Player Matchup

Danzaburou
Danzaburou
FaithShaddix
Danzaburou
Level 82
God Stats
5W - 5L
1,500 SR
Queue Stats
20W - 23L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LucifersAce
Kukulkan
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
YouKnowMeDD
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 21L
1,500 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,500 Elo+

VS

Team Averages
Level 61
1,863 SR
1,777 Elo+
Medusa
Medusa
Kahbarina
Medusa
Level 98
God Stats
3W - 1L
1,853 SR
Queue Stats
51W - 37L
1,744 Elo+
Party 2
Bakasura
Bakasura
Magesi
Bakasura
Level 81
God Stats
7W - 7L
1,883 SR
Queue Stats
11W - 18L
1,850 Elo+
Party 2
Kukulkan
Kukulkan
jibpruegler69
Kukulkan
Level 5
God Stats
5W - 2L
1,853 SR
Queue Stats
29W - 22L
1,737 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FaithShaddix
Danzaburou
14
5 / 6 / 4
10,825
722
7,061
14,588
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
LucifersAce
Kukulkan
12
2 / 8 / 4
9,426
628
3,283
11,003
4,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
YouKnowMeDD
Cthulhu
12
1 / 8 / 3
9,757
650
7,157
18,509
15,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Kahbarina
Medusa
16
13 / 1 / 8
12,568
838
17,200
11,620
6,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bakasura
Magesi
Bakasura
14
6 / 5 / 13
11,796
786
12,837
15,815
6,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
jibpruegler69
Kukulkan
15
3 / 3 / 14
10,769
718
5,832
5,893
2,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
57
8
Kills
22
22
Deaths
9
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
FaithShaddix
Danzaburou
5
6
4
1.17
W
Medusa
Kahbarina
Medusa
13
1
8
17
L
Kukulkan
LucifersAce
Kukulkan
2
8
4
0.5
W
Bakasura
Magesi
Bakasura
6
5
13
2.5
L
Cthulhu
YouKnowMeDD
Cthulhu
1
8
3
0.31
W
Kukulkan
jibpruegler69
Kukulkan
3
3
14
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,501
Damage
35,869
44,100
Taken
33,328
25,901
Mitigated
15,087
6,306
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
FaithShaddix
Danzaburou
7,061
2,666
0
5,098
14,588
6,136
0
1,455
12,206
0
56,456
W
Medusa
Kahbarina
Medusa
17,200
7,927
0
6,043
11,620
6,511
2,070
4,885
6,735
3,220
62,754
L
Kukulkan
LucifersAce
Kukulkan
3,283
817
0
0
11,003
4,169
0
2,962
7,483
21,505
0
W
Bakasura
Magesi
Bakasura
12,837
9,634
0
5,927
15,815
6,163
592
3,619
12,196
0
46,038
L
Cthulhu
YouKnowMeDD
Cthulhu
7,157
509
0
1,208
18,509
15,596
0
1,759
15,364
21,032
0
W
Kukulkan
jibpruegler69
Kukulkan
5,832
428
0
1,474
5,893
2,413
494
1,992
3,901
33,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,008
Gold Earned
35,133
158
Minions Killed
207
0
Camps Cleared
0
766,420
Distance Traveled
919,480
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
10,825
722
86
6
0
248,480
3
W
Medusa
12,568
838
69
5
0
314,623
2
L
Kukulkan
9,426
628
46
3
0
236,971
0
W
Bakasura
11,796
786
60
4
0
328,550
2
L
Cthulhu
9,757
650
26
2
0
280,969
4
W
Kukulkan
10,769
718
78
5
0
276,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role