Player Matchup

Ra
Ra
BritshLad94
Ra
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 15L
1,500 Elo+
Party 1
Achilles
Achilles
HaydFlint
Achilles
Level 16
God Stats
8W - 1L
1,500 SR
Queue Stats
8W - 1L
1,500 Elo+
Party 1
Agni
Agni
Sschwing
Agni
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 89L
1,500 Elo+
Party 1
Odin
Odin
TheNewtie
Odin
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 7L
1,500 Elo+
Party 1
Neith
Neith
iRep IraQ x
Neith
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
11W - 2L
1,500 Elo+
Party 1
Team Averages
Level 61
1,500 SR
1,500 Elo+

VS

Team Averages
Level 18
1,554 SR
1,483 Elo+
Kukulkan
Kukulkan
Abibombi
Kukulkan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
DaeM0nk
Neith
Level 5
God Stats
0W - 2L
1,296 SR
Queue Stats
0W - 3L
1,401 Elo+
Solo
Ares
Ares
DominusDeusEst
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
KonoKirbyDa
Mercury
Level 18
God Stats
2W - 1L
1,715 SR
Queue Stats
108W - 107L
1,608 Elo+
Solo
Zeus
Zeus
YouKnoWhoo
Zeus
Level 29
God Stats
1W - 2L
1,757 SR
Queue Stats
5W - 8L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 6
10,072
1,119
10,727
4,423
1,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
HaydFlint
Achilles
15
3 / 1 / 7
8,875
986
4,453
8,680
9,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Agni
15
3 / 3 / 7
9,026
1,003
11,361
7,042
2,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Odin
14
1 / 1 / 8
8,259
918
8,276
11,009
6,382
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
1 / 0 / 9
8,858
984
6,072
4,381
1,640
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

307

VS

Team 2 Tickets

232

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Abibombi
Kukulkan
11
0 / 0 / 0
7,200
800
0
0
0
Neith
DaeM0nk
Neith
15
0 / 1 / 2
8,579
953
6,996
11,008
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 0 / 2
9,305
1,034
5,723
11,356
11,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
KonoKirbyDa
Mercury
14
1 / 6 / 3
8,472
941
6,297
11,688
5,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 6 / 0
8,852
984
11,557
9,586
4,132
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
12
13
Kills
5
5
Deaths
13
37
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Abibombi
Kukulkan
0
0
0
0
W
5
0
6
8
L
Neith
DaeM0nk
Neith
0
1
2
1
L
2
0
2
3
W
Achilles
HaydFlint
Achilles
3
1
7
6.5
L
Mercury
KonoKirbyDa
Mercury
1
6
3
0.42
W
Agni
3
3
7
2.17
W
Odin
1
1
8
5
L
2
6
0
0.33
W
1
0
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,889
Damage
30,573
35,535
Taken
43,638
22,327
Mitigated
25,297
8,402
Healing
4,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Abibombi
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
W
10,727
342
2,821
2,507
4,423
1,926
0
2,394
2,029
35,626
0
L
Neith
DaeM0nk
Neith
6,996
3,500
0
2,792
11,008
5,070
0
5,223
5,584
0
26,918
L
5,723
249
0
993
11,356
11,093
0
4,858
6,214
14,402
0
W
Achilles
HaydFlint
Achilles
4,453
670
0
1,506
8,680
9,636
0
4,992
3,688
0
9,698
L
Mercury
KonoKirbyDa
Mercury
6,297
1,718
0
336
11,688
5,002
0
6,575
4,922
0
18,017
W
Agni
11,361
635
0
55
7,042
2,743
0
2,276
4,766
25,798
0
W
Odin
8,276
2,474
0
50
11,009
6,382
0
4,588
6,421
0
10,025
L
11,557
278
0
0
9,586
4,132
0
4,624
4,555
35,792
0
W
6,072
2,368
0
1,463
4,381
1,640
0
3,030
1,351
0
20,394

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,090
Gold Earned
42,408
153
Minions Killed
160
4
Camps Cleared
5
822,670
Distance Traveled
664,526
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,200
800
0
0
0
0
0
W
Ra
10,072
1,119
65
7
1
178,351
0
L
Neith
8,579
953
64
7
1
144,309
1
L
Ares
9,305
1,034
22
2
0
199,634
0
W
Achilles
8,875
986
13
1
1
149,245
0
L
Mercury
8,472
941
17
2
2
178,707
0
W
Agni
9,026
1,003
37
4
1
153,409
0
W
Odin
8,259
918
1
0
0
188,687
1
L
Zeus
8,852
984
57
6
2
141,876
0
W
Neith
8,858
984
37
4
1
152,978
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role