Player Matchup

Fafnir
Fafnir
GamerTillDeath93
Fafnir
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
202W - 193L
1,483 Elo+
Solo
Tsukuyomi
Tsukuyomi
JPierce1324
Tsukuyomi
Level 41
God Stats
3W - 3L
1,715 SR
Queue Stats
66W - 88L
1,207 Elo+
Solo
Cu Chulainn
Cu Chulainn
Kxngtonio6662
Cu Chulainn
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Vallarix
Amaterasu
Level 67
God Stats
0W - 3L
1,250 SR
Queue Stats
7W - 14L
1,262 Elo+
Solo
Rama
Rama
realmedusa
Rama
Level 89
God Stats
14W - 17L
1,500 SR
Queue Stats
106W - 142L
1,500 Elo+
Solo
Team Averages
Level 66
1,493 SR
1,390 Elo+

VS

Team Averages
Level 65
1,423 SR
1,194 Elo+
Set
Set
BURNT BACON 452
Set
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,271 Elo+
Solo
Heimdallr
Heimdallr
BrahdaKane
Heimdallr
Level 50
God Stats
3W - 1L
1,311 SR
Queue Stats
17W - 18L
1,396 Elo+
Party 1
Scylla
Scylla
Elemjzes
Scylla
Level 33
God Stats
10W - 4L
1,306 SR
Queue Stats
15W - 10L
1,147 Elo+
Party 1
Ganesha
Ganesha
Elizah01
Ganesha
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 80L
1,170 Elo+
Party 1
Amaterasu
Amaterasu
Nsf8033
Amaterasu
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
61W - 79L
985 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 5
6,537
436
4,574
11,825
9,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tsukuyomi
JPierce1324
Tsukuyomi
12
2 / 4 / 3
7,016
468
4,602
10,771
3,452
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
Kxngtonio6662
Cu Chulainn
12
3 / 5 / 3
7,501
500
8,801
12,058
4,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Amaterasu
Vallarix
Amaterasu
11
2 / 3 / 3
7,001
467
4,459
10,400
5,122
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
1 / 4 / 1
6,548
437
4,589
10,066
2,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 7
6,923
462
2,788
7,812
2,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
BrahdaKane
Heimdallr
14
7 / 1 / 10
8,787
586
9,603
6,735
4,026
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
Elemjzes
Scylla
15
9 / 1 / 3
9,479
632
10,684
3,802
1,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Elizah01
Ganesha
12
1 / 2 / 15
8,432
562
8,913
15,282
10,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amaterasu
Nsf8033
Amaterasu
13
4 / 1 / 5
8,129
542
4,036
8,305
6,082
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
62
8
Kills
22
22
Deaths
8
15
Assists
40
Player
Kills
Deaths
Assists
KDA
W
1
3
7
1.5
W
Heimdallr
BrahdaKane
Heimdallr
7
1
10
12
W
Scylla
Elemjzes
Scylla
9
1
3
10.5
W
Ganesha
Elizah01
Ganesha
1
2
15
4.25
L
0
6
5
0.42
L
Tsukuyomi
JPierce1324
Tsukuyomi
2
4
3
0.88
L
Cu Chulainn
Kxngtonio6662
Cu Chulainn
3
5
3
0.9
W
Amaterasu
Nsf8033
Amaterasu
4
1
5
6.5
L
Amaterasu
Vallarix
Amaterasu
2
3
3
1.17
L
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,025
Damage
36,024
55,120
Taken
41,936
24,775
Mitigated
24,082
12,919
Healing
12,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,788
1,340
0
2,544
7,812
2,601
81
153
7,659
0
19,394
W
Heimdallr
BrahdaKane
Heimdallr
9,603
4,690
0
1,960
6,735
4,026
2,292
884
5,851
6,432
37,262
W
Scylla
Elemjzes
Scylla
10,684
863
0
250
3,802
1,157
719
521
3,281
49,647
0
W
Ganesha
Elizah01
Ganesha
8,913
1,295
0
5,044
15,282
10,216
914
2,761
12,521
24,599
0
L
4,574
705
222
1,953
11,825
9,281
156
4,953
6,847
14,986
0
L
Tsukuyomi
JPierce1324
Tsukuyomi
4,602
828
300
2,553
10,771
3,452
18
4,170
6,572
0
33,210
L
Cu Chulainn
Kxngtonio6662
Cu Chulainn
8,801
2,729
0
0
12,058
4,399
0
4,512
7,521
0
51,821
W
Amaterasu
Nsf8033
Amaterasu
4,036
1,462
0
2,340
8,305
6,082
186
255
8,050
0
34,946
L
Amaterasu
Vallarix
Amaterasu
4,459
1,349
0
4,122
10,400
5,122
0
1,692
8,413
0
23,926
L
4,589
3,242
0
3,769
10,066
2,521
788
5,069
4,997
0
26,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,603
Gold Earned
41,750
267
Minions Killed
296
0
Camps Cleared
0
1,396,488
Distance Traveled
1,457,110
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
6,923
462
41
3
0
315,152
4
W
Heimdallr
8,787
586
95
6
0
258,187
1
W
Scylla
9,479
632
90
6
0
272,854
2
W
Ganesha
8,432
562
2
0
0
280,283
2
L
Fafnir
6,537
436
17
1
0
312,052
0
L
Tsukuyomi
7,016
468
72
5
0
305,065
2
L
Cu Chulainn
7,501
500
85
6
0
290,105
0
W
Amaterasu
8,129
542
68
5
0
330,634
5
L
Amaterasu
7,001
467
41
3
0
272,727
1
L
Rama
6,548
437
52
3
0
216,539
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role