Player Matchup

Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
ProofJester656
Cthulhu
Level 89
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 20L
1,500 Elo+
Solo
Hun Batz
Hun Batz
PyroGho-st
Hun Batz
Level 96
God Stats
6W - 3L
1,837 SR
Queue Stats
671W - 589L
1,657 Elo+
Solo
Medusa
Medusa
TRBL Akeno
Medusa
Level 89
God Stats
13W - 6L
1,500 SR
Queue Stats
461W - 354L
1,870 Elo+
Solo
Ganesha
Ganesha
cutiti9
Ganesha
Level 77
God Stats
1W - 3L
1,500 SR
Queue Stats
172W - 188L
1,285 Elo+
Solo
Team Averages
Level 82
1,567 SR
1,562 Elo+

VS

Team Averages
Level 103
1,573 SR
1,486 Elo+
Cupid
Cupid
ANGRY RPD
Cupid
Level 127
God Stats
4W - 7L
1,515 SR
Queue Stats
318W - 315L
1,332 Elo+
Solo
Nemesis
Nemesis
TWGS_AWAY
Nemesis
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 34L
1,500 Elo+
Solo
Xing Tian
Xing Tian
TheHumbleNoOne
Xing Tian
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
36W - 42L
1,451 Elo+
Party 1
Anubis
Anubis
ZingierLettuce3
Anubis
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
85W - 90L
1,487 Elo+
Party 1
Fenrir
Fenrir
qwariop
Fenrir
Level 90
God Stats
3W - 1L
1,852 SR
Queue Stats
25W - 25L
1,662 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
3 / 1 / 5
7,457
574
6,458
6,723
1,815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 1 / 4
7,298
561
3,827
5,469
2,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
PyroGho-st
Hun Batz
12
4 / 2 / 5
7,527
579
3,911
6,200
3,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Medusa
TRBL Akeno
Medusa
13
5 / 0 / 3
7,432
572
6,125
5,520
1,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
cutiti9
Ganesha
11
0 / 1 / 4
7,085
545
2,974
7,733
5,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ANGRY RPD
Cupid
11
0 / 1 / 1
6,256
481
3,670
5,916
1,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
TWGS_AWAY
Nemesis
9
0 / 2 / 0
5,860
451
2,385
7,302
2,260
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
TheHumbleNoOne
Xing Tian
9
0 / 4 / 0
5,221
402
2,339
6,740
2,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 3 / 0
7,990
615
3,917
9,523
4,626
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
qwariop
Fenrir
10
1 / 5 / 3
6,446
496
4,715
11,056
6,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
9
15
Kills
5
5
Deaths
15
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
3
1
5
5.5
L
Cupid
ANGRY RPD
Cupid
0
1
1
0.5
W
3
1
4
5
W
Hun Batz
PyroGho-st
Hun Batz
4
2
5
3.25
W
Medusa
TRBL Akeno
Medusa
5
0
3
6.5
L
Nemesis
TWGS_AWAY
Nemesis
0
2
0
0
L
Xing Tian
TheHumbleNoOne
Xing Tian
0
4
0
0
L
4
3
0
1.33
W
Ganesha
cutiti9
Ganesha
0
1
4
2
L
Fenrir
qwariop
Fenrir
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,295
Damage
17,026
31,645
Taken
40,537
15,501
Mitigated
16,727
8,790
Healing
11,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
6,458
533
477
2,287
6,723
1,815
0
1,775
4,948
41,944
0
L
Cupid
ANGRY RPD
Cupid
3,670
1,384
27
2,686
5,916
1,723
0
1,667
4,249
0
35,556
W
3,827
91
184
1,501
5,469
2,997
796
282
5,000
31,150
0
W
Hun Batz
PyroGho-st
Hun Batz
3,911
1,047
0
250
6,200
3,354
0
1,600
4,556
8,114
35,621
W
Medusa
TRBL Akeno
Medusa
6,125
2,431
0
2,923
5,520
1,990
0
840
4,608
0
43,778
L
Nemesis
TWGS_AWAY
Nemesis
2,385
722
0
286
7,302
2,260
0
1,505
5,684
0
32,273
L
Xing Tian
TheHumbleNoOne
Xing Tian
2,339
335
0
0
6,740
2,087
0
2,504
4,146
17,737
0
L
3,917
199
0
4,907
9,523
4,626
0
3,926
5,189
48,521
0
W
Ganesha
cutiti9
Ganesha
2,974
198
0
1,168
7,733
5,345
0
1,581
6,021
24,155
0
L
Fenrir
qwariop
Fenrir
4,715
1,085
0
3,624
11,056
6,031
0
2,932
7,793
0
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,799
Gold Earned
31,773
345
Minions Killed
340
0
Camps Cleared
0
1,279,577
Distance Traveled
1,198,737
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,457
574
77
6
0
250,392
10
L
Cupid
6,256
481
85
7
0
250,365
1
W
Cthulhu
7,298
561
55
4
0
250,691
2
W
Hun Batz
7,527
579
89
7
0
269,572
1
W
Medusa
7,432
572
117
9
0
256,812
1
L
Nemesis
5,860
451
65
5
0
249,008
1
L
Xing Tian
5,221
402
30
2
0
248,354
1
L
Anubis
7,990
615
109
8
0
218,491
5
W
Ganesha
7,085
545
7
1
0
252,110
1
L
Fenrir
6,446
496
51
4
0
232,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role