khepri
2
4
18
2.75
W
Izanami
benserker
Izanami
10
3
16
6
L
Anubis
fiktdu
Anubis
1
7
8
0.71
L
1
7
6
0.57
L
1
9
7
0.5
W
Sun Wukong
Çakeshake
Sun Wukong
11
3
16
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,351
Damage
48,364
75,296
Taken
73,872
72,978
Mitigated
40,834
33,164
Healing
23,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Jeneir
Mulan
13,627
1,129
1,199
9,233
26,325
21,116
635
11,536
14,674
94
18,422
L
Janus
Luciref
Janus
10,620
366
763
1,845
12,280
4,702
729
6,724
5,531
36,139
0
W
Geb
Milgen
Geb
6,170
743
3,197
2,249
14,755
15,861
698
6,138
8,517
13,828
0
W
23,839
371
118
1,804
8,665
4,783
906
3,876
4,689
41,582
0
W
Khepri
Sleien
Khepri
7,330
1,011
1,758
2,894
16,889
23,191
127
8,011
8,753
19,144
0
W
Izanami
benserker
Izanami
14,363
8,354
1,539
5,754
13,665
7,331
3,309
6,638
6,877
0
39,998
L
Anubis
fiktdu
Anubis
5,735
216
616
500
10,709
5,179
0
6,549
4,010
16,674
0
L
9,016
3,051
1,690
943
10,600
4,058
1,074
4,818
5,707
22,428
0
L
9,366
676
3,950
2,334
13,958
5,779
497
7,712
6,121
18,158
0
W
Sun Wukong
Çakeshake
Sun Wukong
15,649
3,151
4,305
9,546
21,322
21,812
672
10,083
11,009
0
28,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,752
Gold Earned
48,170
137
Minions Killed
145
0
Camps Cleared
0
1,273,674
Distance Traveled
1,074,108
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,258
866
6
0
0
229,368
1
L
Janus
9,979
768
67
5
0
203,551
0
W
Geb
9,974
767
8
1
0
268,581
3
W
Ah Puch
11,540
888
28
2
0
271,335
0
W
Khepri
10,860
835
22
2
0
242,379
0
W
Izanami
11,941
919
65
5
0
246,202
0
L
Anubis
8,984
691
15
1
0
224,959
1
L
Hera
8,981
691
30
2
0
220,595
1
L
Eset
8,968
690
27
2
0
195,635
2
W
Sun Wukong
11,437
880
14
1
0
245,177
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role