Player Matchup

Neith
Neith
BigJohnny414
Neith
Level 15
God Stats
53W - 60L
1,482 SR
Queue Stats
68W - 80L
1,439 Elo+
Solo
Izanami
Izanami
MajesticWeedSmok
Izanami
Level 27
God Stats
5W - 2L
1,901 SR
Queue Stats
16W - 11L
1,638 Elo+
Solo
Poseidon
Poseidon
Natonic96
Poseidon
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,500 Elo+
Solo
Khepri
Khepri
murderousmuraude
Khepri
Level 27
God Stats
0W - 1L
1,702 SR
Queue Stats
11W - 14L
1,795 Elo+
Solo
Ra
Ra
peachy_keen58
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 30L
1,030 Elo+
Solo
Team Averages
Level 18
1,617 SR
1,480 Elo+

VS

Team Averages
Level 22
1,597 SR
1,539 Elo+
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
IIXotticII6685
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
IlhanXTR
Cthulhu
Level 17
God Stats
20W - 14L
1,494 SR
Queue Stats
23W - 16L
1,879 Elo+
Solo
Scylla
Scylla
SeaEagle9207832
Scylla
Level 16
God Stats
22W - 18L
1,668 SR
Queue Stats
364W - 325L
1,641 Elo+
Solo
Baron Samedi
Baron Samedi
T3mPl3M45T3r
Baron Samedi
Level 46
God Stats
7W - 8L
1,823 SR
Queue Stats
74W - 109L
1,173 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 3
9,159
1,018
10,653
10,404
3,806
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
0 / 1 / 0
7,330
814
335
1,669
554
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Poseidon
Natonic96
Poseidon
14
2 / 6 / 3
8,950
994
7,789
13,557
4,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
2 / 4 / 3
9,147
1,016
9,377
22,903
18,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 6 / 1
7,847
872
3,059
10,404
3,960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

172

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 3 / 5
9,414
1,046
7,430
6,198
2,622
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
0 / 1 / 6
8,561
951
2,462
8,294
5,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
IlhanXTR
Cthulhu
16
0 / 1 / 11
9,170
1,019
6,374
6,582
5,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
8 / 0 / 7
10,733
1,193
23,637
9,178
3,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Baron Samedi
T3mPl3M45T3r
Baron Samedi
16
6 / 1 / 10
10,155
1,128
12,766
8,030
5,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
57
6
Kills
18
19
Deaths
6
10
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
3
5
2.17
L
2
2
3
1.75
W
0
1
6
3
W
Cthulhu
IlhanXTR
Cthulhu
0
1
11
5.5
L
0
1
0
0
L
Poseidon
Natonic96
Poseidon
2
6
3
0.58
W
8
0
7
11.5
W
Baron Samedi
T3mPl3M45T3r
Baron Samedi
6
1
10
11
L
2
4
3
0.88
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,213
Damage
52,669
58,937
Taken
38,282
31,795
Mitigated
23,285
1,846
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,430
2,778
0
568
6,198
2,622
0
2,771
3,427
0
15,946
L
10,653
6,433
513
735
10,404
3,806
0
6,976
3,328
0
36,414
W
2,462
563
0
628
8,294
5,872
0
5,153
3,141
6,844
0
W
Cthulhu
IlhanXTR
Cthulhu
6,374
83
128
624
6,582
5,463
0
2,818
3,764
27,608
0
L
335
285
0
0
1,669
554
0
783
886
0
2,873
L
Poseidon
Natonic96
Poseidon
7,789
1,861
0
0
13,557
4,645
0
10,573
2,879
19,784
0
W
23,637
4,419
0
5,455
9,178
3,926
0
4,540
4,638
39,412
0
W
Baron Samedi
T3mPl3M45T3r
Baron Samedi
12,766
2,347
3,354
4,545
8,030
5,402
0
4,943
3,087
24,925
0
L
9,377
1,102
0
598
22,903
18,830
0
18,103
4,683
15,381
0
L
3,059
1,475
0
0
10,404
3,960
0
8,382
1,922
12,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,433
Gold Earned
48,033
111
Minions Killed
155
6
Camps Cleared
4
563,848
Distance Traveled
735,375
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,414
1,046
25
3
0
115,379
0
L
Neith
9,159
1,018
42
5
5
115,630
2
W
Ares
8,561
951
13
1
0
155,464
1
W
Cthulhu
9,170
1,019
60
7
1
174,192
0
L
Izanami
7,330
814
9
1
0
17,720
0
L
Poseidon
8,950
994
28
3
0
149,804
0
W
Scylla
10,733
1,193
35
4
2
142,594
0
W
Baron Samedi
10,155
1,128
22
2
1
147,746
0
L
Khepri
9,147
1,016
8
1
1
176,241
0
L
Ra
7,847
872
24
3
0
104,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role