Player Matchup

Chronos
Chronos
CptnPeanut
Chronos
Level 11
God Stats
3W - 1L
1,715 SR
Queue Stats
121W - 103L
1,703 Elo+
Solo
Cabrakan
Cabrakan
Graeka
Cabrakan
Level 6
God Stats
24W - 14L
1,864 SR
Queue Stats
61W - 46L
1,886 Elo+
Solo
Bacchus
Bacchus
Mufin34
Bacchus
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 26L
1,269 Elo+
Solo
Susano
Susano
oxymood
Susano
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,756 Elo+
Solo
Neith
Neith
sadory718
Neith
Level 18
God Stats
18W - 33L
1,518 SR
Queue Stats
146W - 181L
1,498 Elo+
Solo
Team Averages
Level 14
1,619 SR
1,622 Elo+

VS

Team Averages
Level 25
1,498 SR
1,649 Elo+
Merlin
Merlin
Canserbero0301
Merlin
Level 23
God Stats
3W - 5L
1,332 SR
Queue Stats
135W - 151L
1,527 Elo+
Solo
Mercury
Mercury
CantRemberany
Mercury
Level 34
God Stats
6W - 2L
1,500 SR
Queue Stats
59W - 66L
1,702 Elo+
Party 1
Ullr
Ullr
Promotedfir5
Ullr
Level 27
God Stats
6W - 12L
1,500 SR
Queue Stats
426W - 396L
1,582 Elo+
Solo
Kumbhakarna
Kumbhakarna
Pupper1
Kumbhakarna
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 8L
1,745 Elo+
Party 1
Erlang Shen
Erlang Shen
buffbinxx
Erlang Shen
Level 27
God Stats
4W - 2L
1,658 SR
Queue Stats
37W - 30L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CptnPeanut
Chronos
12
3 / 4 / 0
7,405
494
6,812
11,070
3,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Graeka
Cabrakan
13
2 / 2 / 0
7,455
497
7,001
12,492
9,345
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Mufin34
Bacchus
8
0 / 6 / 4
5,996
400
3,286
9,711
5,510
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
oxymood
Susano
1
0 / 0 / 0
2,979
199
0
0
0
Neith
sadory718
Neith
13
3 / 3 / 1
7,783
519
5,121
7,633
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 2
7,292
486
3,709
2,591
913
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
10
2 / 5 / 4
6,746
450
4,311
10,763
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
8 / 2 / 2
8,570
571
9,930
10,145
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
Pupper1
Kumbhakarna
12
2 / 1 / 8
8,081
539
3,904
7,711
5,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
buffbinxx
Erlang Shen
15
1 / 0 / 4
8,362
557
9,090
10,856
7,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
35
8
Kills
15
15
Deaths
8
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
2
0
2
3
W
Mercury
2
5
4
0.8
L
Chronos
CptnPeanut
Chronos
3
4
0
0.75
L
Cabrakan
Graeka
Cabrakan
2
2
0
1
L
Bacchus
Mufin34
Bacchus
0
6
4
0.33
W
8
2
2
4.5
W
Kumbhakarna
Pupper1
Kumbhakarna
2
1
8
6
W
Erlang Shen
buffbinxx
Erlang Shen
1
0
4
3
L
Susano
oxymood
Susano
0
0
0
0
L
Neith
sadory718
Neith
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,220
Damage
30,944
40,906
Taken
42,066
22,480
Mitigated
21,433
10,638
Healing
12,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,709
685
0
362
2,591
913
199
858
1,733
38,171
0
W
Mercury
4,311
2,233
0
2,174
10,763
3,407
0
5,817
4,946
0
23,317
L
Chronos
CptnPeanut
Chronos
6,812
2,386
0
3,018
11,070
3,727
1,511
3,585
7,485
38,134
0
L
Cabrakan
Graeka
Cabrakan
7,001
1,743
0
3,986
12,492
9,345
68
734
11,758
43,040
0
L
Bacchus
Mufin34
Bacchus
3,286
483
400
1,104
9,711
5,510
136
2,825
6,886
11,901
0
W
9,930
5,643
0
4,689
10,145
3,667
600
2,660
7,460
0
49,321
W
Kumbhakarna
Pupper1
Kumbhakarna
3,904
1,148
0
1,391
7,711
5,561
0
2,271
5,440
20,084
0
W
Erlang Shen
buffbinxx
Erlang Shen
9,090
3,782
0
3,497
10,856
7,885
484
5,842
4,882
6,548
50,441
L
Susano
oxymood
Susano
0
0
0
0
0
0
0
0
0
0
0
L
Neith
sadory718
Neith
5,121
1,803
0
2,130
7,633
3,898
0
1,308
6,325
4,310
37,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,618
Gold Earned
39,051
260
Minions Killed
307
0
Camps Cleared
0
969,776
Distance Traveled
1,365,053
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,292
486
69
5
0
153,494
1
W
Mercury
6,746
450
38
3
0
326,497
0
L
Chronos
7,405
494
70
5
0
259,331
2
L
Cabrakan
7,455
497
89
6
0
228,351
2
L
Bacchus
5,996
400
14
1
0
250,384
3
W
Ullr
8,570
571
75
5
0
277,650
1
W
Kumbhakarna
8,081
539
25
2
0
302,435
13
W
Erlang Shen
8,362
557
100
7
0
304,977
3
L
Susano
2,979
199
0
0
0
0
0
L
Neith
7,783
519
87
6
0
231,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role