Player Matchup

Heimdallr
Heimdallr
Panconjamon
Heimdallr
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 31L
1,500 Elo+
Party 1
Nemesis
Nemesis
Skapeek
Nemesis
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
kaigsner
Persephone
Level 13
God Stats
2W - 6L
1,824 SR
Queue Stats
8W - 17L
1,815 Elo+
Party 1
Cerberus
Cerberus
labaka1700
Cerberus
Level 8
God Stats
2W - 1L
1,715 SR
Queue Stats
12W - 16L
1,596 Elo+
Party 1
Set
Set
srdemono666
Set
Level 45
God Stats
1W - 4L
1,493 SR
Queue Stats
13W - 21L
1,596 Elo+
Party 1
Team Averages
Level 53
1,606 SR
1,601 Elo+

VS

Team Averages
Level 68
1,547 SR
1,427 Elo+
Kali
Kali
Alpendudler
Kali
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 19L
1,442 Elo+
Solo
Nu Wa
Nu Wa
DeathACEone
Nu Wa
Level 57
God Stats
30W - 38L
1,747 SR
Queue Stats
175W - 178L
1,562 Elo+
Party 2
Khepri
Khepri
LupusJr
Khepri
Level 97
God Stats
19W - 18L
1,693 SR
Queue Stats
544W - 510L
1,394 Elo+
Party 2
Izanami
Izanami
Mjoelnirr
Izanami
Level 95
God Stats
7W - 4L
1,627 SR
Queue Stats
78W - 77L
1,341 Elo+
Party 2
Erlang Shen
Erlang Shen
xPex64
Erlang Shen
Level 49
God Stats
15W - 20L
1,168 SR
Queue Stats
708W - 680L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Panconjamon
Heimdallr
16
5 / 6 / 3
9,816
517
11,405
14,983
8,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
Skapeek
Nemesis
16
5 / 6 / 2
10,165
535
12,617
19,538
11,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
kaigsner
Persephone
12
1 / 9 / 2
7,769
409
4,824
11,259
3,287
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
labaka1700
Cerberus
12
1 / 9 / 2
7,957
419
2,793
17,092
10,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 6 / 3
9,130
481
6,320
15,066
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 6 / 11
12,530
659
15,592
22,608
12,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
7 / 2 / 12
11,243
592
13,810
8,490
3,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
LupusJr
Khepri
15
2 / 1 / 21
10,267
540
6,313
14,309
13,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Mjoelnirr
Izanami
18
10 / 3 / 7
11,729
617
16,782
10,705
4,312
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Erlang Shen
xPex64
Erlang Shen
19
5 / 2 / 10
11,579
609
11,998
15,469
14,444
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
97
14
Kills
36
36
Deaths
14
12
Assists
61
Player
Kills
Deaths
Assists
KDA
W
12
6
11
2.92
W
7
2
12
6.5
W
Khepri
LupusJr
Khepri
2
1
21
12.5
W
Izanami
Mjoelnirr
Izanami
10
3
7
4.5
L
Heimdallr
Panconjamon
Heimdallr
5
6
3
1.08
L
Nemesis
Skapeek
Nemesis
5
6
2
1
L
Persephone
kaigsner
Persephone
1
9
2
0.22
L
Cerberus
labaka1700
Cerberus
1
9
2
0.22
L
2
6
3
0.58
W
Erlang Shen
xPex64
Erlang Shen
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,959
Damage
64,495
77,938
Taken
71,581
38,264
Mitigated
47,323
13,718
Healing
26,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,592
7,822
0
11,028
22,608
12,005
1,252
2,296
20,312
0
82,223
W
13,810
3,476
0
2,020
8,490
3,285
2,198
1,668
6,822
75,615
0
W
Khepri
LupusJr
Khepri
6,313
762
0
2,712
14,309
13,277
37
3,028
10,356
22,481
0
W
Izanami
Mjoelnirr
Izanami
16,782
9,666
0
3,255
10,705
4,312
3,448
1,326
9,111
0
89,261
L
Heimdallr
Panconjamon
Heimdallr
11,405
5,667
0
1,460
14,983
8,492
198
2,748
12,157
6,032
47,042
L
Nemesis
Skapeek
Nemesis
12,617
6,230
0
4,096
19,538
11,126
0
3,633
15,855
4,367
50,757
L
Persephone
kaigsner
Persephone
4,824
907
0
988
11,259
3,287
0
4,105
6,898
34,518
0
L
Cerberus
labaka1700
Cerberus
2,793
193
0
2,459
17,092
10,028
0
4,912
11,924
14,751
0
L
6,320
2,075
0
4,715
15,066
5,331
0
4,985
9,867
0
48,494
W
Erlang Shen
xPex64
Erlang Shen
11,998
5,881
0
7,014
15,469
14,444
699
1,293
14,176
6,938
71,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,837
Gold Earned
57,348
388
Minions Killed
566
0
Camps Cleared
0
1,762,288
Distance Traveled
1,984,914
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
12,530
659
121
6
0
385,371
0
W
Nu Wa
11,243
592
123
6
0
383,031
3
W
Khepri
10,267
540
17
1
0
400,913
2
W
Izanami
11,729
617
163
9
0
357,059
5
L
Heimdallr
9,816
517
103
5
0
296,652
2
L
Nemesis
10,165
535
104
5
0
393,966
5
L
Persephone
7,769
409
64
3
0
321,183
1
L
Cerberus
7,957
419
32
2
0
355,023
2
L
Set
9,130
481
85
4
0
395,464
5
W
Erlang Shen
11,579
609
142
7
0
458,540
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role