Player Matchup

He Bo
He Bo
 
He Bo
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
King Arthur
King Arthur
Bananarz
King Arthur
Level 86
God Stats
10W - 16L
1,733 SR
Queue Stats
210W - 198L
1,745 Elo+
Party 1
Skadi
Skadi
FIZZNPOP
Skadi
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
599W - 584L
1,745 Elo+
Party 1
Aphrodite
Aphrodite
MaeAmzo
Aphrodite
Level 67
God Stats
11W - 21L
1,185 SR
Queue Stats
159W - 227L
1,454 Elo+
Party 4
Nu Wa
Nu Wa
RaigonRP
Nu Wa
Level 49
God Stats
20W - 17L
1,420 SR
Queue Stats
158W - 223L
1,442 Elo+
Party 4
Team Averages
Level 71
1,468 SR
1,577 Elo+

VS

Team Averages
Level 84
1,420 SR
1,423 Elo+
Cu Chulainn
Cu Chulainn
AJN13FTW
Cu Chulainn
Level 96
God Stats
7W - 5L
1,285 SR
Queue Stats
158W - 170L
1,450 Elo+
Party 2
Artio
Artio
DerSohn_Hamburgs
Artio
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Izanami
Izanami
HenryH2002
Izanami
Level 46
God Stats
20W - 15L
1,745 SR
Queue Stats
66W - 79L
1,397 Elo+
Party 2
Danzaburou
Danzaburou
II_BaBuSchKa_II
Danzaburou
Level 80
God Stats
1W - 1L
1,285 SR
Queue Stats
29W - 33L
1,227 Elo+
Party 3
Ymir
Ymir
NLow62
Ymir
Level 85
God Stats
11W - 11L
1,285 SR
Queue Stats
231W - 251L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
2 / 7 / 2
6,947
463
5,666
11,968
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Bananarz
King Arthur
13
0 / 4 / 3
7,531
502
2,823
13,586
6,026
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Skadi
FIZZNPOP
Skadi
13
2 / 4 / 1
8,120
541
5,476
7,950
2,305
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
MaeAmzo
Aphrodite
9
0 / 4 / 1
6,143
410
3,684
8,694
3,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Nu Wa
RaigonRP
Nu Wa
13
4 / 7 / 2
8,512
567
8,765
9,723
2,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AJN13FTW
Cu Chulainn
15
8 / 2 / 1
9,046
603
10,981
10,860
9,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
0 / 2 / 8
7,696
513
2,790
11,985
6,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
HenryH2002
Izanami
15
9 / 3 / 5
9,612
641
12,802
12,716
4,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
II_BaBuSchKa_II
Danzaburou
14
7 / 0 / 0
9,152
610
6,948
7,992
2,851
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
NLow62
Ymir
14
2 / 1 / 7
8,474
565
4,474
11,023
4,629
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
47
8
Kills
26
26
Deaths
8
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
7
2
0.43
W
Cu Chulainn
AJN13FTW
Cu Chulainn
8
2
1
4.25
L
King Arthur
Bananarz
King Arthur
0
4
3
0.38
W
0
2
8
2
L
Skadi
FIZZNPOP
Skadi
2
4
1
0.63
W
Izanami
HenryH2002
Izanami
9
3
5
3.83
W
Danzaburou
II_BaBuSchKa_II
Danzaburou
7
0
0
7
L
Aphrodite
MaeAmzo
Aphrodite
0
4
1
0.13
W
Ymir
NLow62
Ymir
2
1
7
5.5
L
Nu Wa
RaigonRP
Nu Wa
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,414
Damage
37,995
51,921
Taken
54,576
17,931
Mitigated
28,496
12,470
Healing
21,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
5,666
657
0
2,120
11,968
3,324
0
1,809
10,117
36,094
0
W
Cu Chulainn
AJN13FTW
Cu Chulainn
10,981
1,223
0
2,433
10,860
9,489
623
1,605
9,084
6,572
45,269
L
King Arthur
Bananarz
King Arthur
2,823
311
0
4,291
13,586
6,026
278
1,094
12,027
0
35,498
W
2,790
199
387
3,430
11,985
6,806
0
2,176
9,693
22,656
0
L
Skadi
FIZZNPOP
Skadi
5,476
1,584
0
391
7,950
2,305
0
1,773
6,177
0
42,814
W
Izanami
HenryH2002
Izanami
12,802
7,909
0
6,725
12,716
4,721
3,397
6,685
5,774
0
69,749
W
Danzaburou
II_BaBuSchKa_II
Danzaburou
6,948
2,839
381
3,501
7,992
2,851
0
2,334
5,541
0
61,499
L
Aphrodite
MaeAmzo
Aphrodite
3,684
162
1,125
2,916
8,694
3,335
321
1,731
6,963
24,199
0
W
Ymir
NLow62
Ymir
4,474
649
0
5,082
11,023
4,629
213
4,243
6,369
49,721
0
L
Nu Wa
RaigonRP
Nu Wa
8,765
1,831
171
1,456
9,723
2,941
210
1,883
7,765
36,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
43,980
346
Minions Killed
434
0
Camps Cleared
0
1,292,175
Distance Traveled
1,435,793
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
6,947
463
60
4
0
230,764
0
W
Cu Chulainn
9,046
603
96
6
0
288,798
3
L
King Arthur
7,531
502
93
6
0
270,257
5
W
Artio
7,696
513
27
2
0
336,218
7
L
Skadi
8,120
541
82
5
0
271,980
7
W
Izanami
9,612
641
119
8
0
251,855
0
W
Danzaburou
9,152
610
112
7
0
279,621
1
L
Aphrodite
6,143
410
43
3
0
265,610
0
W
Ymir
8,474
565
80
5
0
279,301
0
L
Nu Wa
8,512
567
68
5
0
253,564
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role