Player Matchup

Ganesha
Ganesha
Alekaz2537
Ganesha
Level 42
God Stats
2W - 0L
1,700 SR
Queue Stats
76W - 105L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
FePuZzMaxxou
Cthulhu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Neith
Neith
G3AR4 KoNoah
Neith
Level 22
God Stats
3W - 1L
1,583 SR
Queue Stats
18W - 20L
1,500 Elo+
Party 2
Team Averages
Level 26
1,595 SR
1,500 Elo+

VS

Team Averages
Level 43
1,582 SR
1,563 Elo+
Medusa
Medusa
ARealGlitterBoi
Medusa
Level 48
God Stats
9W - 7L
1,746 SR
Queue Stats
23W - 17L
1,659 Elo+
Solo
Ra
Ra
AdamBryburn
Ra
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,485 Elo+
Party 1
Arachne
Arachne
BirdieBrownBoi
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,545 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Alekaz2537
Ganesha
11
0 / 4 / 11
8,545
712
5,008
11,704
6,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
FePuZzMaxxou
Cthulhu
12
5 / 5 / 5
8,891
741
4,854
9,986
5,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
6 / 4 / 5
9,432
786
10,187
7,712
2,645
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 4 / 4
8,704
725
5,463
8,866
2,901
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
5 / 3 / 5
8,807
734
8,993
7,557
2,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
2 / 4 / 5
8,027
669
4,399
9,367
5,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
11
Kills
12
13
Deaths
11
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
5
4
4
1.75
L
5
3
5
2.5
W
Ganesha
Alekaz2537
Ganesha
0
4
11
1.38
L
2
4
5
1.13
W
Cthulhu
FePuZzMaxxou
Cthulhu
5
5
5
1.5
W
6
4
5
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,049
Damage
18,855
29,402
Taken
25,790
14,555
Mitigated
10,535
7,624
Healing
3,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,463
2,020
0
0
8,866
2,901
638
3,549
5,317
0
23,279
L
8,993
626
811
1,334
7,557
2,575
255
3,020
4,537
38,515
0
W
Ganesha
Alekaz2537
Ganesha
5,008
480
672
2,600
11,704
6,765
458
2,533
8,859
15,524
0
L
4,399
2,497
0
1,428
9,367
5,059
0
3,329
6,038
1,409
10,018
W
Cthulhu
FePuZzMaxxou
Cthulhu
4,854
562
265
1,244
9,986
5,145
328
2,719
7,006
20,593
0
W
10,187
4,452
405
2,438
7,712
2,645
1,613
3,254
4,185
0
37,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,868
Gold Earned
25,538
132
Minions Killed
105
0
Camps Cleared
0
594,058
Distance Traveled
590,160
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,704
725
33
3
0
196,136
0
L
Ra
8,807
734
52
4
0
190,768
1
W
Ganesha
8,545
712
5
0
0
224,669
0
L
Arachne
8,027
669
20
2
0
203,256
1
W
Cthulhu
8,891
741
35
3
0
197,194
0
W
Neith
9,432
786
92
8
0
172,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role