Player Matchup

Chiron
Chiron
LetMeSmellUrPoop
Chiron
Level 22
God Stats
17W - 10L
1,358 SR
Queue Stats
63W - 71L
1,510 Elo+
Party 1
Kukulkan
Kukulkan
Mistress_may
Kukulkan
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
38W - 17L
1,500 Elo+
Solo
Cthulhu
Cthulhu
NeosBurn813
Cthulhu
Level 22
God Stats
9W - 15L
1,837 SR
Queue Stats
15W - 23L
1,657 Elo+
Party 1
Scylla
Scylla
TeH GriZzLieZ
Scylla
Level 28
God Stats
8W - 10L
1,264 SR
Queue Stats
184W - 177L
1,405 Elo+
Solo
Izanami
Izanami
xFN_Fiasalrfbvfs
Izanami
Level 29
God Stats
5W - 3L
1,500 SR
Queue Stats
12W - 11L
1,553 Elo+
Solo
Team Averages
Level 22
1,492 SR
1,525 Elo+

VS

Team Averages
Level 30
1,501 SR
1,759 Elo+
Danzaburou
Danzaburou
Dem0nSolx
Danzaburou
Level 22
God Stats
0W - 2L
1,262 SR
Queue Stats
19W - 17L
1,794 Elo+
Party 2
Fenrir
Fenrir
F3chTh3rSolx
Fenrir
Level 16
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 13L
1,829 Elo+
Party 2
Hades
Hades
JordiSenpie
Hades
Level 8
God Stats
3W - 2L
1,743 SR
Queue Stats
11W - 13L
1,794 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Yourguide2358
Tsukuyomi
Level 85
God Stats
2W - 10L
1,500 SR
Queue Stats
67W - 85L
1,694 Elo+
Party 2
Khepri
Khepri
unholyjebus
Khepri
Level 21
God Stats
9W - 8L
1,500 SR
Queue Stats
11W - 11L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 12
10,224
1,022
6,514
10,019
3,841
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
Mistress_may
Kukulkan
17
10 / 2 / 12
11,845
1,185
21,760
6,917
3,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
NeosBurn813
Cthulhu
17
5 / 3 / 23
11,090
1,109
16,590
18,273
16,710
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
4 / 1 / 18
10,598
1,060
15,596
5,535
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

17
8 / 2 / 14
11,235
1,124
14,290
10,300
4,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

270

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dem0nSolx
Danzaburou
15
0 / 7 / 8
8,907
891
8,274
14,306
6,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
15
3 / 9 / 4
9,404
940
8,946
16,788
7,022
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 6 / 5
10,424
1,042
13,373
17,933
11,796
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tsukuyomi
Yourguide2358
Tsukuyomi
15
5 / 8 / 7
10,603
1,060
12,934
18,988
8,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
15
1 / 2 / 6
9,945
995
3,197
13,447
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
32
Kills
13
13
Deaths
32
79
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Dem0nSolx
Danzaburou
0
7
8
0.57
L
Fenrir
3
9
4
0.56
L
4
6
5
1.08
W
5
5
12
2.2
W
Kukulkan
Mistress_may
Kukulkan
10
2
12
8
W
Cthulhu
NeosBurn813
Cthulhu
5
3
23
5.5
W
4
1
18
13
L
Tsukuyomi
Yourguide2358
Tsukuyomi
5
8
7
1.06
L
Khepri
1
2
6
2
W
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,750
Damage
46,724
51,044
Taken
81,462
30,161
Mitigated
47,822
7,778
Healing
8,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Dem0nSolx
Danzaburou
8,274
3,533
597
918
14,306
6,263
0
9,824
4,308
0
21,047
L
Fenrir
8,946
2,536
0
34
16,788
7,022
0
10,655
5,949
0
19,031
L
13,373
1,461
1,260
2,850
17,933
11,796
0
10,926
6,765
32,864
0
W
6,514
1,617
746
1,466
10,019
3,841
0
4,296
5,723
0
17,878
W
Kukulkan
Mistress_may
Kukulkan
21,760
1,568
0
1,513
6,917
3,037
0
928
5,989
48,413
0
W
Cthulhu
NeosBurn813
Cthulhu
16,590
400
1,235
525
18,273
16,710
0
5,040
13,233
26,330
0
W
15,596
1,288
0
0
5,535
1,987
0
2,537
2,998
28,690
0
L
Tsukuyomi
Yourguide2358
Tsukuyomi
12,934
3,932
450
1,405
18,988
8,329
0
13,670
5,006
0
28,148
L
Khepri
3,197
173
0
1,217
13,447
14,412
0
7,881
5,488
13,251
0
W
14,290
9,308
282
2,011
10,300
4,586
0
3,769
6,531
0
22,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,992
Gold Earned
49,283
171
Minions Killed
144
5
Camps Cleared
3
859,334
Distance Traveled
977,527
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,907
891
30
3
0
195,096
0
L
Fenrir
9,404
940
16
2
1
191,156
0
L
Hades
10,424
1,042
59
6
1
186,608
1
W
Chiron
10,224
1,022
22
2
0
159,132
0
W
Kukulkan
11,845
1,185
59
6
3
171,837
2
W
Cthulhu
11,090
1,109
30
3
0
196,932
1
W
Scylla
10,598
1,060
38
4
0
161,694
0
L
Tsukuyomi
10,603
1,060
22
2
1
195,660
0
L
Khepri
9,945
995
17
2
0
209,007
0
W
Izanami
11,235
1,124
22
2
2
169,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role