Player Matchup

Odin
Odin
FrenzyYEP
Odin
Level 21
God Stats
7W - 4L
1,711 SR
Queue Stats
90W - 56L
1,604 Elo+
Party 2
Yemoja
Yemoja
KingOfShells
Yemoja
Level 6
God Stats
4W - 3L
1,523 SR
Queue Stats
17W - 11L
1,784 Elo+
Party 3
Anhur
Anhur
McDevilL
Anhur
Level 26
God Stats
7W - 3L
1,593 SR
Queue Stats
117W - 75L
1,659 Elo+
Party 2
Fenrir
Fenrir
TubbyTheSatan
Fenrir
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
177W - 76L
1,784 Elo+
Party 3
The Morrigan
The Morrigan
taka05
The Morrigan
Level 25
God Stats
5W - 6L
1,500 SR
Queue Stats
132W - 91L
1,632 Elo+
Party 2
Team Averages
Level 44
1,565 SR
1,693 Elo+

VS

Team Averages
Level 25
1,572 SR
1,464 Elo+
Serqet
Serqet
Beerwolk
Serqet
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
GudenPablo
Ymir
Level 5
God Stats
1W - 1L
1,679 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Lampardet90
Ah Muzen Cab
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
147W - 131L
1,495 Elo+
Party 1
Tyr
Tyr
LegendenHector
Tyr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
212W - 201L
1,473 Elo+
Party 1
Anubis
Anubis
SkyderDeMig
Anubis
Level 29
God Stats
5W - 1L
1,679 SR
Queue Stats
14W - 17L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
13
0 / 0 / 4
7,904
527
6,434
5,720
4,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Yemoja
13
3 / 1 / 7
8,383
559
3,023
4,218
2,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anhur
McDevilL
Anhur
14
7 / 3 / 3
8,791
586
9,905
13,178
3,662
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
6 / 1 / 3
9,396
626
7,890
11,023
4,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

The Morrigan
taka05
The Morrigan
14
6 / 1 / 5
8,411
561
7,039
5,091
1,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Beerwolk
Serqet
12
1 / 1 / 2
6,905
460
4,045
9,398
2,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
0 / 8 / 4
6,188
413
3,715
12,739
5,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
Lampardet90
Ah Muzen Cab
12
2 / 3 / 1
6,998
467
5,977
7,012
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 3 / 0
6,302
420
3,145
10,884
6,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
11
3 / 7 / 1
7,056
470
4,572
8,675
2,809
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
22
Kills
6
6
Deaths
22
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Serqet
Beerwolk
Serqet
1
1
2
2
W
Odin
0
0
4
2
L
0
8
4
0.25
W
Yemoja
3
1
7
6.5
L
Ah Muzen Cab
Lampardet90
Ah Muzen Cab
2
3
1
0.83
L
0
3
0
0
W
Anhur
McDevilL
Anhur
7
3
3
2.83
L
Anubis
3
7
1
0.5
W
6
1
3
7.5
W
The Morrigan
taka05
The Morrigan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,291
Damage
21,454
39,230
Taken
48,708
17,521
Mitigated
18,886
20,021
Healing
10,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Beerwolk
Serqet
4,045
515
0
5,231
9,398
2,951
0
1,148
8,200
0
42,325
W
Odin
6,434
2,503
0
2,498
5,720
4,783
1,170
0
5,389
0
28,937
L
3,715
2,264
0
628
12,739
5,065
670
3,542
9,172
11,768
0
W
Yemoja
3,023
836
1,594
1,468
4,218
2,757
469
346
3,872
23,184
0
L
Ah Muzen Cab
Lampardet90
Ah Muzen Cab
5,977
1,796
0
1,785
7,012
1,146
200
478
6,534
0
41,450
L
3,145
917
0
1,034
10,884
6,915
0
934
9,513
0
25,047
W
Anhur
McDevilL
Anhur
9,905
3,589
0
6,046
13,178
3,662
2,071
3,146
9,588
0
54,567
L
Anubis
4,572
367
0
1,589
8,675
2,809
314
3,960
4,715
32,903
0
W
7,890
3,376
0
7,948
11,023
4,504
1,176
2,397
8,576
0
64,446
W
The Morrigan
taka05
The Morrigan
7,039
1,055
0
467
5,091
1,815
818
2,398
2,693
41,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,885
Gold Earned
33,449
452
Minions Killed
280
0
Camps Cleared
0
1,343,237
Distance Traveled
1,322,708
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,905
460
86
6
0
316,302
5
W
Odin
7,904
527
92
6
0
250,251
0
L
Ymir
6,188
413
12
1
0
270,705
0
W
Yemoja
8,383
559
56
4
0
257,679
0
L
Ah Muzen Cab
6,998
467
68
5
0
236,496
0
L
Tyr
6,302
420
47
3
0
258,157
2
W
Anhur
8,791
586
95
6
0
248,946
4
L
Anubis
7,056
470
67
4
0
241,048
1
W
Fenrir
9,396
626
132
9
0
309,031
5
W
The Morrigan
8,411
561
77
5
0
277,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role