Player Matchup

Ra
Ra
NIIN00
Ra
Level 29
God Stats
22W - 27L
1,582 SR
Queue Stats
207W - 247L
1,604 Elo+
Party 3
Nike
Nike
Paluchh
Nike
Level 28
God Stats
3W - 2L
1,715 SR
Queue Stats
47W - 69L
1,491 Elo+
Solo
Thor
Thor
Seismi270
Thor
Level 27
God Stats
3W - 6L
1,702 SR
Queue Stats
239W - 276L
1,691 Elo+
Party 3
Bacchus
Bacchus
Stupflipp
Bacchus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zolatte
Ah Muzen Cab
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,560 Elo+
Party 2
Team Averages
Level 35
1,600 SR
1,569 Elo+

VS

Team Averages
Level 17
1,510 SR
1,395 Elo+
Skadi
Skadi
MartesXIII
Skadi
Level 25
God Stats
3W - 5L
1,423 SR
Queue Stats
31W - 37L
1,181 Elo+
Party 1
Bastet
Bastet
MrZarco
Bastet
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,481 Elo+
Party 1
Ra
Ra
Serr4nn
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
VkusnoePivko
Neith
Level 17
God Stats
11W - 11L
1,500 SR
Queue Stats
264W - 213L
1,200 Elo+
Solo
Ymir
Ymir
yuanas
Ymir
Level 25
God Stats
7W - 13L
1,625 SR
Queue Stats
11W - 13L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 0 / 2
5,447
605
538
781
276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Nike
Paluchh
Nike
10
5 / 0 / 0
6,282
698
4,577
2,603
1,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thor
9
3 / 1 / 4
5,623
625
2,482
4,446
1,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
Stupflipp
Bacchus
8
3 / 0 / 1
5,173
575
2,319
2,732
1,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ah Muzen Cab
Zolatte
Ah Muzen Cab
8
0 / 0 / 1
4,605
512
2,072
2,107
681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
8
0 / 3 / 0
4,443
494
1,310
5,388
1,113
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bastet
MrZarco
Bastet
7
1 / 2 / 0
4,667
519
407
5,607
1,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 2 / 1
3,950
439
710
2,679
566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
0 / 1 / 0
4,013
446
1,475
2,474
694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ymir
yuanas
Ymir
5
0 / 3 / 0
3,956
440
225
4,862
2,182
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
1
1
Deaths
11
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
3
0
0
L
Bastet
MrZarco
Bastet
1
2
0
0.5
W
Ra
0
0
2
1
W
Nike
Paluchh
Nike
5
0
0
5
W
Thor
3
1
4
5
L
0
2
1
0.25
W
Bacchus
Stupflipp
Bacchus
3
0
1
3.5
L
0
1
0
0
W
Ah Muzen Cab
Zolatte
Ah Muzen Cab
0
0
1
0.5
L
Ymir
yuanas
Ymir
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,988
Damage
4,127
12,669
Taken
21,010
5,680
Mitigated
5,969
5,855
Healing
5,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
1,310
488
0
430
5,388
1,113
170
63
5,325
0
17,659
L
Bastet
MrZarco
Bastet
407
158
0
2,446
5,607
1,414
0
377
5,220
0
19,771
W
Ra
538
0
34
463
781
276
29
38
743
29,115
0
W
Nike
Paluchh
Nike
4,577
526
0
734
2,603
1,696
0
153
2,450
1,126
28,094
W
Thor
2,482
318
0
2,178
4,446
1,256
0
158
4,288
0
27,241
L
710
101
0
724
2,679
566
0
148
2,437
15,456
0
W
Bacchus
Stupflipp
Bacchus
2,319
325
0
1,000
2,732
1,771
252
249
2,483
9,568
0
L
1,475
731
0
1,227
2,474
694
0
649
1,825
0
16,158
W
Ah Muzen Cab
Zolatte
Ah Muzen Cab
2,072
696
0
1,446
2,107
681
384
337
1,770
0
20,119
L
Ymir
yuanas
Ymir
225
0
0
414
4,862
2,182
0
1,625
3,237
5,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,130
Gold Earned
21,029
235
Minions Killed
170
0
Camps Cleared
0
886,808
Distance Traveled
721,922
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,443
494
45
5
0
160,566
0
L
Bastet
4,667
519
48
5
0
174,656
1
W
Ra
5,447
605
52
6
0
178,110
4
W
Nike
6,282
698
64
7
0
200,208
3
W
Thor
5,623
625
52
6
0
196,459
1
L
Ra
3,950
439
19
2
0
144,525
0
W
Bacchus
5,173
575
11
1
0
158,677
2
L
Neith
4,013
446
48
5
0
99,241
3
W
Ah Muzen Cab
4,605
512
56
6
0
153,354
0
L
Ymir
3,956
440
10
1
0
142,934
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role