Player Matchup

Izanami
Izanami
Gold IV
Omarcio
Izanami
Gold IV
Level 160
God Stats
17W - 9L
1,911 SR
Queue Stats
409W - 378L
1,624 MMR
Party 1
Erlang Shen
Erlang Shen
Silver I
ResidentJew
Erlang Shen
Silver I
Level 43
God Stats
4W - 0L
1,500 SR
Queue Stats
34W - 22L
1,622 MMR
Party 2
Nemesis
Nemesis
Gold V
Sure
Nemesis
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze III
SurrenderMonkey
Baron Samedi
Bronze III
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 14L
1,500 MMR
Party 2
Xing Tian
Xing Tian
Silver II
XxJameslml
Xing Tian
Silver II
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 19L
1,557 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,582 SR
1,561 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 109
1,442 SR
1,558 MMR
Rama
Rama
Bronze III
Alres
Rama
Bronze III
Level 151
God Stats
3W - 4L
1,322 SR
Queue Stats
16W - 11L
1,500 MMR
Party 3
King Arthur
King Arthur
Silver I
EnchantedArrow5
King Arthur
Silver I
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 68L
1,552 MMR
Solo
Hun Batz
Hun Batz
Gold V
Halphaz
Hun Batz
Gold V
Level 159
God Stats
8W - 5L
1,508 SR
Queue Stats
130W - 133L
1,632 MMR
Party 3
Ganesha
Ganesha
Bronze III
JedeyeMindTrix
Ganesha
Bronze III
Level 94
God Stats
3W - 4L
1,379 SR
Queue Stats
4W - 7L
1,552 MMR
Solo
Nu Wa
Nu Wa
Gold V
Vivo06
Nu Wa
Gold V
Level 99
God Stats
3W - 2L
1,500 SR
Queue Stats
118W - 127L
1,552 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Omarcio
Izanami
11
3 / 1 / 3
6,403
640
4,604
4,688
2,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
ResidentJew
Erlang Shen
12
2 / 0 / 2
6,694
669
4,362
3,084
2,121
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nemesis
Sure
Nemesis
11
6 / 0 / 7
6,824
682
6,212
5,200
3,120
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
SurrenderMonkey
Baron Samedi
12
6 / 0 / 4
7,458
746
5,604
4,968
2,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Xing Tian
XxJameslml
Xing Tian
9
2 / 0 / 4
5,683
568
2,539
4,949
2,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetCthulhuApolloPersephoneDanzaburou

VS

Bans
OsirisJanusSobekScyllaAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Alres
Rama
9
1 / 2 / 0
5,035
504
2,927
6,320
1,482
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
EnchantedArrow5
King Arthur
8
0 / 3 / 0
4,401
440
1,613
6,865
4,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
Halphaz
Hun Batz
8
0 / 5 / 1
4,789
479
2,369
7,497
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 0
4,567
457
278
5,745
2,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
Vivo06
Nu Wa
9
0 / 6 / 0
4,828
483
3,233
7,103
2,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
2
19
Kills
1
1
Deaths
19
20
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Rama
Alres
Rama
1
2
0
0.5
L
King Arthur
EnchantedArrow5
King Arthur
0
3
0
0
L
Hun Batz
Halphaz
Hun Batz
0
5
1
0.1
L
0
3
0
0
W
Izanami
Omarcio
Izanami
3
1
3
4.5
W
Erlang Shen
ResidentJew
Erlang Shen
2
0
2
3
W
Nemesis
Sure
Nemesis
6
0
7
9.5
W
Baron Samedi
SurrenderMonkey
Baron Samedi
6
0
4
8
L
Nu Wa
Vivo06
Nu Wa
0
6
0
0
W
Xing Tian
XxJameslml
Xing Tian
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,321
Damage
10,420
22,889
Taken
33,530
12,247
Mitigated
12,971
9,965
Healing
8,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Alres
Rama
2,927
2,388
0
3,366
6,320
1,482
0
1,073
5,247
0
25,865
L
King Arthur
EnchantedArrow5
King Arthur
1,613
92
0
2,150
6,865
4,703
0
776
6,089
0
17,180
L
Hun Batz
Halphaz
Hun Batz
2,369
833
0
1,831
7,497
2,022
0
2,242
5,255
0
22,871
L
278
63
0
1,252
5,745
2,534
0
1,506
4,239
7,114
0
W
Izanami
Omarcio
Izanami
4,604
2,781
0
1,946
4,688
2,576
302
307
4,351
3,679
37,747
W
Erlang Shen
ResidentJew
Erlang Shen
4,362
2,113
0
1,852
3,084
2,121
252
98
2,693
3,659
31,775
W
Nemesis
Sure
Nemesis
6,212
3,027
0
2,180
5,200
3,120
0
923
4,217
5,689
26,849
W
Baron Samedi
SurrenderMonkey
Baron Samedi
5,604
1,094
0
2,343
4,968
2,298
39
1,646
3,212
44,093
0
L
Nu Wa
Vivo06
Nu Wa
3,233
677
0
280
7,103
2,230
0
3,974
3,129
23,758
0
W
Xing Tian
XxJameslml
Xing Tian
2,539
134
0
1,644
4,949
2,132
0
270
4,621
11,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,062
Gold Earned
23,620
333
Minions Killed
205
0
Camps Cleared
0
1,050,823
Distance Traveled
933,891
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,035
504
70
7
0
173,972
4
L
King Arthur
4,401
440
30
3
0
173,434
2
L
Hun Batz
4,789
479
49
5
0
202,741
2
L
Ganesha
4,567
457
2
0
0
205,634
3
W
Izanami
6,403
640
87
9
0
181,577
3
W
Erlang Shen
6,694
669
81
8
0
230,030
2
W
Nemesis
6,824
682
61
6
0
214,535
4
W
Baron Samedi
7,458
746
92
9
0
186,599
2
L
Nu Wa
4,828
483
54
5
0
178,110
3
W
Xing Tian
5,683
568
12
1
0
238,082
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role