Player Matchup

Cu Chulainn
Cu Chulainn
LSD_Panda_
Cu Chulainn
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 124L
1,500 Elo+
Solo
Ne Zha
Ne Zha
The Shabuguy
Ne Zha
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
75W - 82L
1,320 Elo+
Solo
Ra
Ra
wuttylerlol
Ra
Level 128
God Stats
22W - 29L
1,500 SR
Queue Stats
193W - 215L
1,500 Elo+
Solo
Team Averages
Level 137
1,500 SR
1,440 Elo+

VS

Team Averages
Level 111
1,394 SR
1,500 Elo+
Ganesha
Ganesha
I is Kuzenbo
Ganesha
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 55L
1,500 Elo+
Party 1
Da Ji
Da Ji
Nerg9062
Da Ji
Level 102
God Stats
1W - 1L
1,182 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Merlin
Merlin
Ph0niex king
Merlin
Level 108
God Stats
4W - 3L
1,500 SR
Queue Stats
56W - 38L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
LSD_Panda_
Cu Chulainn
14
4 / 4 / 7
10,336
738
12,760
12,416
10,478
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ne Zha
14
5 / 4 / 6
10,443
746
7,764
10,262
7,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 4 / 8
10,391
742
6,769
8,686
2,773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
I is Kuzenbo
Ganesha
12
1 / 5 / 8
8,742
624
4,949
14,510
6,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
Nerg9062
Da Ji
13
6 / 1 / 3
9,636
688
8,680
8,115
5,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
13
5 / 7 / 5
10,470
748
7,825
9,229
2,913
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
12
12
Deaths
13
21
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ganesha
I is Kuzenbo
Ganesha
1
5
8
1
W
Cu Chulainn
LSD_Panda_
Cu Chulainn
4
4
7
1.88
L
Da Ji
Nerg9062
Da Ji
6
1
3
7.5
L
Merlin
5
7
5
1.07
W
Ne Zha
5
4
6
2
W
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,293
Damage
21,454
31,364
Taken
31,854
20,799
Mitigated
14,720
9,002
Healing
3,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
I is Kuzenbo
Ganesha
4,949
140
0
1,739
14,510
6,388
0
3,446
10,938
33,253
0
W
Cu Chulainn
LSD_Panda_
Cu Chulainn
12,760
3,105
0
2,484
12,416
10,478
283
4,330
7,579
7,308
37,337
L
Da Ji
Nerg9062
Da Ji
8,680
2,000
0
744
8,115
5,419
0
2,089
5,938
1,110
25,636
L
Merlin
7,825
664
0
1,182
9,229
2,913
0
2,390
6,719
30,929
0
W
Ne Zha
7,764
1,312
0
1,358
10,262
7,548
702
3,569
6,140
0
29,036
W
6,769
735
2,239
2,921
8,686
2,773
682
4,252
4,041
58,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,170
Gold Earned
28,848
193
Minions Killed
139
0
Camps Cleared
0
800,701
Distance Traveled
731,959
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,742
624
14
1
0
237,039
0
W
Cu Chulainn
10,336
738
51
4
0
268,793
1
L
Da Ji
9,636
688
51
4
0
276,522
1
L
Merlin
10,470
748
74
5
0
218,398
1
W
Ne Zha
10,443
746
34
2
0
263,141
2
W
Ra
10,391
742
108
8
0
268,767
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role