Player Matchup

Thanatos
Thanatos
Alhahgator
Thanatos
Level 18
God Stats
10W - 14L
1,548 SR
Queue Stats
62W - 95L
1,352 Elo+
Party 1
Danzaburou
Danzaburou
Chosen_Spazz
Danzaburou
Level 15
God Stats
6W - 7L
1,563 SR
Queue Stats
18W - 21L
1,500 Elo+
Solo
Heimdallr
Heimdallr
MesserUpper
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
OutrunPants8279
Chang'e
Level 29
God Stats
18W - 26L
1,504 SR
Queue Stats
321W - 410L
1,523 Elo+
Party 1
Chernobog
Chernobog
greenranger0217
Chernobog
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 42L
1,580 Elo+
Party 1
Team Averages
Level 18
1,523 SR
1,491 Elo+

VS

Team Averages
Level 13
1,478 SR
1,416 Elo+
Scylla
Scylla
BlooDCentINel080
Scylla
Level 43
God Stats
13W - 13L
1,359 SR
Queue Stats
469W - 467L
1,309 Elo+
Party 2
Cthulhu
Cthulhu
Kakashis-Nut
Cthulhu
Level 8
God Stats
4W - 2L
1,531 SR
Queue Stats
17W - 13L
1,500 Elo+
Solo
Neith
Neith
chocolâte
Neith
Level 2
God Stats
23W - 20L
1,500 SR
Queue Stats
99W - 93L
1,500 Elo+
Solo
Yemoja
Yemoja
cyberbiphonic
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Pele
Pele
hector_x07
Pele
Level 10
God Stats
1W - 5L
1,500 SR
Queue Stats
135W - 160L
1,272 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Alhahgator
Thanatos
11
2 / 3 / 0
6,609
551
3,981
10,580
3,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
Chosen_Spazz
Danzaburou
9
0 / 2 / 1
5,866
489
3,593
6,469
2,156
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
MesserUpper
Heimdallr
10
0 / 6 / 2
6,024
502
3,575
8,990
3,130
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

9
2 / 4 / 1
5,888
491
2,940
5,945
1,927
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
greenranger0217
Chernobog
10
0 / 4 / 1
6,145
512
4,774
9,763
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 1
6,585
549
6,431
5,670
1,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Kakashis-Nut
Cthulhu
9
1 / 0 / 2
5,935
495
4,594
7,800
3,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
12
5 / 2 / 2
6,897
575
9,869
9,568
2,952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 1
4,147
346
62
705
230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

11
5 / 1 / 2
6,640
553
3,853
8,606
2,593
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
17
19
Deaths
5
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Alhahgator
Thanatos
2
3
0
0.67
W
6
1
1
6.5
L
Danzaburou
Chosen_Spazz
Danzaburou
0
2
1
0.25
W
Cthulhu
Kakashis-Nut
Cthulhu
1
0
2
2
L
Heimdallr
MesserUpper
Heimdallr
0
6
2
0.17
L
2
4
1
0.63
W
Neith
5
2
2
3
W
0
1
1
0.5
L
Chernobog
greenranger0217
Chernobog
0
4
1
0.13
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,863
Damage
24,809
41,747
Taken
32,349
13,851
Mitigated
10,777
15,344
Healing
12,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Alhahgator
Thanatos
3,981
2,029
0
5,876
10,580
3,344
0
184
10,396
0
27,634
W
6,431
546
306
924
5,670
1,570
62
1,861
3,809
29,640
0
L
Danzaburou
Chosen_Spazz
Danzaburou
3,593
1,741
0
1,423
6,469
2,156
982
3,650
2,819
0
27,156
W
Cthulhu
Kakashis-Nut
Cthulhu
4,594
485
0
2,976
7,800
3,432
396
76
7,724
23,402
0
L
Heimdallr
MesserUpper
Heimdallr
3,575
2,336
0
2,544
8,990
3,130
372
3,792
5,198
0
28,652
L
2,940
169
222
1,157
5,945
1,927
970
3,002
2,943
18,031
0
W
Neith
9,869
5,027
0
5,084
9,568
2,952
777
0
9,568
0
35,728
W
62
0
0
0
705
230
33
0
705
1,103
0
L
Chernobog
greenranger0217
Chernobog
4,774
2,981
0
4,122
9,763
3,294
507
459
9,304
0
32,718
W
3,853
1,883
0
3,254
8,606
2,593
511
1,003
7,603
0
28,368

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,532
Gold Earned
30,204
259
Minions Killed
211
0
Camps Cleared
0
1,018,105
Distance Traveled
1,013,955
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,609
551
52
4
0
240,609
2
W
Scylla
6,585
549
46
4
0
255,580
1
L
Danzaburou
5,866
489
52
4
0
207,533
1
W
Cthulhu
5,935
495
47
4
0
259,340
1
L
Heimdallr
6,024
502
63
5
0
178,992
0
L
Chang'e
5,888
491
35
3
0
206,846
0
W
Neith
6,897
575
65
5
0
204,086
0
W
Yemoja
4,147
346
3
0
0
36,123
0
L
Chernobog
6,145
512
57
5
0
184,125
0
W
Pele
6,640
553
50
4
0
258,826
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role