Player Matchup

Chang'e
Chang'e
AnX Arctic
Chang'e
Level 89
God Stats
18W - 9L
1,692 SR
Queue Stats
253W - 234L
1,255 Elo+
Party 3
King Arthur
King Arthur
Biscuits1234567
King Arthur
Level 76
God Stats
0W - 1L
1,749 SR
Queue Stats
10W - 11L
1,500 Elo+
Solo
Nemesis
Nemesis
orlando1235
Nemesis
Level 60
God Stats
14W - 9L
1,400 SR
Queue Stats
192W - 194L
1,353 Elo+
Party 3
Sylvanus
Sylvanus
thetildedginger
Sylvanus
Level 144
God Stats
4W - 3L
1,500 SR
Queue Stats
17W - 17L
1,544 Elo+
Party 2
Hachiman
Hachiman
wicwic31
Hachiman
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,525 Elo+
Party 2
Team Averages
Level 91
1,568 SR
1,435 Elo+

VS

Team Averages
Level 107
1,494 SR
1,411 Elo+
Janus
Janus
ArenStrike
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Arinato
Fenrir
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
174W - 181L
1,440 Elo+
Party 1
Geb
Geb
HisRoyalDankness
Geb
Level 67
God Stats
3W - 6L
1,472 SR
Queue Stats
120W - 123L
1,482 Elo+
Party 1
Neith
Neith
Mitsu4
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Revenaldo
Sun Wukong
Level 109
God Stats
9W - 4L
1,500 SR
Queue Stats
46W - 52L
1,132 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AnX Arctic
Chang'e
9
0 / 4 / 1
5,100
425
4,106
8,276
2,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

King Arthur
Biscuits1234567
King Arthur
9
0 / 3 / 0
5,503
459
2,581
8,815
3,098
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
orlando1235
Nemesis
10
1 / 2 / 0
5,928
494
1,224
5,638
3,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Sylvanus
9
1 / 0 / 2
6,281
523
3,845
8,294
3,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
wicwic31
Hachiman
10
1 / 0 / 2
5,550
463
5,625
5,969
1,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
2 / 2 / 4
6,980
582
6,687
5,653
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Arinato
Fenrir
9
3 / 0 / 1
5,924
494
1,404
4,314
3,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 1 / 2
4,987
416
3,362
6,149
3,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Neith
Mitsu4
Neith
9
1 / 0 / 1
5,586
466
6,255
7,110
1,995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Revenaldo
Sun Wukong
12
3 / 0 / 0
7,080
590
6,230
5,885
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
3
Kills
9
9
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AnX Arctic
Chang'e
0
4
1
0.13
W
Janus
2
2
4
2
W
Fenrir
Arinato
Fenrir
3
0
1
3.5
L
King Arthur
Biscuits1234567
King Arthur
0
3
0
0
W
0
1
2
1
W
Neith
Mitsu4
Neith
1
0
1
1.5
W
Sun Wukong
Revenaldo
Sun Wukong
3
0
0
3
L
Nemesis
orlando1235
Nemesis
1
2
0
0.5
L
Sylvanus
1
0
2
2
L
Hachiman
wicwic31
Hachiman
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,381
Damage
23,938
36,992
Taken
29,111
14,098
Mitigated
14,349
15,502
Healing
9,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AnX Arctic
Chang'e
4,106
175
510
3,790
8,276
2,359
0
3,833
4,145
21,679
0
W
Janus
6,687
856
0
436
5,653
1,767
429
2,814
2,561
37,763
0
W
Fenrir
Arinato
Fenrir
1,404
244
0
441
4,314
3,077
373
645
3,657
0
20,849
L
King Arthur
Biscuits1234567
King Arthur
2,581
348
0
2,080
8,815
3,098
0
0
8,343
0
24,866
W
3,362
477
438
1,287
6,149
3,247
0
2,121
3,968
15,628
0
W
Neith
Mitsu4
Neith
6,255
1,601
0
4,027
7,110
1,995
0
2,004
5,042
0
29,957
W
Sun Wukong
Revenaldo
Sun Wukong
6,230
1,398
0
3,338
5,885
4,263
228
0
5,885
0
39,095
L
Nemesis
orlando1235
Nemesis
1,224
280
0
398
5,638
3,252
0
1,572
3,984
6,567
28,559
L
Sylvanus
3,845
891
1,594
4,126
8,294
3,686
0
2,686
5,558
20,727
0
L
Hachiman
wicwic31
Hachiman
5,625
2,243
0
3,004
5,969
1,703
0
1,546
4,322
0
25,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,362
Gold Earned
30,557
236
Minions Killed
283
0
Camps Cleared
0
1,080,202
Distance Traveled
1,126,900
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,100
425
36
3
0
228,106
0
W
Janus
6,980
582
81
7
0
250,665
8
W
Fenrir
5,924
494
45
4
0
232,891
4
L
King Arthur
5,503
459
43
4
0
223,779
0
W
Geb
4,987
416
18
2
0
220,201
0
W
Neith
5,586
466
62
5
0
215,073
0
W
Sun Wukong
7,080
590
77
6
0
208,070
5
L
Nemesis
5,928
494
73
6
0
231,474
3
L
Sylvanus
6,281
523
38
3
0
203,166
2
L
Hachiman
5,550
463
46
4
0
193,677
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role