Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 4
Ymir
Ymir
Gold IV
 
Ymir
Gold IV
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Gold V
Seronnic
Ne Zha
Gold V
Level 157
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 100L
1,625 MMR
Party 4
Nu Wa
Nu Wa
Silver I
chobubo
Nu Wa
Silver I
Level 88
God Stats
34W - 19L
1,500 SR
Queue Stats
247W - 218L
1,601 MMR
Party 2
Apollo
Apollo
Silver I
raid_uwu
Apollo
Silver I
Level 157
God Stats
3W - 6L
1,500 SR
Queue Stats
373W - 352L
1,601 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 115
1,500 SR
1,565 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 131
1,652 SR
1,613 MMR
Vulcan
Vulcan
Gold V
GiG0_40
Vulcan
Gold V
Level 157
God Stats
5W - 4L
1,739 SR
Queue Stats
88W - 97L
1,644 MMR
Party 1
Susano
Susano
Gold V
Mordex-_-
Susano
Gold V
Level 126
God Stats
4W - 2L
1,500 SR
Queue Stats
11W - 4L
1,671 MMR
Party 3
Kumbhakarna
Kumbhakarna
Silver I
NANI_RagePasPtit
Kumbhakarna
Silver I
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 30L
1,592 MMR
Party 3
Izanami
Izanami
Silver II
Rookuciifer-
Izanami
Silver II
Level 153
God Stats
0W - 3L
1,500 SR
Queue Stats
297W - 290L
1,552 MMR
Party 1
Chaac
Chaac
Silver I
zenku2085
Chaac
Silver I
Level 69
God Stats
18W - 13L
2,021 SR
Queue Stats
166W - 150L
1,608 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
19
8 / 0 / 7
11,841
564
12,034
14,735
10,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
 
Ymir
17
3 / 3 / 10
11,347
540
7,451
21,237
19,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ne Zha
Seronnic
Ne Zha
19
4 / 2 / 7
11,866
565
10,812
14,936
9,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Nu Wa
chobubo
Nu Wa
17
1 / 2 / 17
10,717
510
17,020
10,582
3,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
raid_uwu
Apollo
18
8 / 1 / 11
11,949
569
17,951
17,479
6,701
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
CthulhuPersephoneSetAphroditeCu Chulainn

VS

Bans
YemojaAresGebDanzaburouHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
GiG0_40
Vulcan
13
0 / 7 / 2
9,224
439
8,588
12,139
4,675
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Susano
Mordex-_-
Susano
17
4 / 6 / 0
10,375
494
11,298
18,757
7,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
NANI_RagePasPtit
Kumbhakarna
13
1 / 3 / 3
9,202
438
4,171
19,572
19,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Rookuciifer-
Izanami
15
1 / 5 / 0
9,798
467
8,693
14,840
5,781
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
zenku2085
Chaac
18
2 / 3 / 2
10,923
520
15,056
18,515
20,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
15
24
Kills
8
8
Deaths
24
52
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
0
7
11.5
W
Ymir
 
Ymir
3
3
10
2.67
L
Vulcan
GiG0_40
Vulcan
0
7
2
0.14
L
Susano
Mordex-_-
Susano
4
6
0
0.67
L
Kumbhakarna
NANI_RagePasPtit
Kumbhakarna
1
3
3
0.83
L
Izanami
Rookuciifer-
Izanami
1
5
0
0.2
W
Ne Zha
Seronnic
Ne Zha
4
2
7
3.75
W
Nu Wa
chobubo
Nu Wa
1
2
17
4.75
W
Apollo
raid_uwu
Apollo
8
1
11
13.5
L
Chaac
zenku2085
Chaac
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,268
Damage
47,806
78,969
Taken
83,823
48,486
Mitigated
58,252
32,039
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
12,034
4,904
0
4,386
14,735
10,117
164
3,070
11,665
12,769
99,994
W
Ymir
 
Ymir
7,451
1,042
0
7,009
21,237
19,171
180
5,555
15,556
35,811
0
L
Vulcan
GiG0_40
Vulcan
8,588
2,255
0
1,179
12,139
4,675
0
3,483
8,466
52,333
0
L
Susano
Mordex-_-
Susano
11,298
2,039
0
4,718
18,757
7,212
0
4,477
14,088
0
82,287
L
Kumbhakarna
NANI_RagePasPtit
Kumbhakarna
4,171
698
0
2,666
19,572
19,892
0
5,897
13,313
13,335
0
L
Izanami
Rookuciifer-
Izanami
8,693
7,324
0
5,503
14,840
5,781
900
6,199
8,469
0
86,193
W
Ne Zha
Seronnic
Ne Zha
10,812
1,804
0
6,762
14,936
9,153
627
2,230
12,401
0
70,947
W
Nu Wa
chobubo
Nu Wa
17,020
3,498
0
3,835
10,582
3,344
2,184
1,932
8,600
84,540
0
W
Apollo
raid_uwu
Apollo
17,951
10,523
0
10,047
17,479
6,701
346
4,307
13,117
0
76,759
L
Chaac
zenku2085
Chaac
15,056
1,901
0
8,353
18,515
20,692
0
3,787
14,556
8,481
66,564

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,720
Gold Earned
49,522
593
Minions Killed
517
0
Camps Cleared
0
1,931,179
Distance Traveled
1,884,769
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,841
564
148
7
0
416,597
5
W
Ymir
11,347
540
53
3
0
402,266
3
L
Vulcan
9,224
439
93
4
0
389,616
0
L
Susano
10,375
494
122
6
0
399,910
3
L
Kumbhakarna
9,202
438
9
0
0
372,345
2
L
Izanami
9,798
467
156
7
0
320,526
3
W
Ne Zha
11,866
565
113
5
0
383,346
9
W
Nu Wa
10,717
510
162
8
0
347,054
1
W
Apollo
11,949
569
117
6
0
381,916
0
L
Chaac
10,923
520
137
7
0
402,372
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role