Player Matchup

Guan Yu
Guan Yu
DeVeL-VX
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,325 Elo+
Party 1
Ares
Ares
LopsaieYT
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo
Nemesis
Nemesis
Omega997
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,315 Elo+
Solo
Danzaburou
Danzaburou
S4M0UR41_-QcS-
Danzaburou
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 8L
1,325 Elo+
Party 1
Achilles
Achilles
Vusiff
Achilles
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,393 Elo+

VS

Team Averages
Level 15
1,535 SR
1,526 Elo+
Pele
Pele
Big_Nasty408
Pele
Level 26
God Stats
14W - 6L
1,500 SR
Queue Stats
134W - 109L
1,757 Elo+
Solo
King Arthur
King Arthur
I3earkei
King Arthur
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,706 Elo+
Solo
Hercules
Hercules
Landron_AC
Hercules
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,146 Elo+
Solo
Nu Wa
Nu Wa
backdropped
Nu Wa
Level 7
God Stats
11W - 12L
1,677 SR
Queue Stats
72W - 74L
1,495 Elo+
Solo
Baba Yaga
Baba Yaga
mighty_ice_wolf
Baba Yaga
Level 14
God Stats
3W - 3L
1,500 SR
Queue Stats
8W - 12L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DeVeL-VX
Guan Yu
15
2 / 1 / 2
9,078
908
9,561
10,962
14,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ares
15
1 / 5 / 4
10,025
1,003
3,847
16,262
15,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
Omega997
Nemesis
14
0 / 7 / 2
8,299
830
1,672
11,985
4,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
S4M0UR41_-QcS-
Danzaburou
15
1 / 5 / 3
9,712
971
6,592
11,185
5,234
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Achilles
Vusiff
Achilles
14
2 / 5 / 2
9,012
901
11,554
14,534
13,997
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

198

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 2 / 8
12,583
1,258
21,941
9,681
3,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
I3earkei
King Arthur
16
2 / 0 / 14
9,563
956
10,051
11,170
9,569
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Landron_AC
Hercules
15
3 / 1 / 10
9,423
942
8,432
9,192
6,770
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

17
1 / 0 / 18
9,829
983
10,842
5,626
2,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
mighty_ice_wolf
Baba Yaga
15
2 / 3 / 8
9,029
903
7,292
5,723
1,952
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
81
6
Kills
23
23
Deaths
6
13
Assists
58
Player
Kills
Deaths
Assists
KDA
W
15
2
8
9.5
L
Guan Yu
DeVeL-VX
Guan Yu
2
1
2
3
W
King Arthur
I3earkei
King Arthur
2
0
14
9
W
Hercules
Landron_AC
Hercules
3
1
10
8
L
Ares
1
5
4
0.6
L
Nemesis
Omega997
Nemesis
0
7
2
0.14
L
Danzaburou
S4M0UR41_-QcS-
Danzaburou
1
5
3
0.5
L
Achilles
Vusiff
Achilles
2
5
2
0.6
W
1
0
18
10
W
Baba Yaga
mighty_ice_wolf
Baba Yaga
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,226
Damage
58,558
64,928
Taken
41,392
54,060
Mitigated
24,306
8,947
Healing
9,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,941
9,290
0
2,437
9,681
3,852
0
500
8,232
0
34,748
L
Guan Yu
DeVeL-VX
Guan Yu
9,561
1,469
1,548
3,066
10,962
14,333
0
3,506
7,226
0
21,169
W
King Arthur
I3earkei
King Arthur
10,051
1,193
0
3,728
11,170
9,569
0
683
10,265
0
20,989
W
Hercules
Landron_AC
Hercules
8,432
2,953
0
2,537
9,192
6,770
0
874
7,982
0
11,698
L
Ares
3,847
1,139
0
620
16,262
15,530
0
4,899
11,113
13,723
0
L
Nemesis
Omega997
Nemesis
1,672
1,516
0
776
11,985
4,966
0
2,577
9,333
0
9,262
L
Danzaburou
S4M0UR41_-QcS-
Danzaburou
6,592
3,399
0
1,878
11,185
5,234
0
3,293
7,817
0
32,463
L
Achilles
Vusiff
Achilles
11,554
5,985
0
1,059
14,534
13,997
0
3,859
10,443
0
16,349
W
10,842
3,651
0
650
5,626
2,163
0
1,525
4,051
19,887
0
W
Baba Yaga
mighty_ice_wolf
Baba Yaga
7,292
561
0
514
5,723
1,952
0
265
5,314
17,876
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,126
Gold Earned
50,427
114
Minions Killed
115
6
Camps Cleared
1
793,508
Distance Traveled
913,890
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
12,583
1,258
37
4
1
224,700
0
L
Guan Yu
9,078
908
20
2
0
181,584
0
W
King Arthur
9,563
956
24
2
0
211,195
0
W
Hercules
9,423
942
10
1
0
202,867
0
L
Ares
10,025
1,003
10
1
3
181,816
1
L
Nemesis
8,299
830
15
2
0
154,767
0
L
Danzaburou
9,712
971
58
6
2
116,671
0
L
Achilles
9,012
901
11
1
1
158,670
0
W
Nu Wa
9,829
983
16
2
0
147,567
0
W
Baba Yaga
9,029
903
28
3
0
127,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role