Player Matchup

Anhur
Anhur
Juancholomeo
Anhur
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 253L
1,446 Elo+
Party 1
Anubis
Anubis
KIleerzinho
Anubis
Level 128
God Stats
1W - 1L
1,297 SR
Queue Stats
1W - 4L
1,251 Elo+
Solo
Fenrir
Fenrir
LEVIheco
Fenrir
Level 118
God Stats
3W - 4L
1,715 SR
Queue Stats
394W - 366L
1,451 Elo+
Solo
Fafnir
Fafnir
Xx_Matias1502_Xx
Fafnir
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
147W - 156L
1,402 Elo+
Party 1
Ao Kuang
Ao Kuang
fuzzyhammer
Ao Kuang
Level 107
God Stats
24W - 15L
1,500 SR
Queue Stats
550W - 546L
1,592 Elo+
Solo
Team Averages
Level 124
1,502 SR
1,428 Elo+

VS

Team Averages
Level 89
1,543 SR
1,572 Elo+
Xbalanque
Xbalanque
BHNCRider
Xbalanque
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 84L
1,500 Elo+
Solo
Osiris
Osiris
Ddrizzle7
Osiris
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 2
Cerberus
Cerberus
DeadTaco771
Cerberus
Level 83
God Stats
11W - 11L
1,500 SR
Queue Stats
683W - 696L
1,500 Elo+
Solo
Janus
Janus
flossyalpaca27
Janus
Level 122
God Stats
3W - 8L
1,500 SR
Queue Stats
198W - 180L
1,605 Elo+
Solo
Tsukuyomi
Tsukuyomi
tooturnttriscuit
Tsukuyomi
Level 69
God Stats
2W - 0L
1,713 SR
Queue Stats
39W - 27L
1,753 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 1
9,164
482
2,667
10,320
2,877
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
16
1 / 3 / 1
9,512
501
6,184
11,057
5,596
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
LEVIheco
Fenrir
16
2 / 5 / 1
9,690
510
8,411
17,614
11,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
1 / 0 / 3
9,471
498
4,642
11,820
12,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
fuzzyhammer
Ao Kuang
15
7 / 3 / 1
9,723
512
13,578
18,048
9,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BHNCRider
Xbalanque
18
1 / 0 / 1
10,500
553
8,929
9,974
3,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Ddrizzle7
Osiris
18
3 / 1 / 1
10,429
549
10,500
12,528
11,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
DeadTaco771
Cerberus
15
0 / 2 / 5
9,448
497
6,378
15,571
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
6 / 1 / 2
12,751
671
13,277
7,684
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
15
2 / 8 / 4
9,493
500
9,142
15,585
5,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
12
Kills
12
12
Deaths
12
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
BHNCRider
Xbalanque
1
0
1
1.5
W
Osiris
Ddrizzle7
Osiris
3
1
1
3.5
W
Cerberus
DeadTaco771
Cerberus
0
2
5
1.25
L
1
1
1
1.5
L
Anubis
1
3
1
0.5
L
Fenrir
LEVIheco
Fenrir
2
5
1
0.5
L
1
0
3
2.5
W
6
1
2
7
L
Ao Kuang
fuzzyhammer
Ao Kuang
7
3
1
2.5
W
Tsukuyomi
2
8
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,482
Damage
48,226
68,859
Taken
61,342
41,183
Mitigated
31,841
26,829
Healing
22,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
BHNCRider
Xbalanque
8,929
4,305
0
5,589
9,974
3,910
2,536
2,571
7,403
0
94,981
W
Osiris
Ddrizzle7
Osiris
10,500
2,911
0
3,337
12,528
11,875
2,271
1,216
11,312
0
57,098
W
Cerberus
DeadTaco771
Cerberus
6,378
268
0
5,981
15,571
7,623
0
8,649
6,922
31,787
0
L
2,667
817
0
5,061
10,320
2,877
0
2,438
7,864
0
61,229
L
Anubis
6,184
167
144
5,648
11,057
5,596
0
3,866
7,057
73,571
0
L
Fenrir
LEVIheco
Fenrir
8,411
1,213
0
3,658
17,614
11,361
285
2,363
14,541
0
51,713
L
4,642
829
0
5,661
11,820
12,080
0
4,649
7,047
30,541
0
W
13,277
1,198
356
2,382
7,684
2,913
2,559
4,329
3,355
105,659
0
L
Ao Kuang
fuzzyhammer
Ao Kuang
13,578
3,583
0
6,657
18,048
9,269
0
5,889
12,007
78,208
0
W
Tsukuyomi
9,142
2,508
0
4,764
15,585
5,520
0
7,639
7,946
0
53,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,560
Gold Earned
52,621
542
Minions Killed
633
0
Camps Cleared
0
1,755,259
Distance Traveled
1,873,038
17
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
10,500
553
156
8
0
358,439
8
W
Osiris
10,429
549
114
6
0
371,818
5
W
Cerberus
9,448
497
69
4
0
397,039
9
L
Anhur
9,164
482
147
8
0
365,825
6
L
Anubis
9,512
501
138
7
0
317,312
6
L
Fenrir
9,690
510
121
6
0
322,503
0
L
Fafnir
9,471
498
30
2
0
400,760
5
W
Janus
12,751
671
222
12
0
385,446
6
L
Ao Kuang
9,723
512
106
6
0
348,859
0
W
Tsukuyomi
9,493
500
72
4
0
360,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role