Player Matchup

Achilles
Achilles
Eterii
Achilles
Level 148
God Stats
4W - 1L
1,500 SR
Queue Stats
51W - 31L
1,729 Elo+
Party 1
Anubis
Anubis
Lyset
Anubis
Level 123
God Stats
2W - 3L
1,736 SR
Queue Stats
16W - 24L
1,545 Elo+
Party 3
Aphrodite
Aphrodite
PFKAksel
Aphrodite
Level 109
God Stats
8W - 4L
1,500 SR
Queue Stats
284W - 244L
1,711 Elo+
Party 1
Medusa
Medusa
Pehmt
Medusa
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Thor
Thor
xxTrinaPLxx
Thor
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 88L
1,648 Elo+
Party 1
Team Averages
Level 133
1,547 SR
1,627 Elo+

VS

Team Averages
Level 107
1,522 SR
1,552 Elo+
Aphrodite
Aphrodite
JamBlake
Aphrodite
Level 69
God Stats
22W - 9L
1,709 SR
Queue Stats
24W - 10L
1,749 Elo+
Solo
Nu Wa
Nu Wa
MU3RD3PUM4S
Nu Wa
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,534 Elo+
Party 2
Kali
Kali
SackzWolf
Kali
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 44L
1,381 Elo+
Party 2
Anubis
Anubis
badrichkoms
Anubis
Level 129
God Stats
89W - 74L
1,402 SR
Queue Stats
636W - 663L
1,484 Elo+
Solo
Anhur
Anhur
mpimbweblue
Anhur
Level 102
God Stats
1W - 5L
1,500 SR
Queue Stats
106W - 134L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Eterii
Achilles
7
1 / 2 / 0
4,137
517
1,718
5,005
3,409
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Anubis
Lyset
Anubis
8
2 / 1 / 4
5,010
626
1,571
2,816
1,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Aphrodite
PFKAksel
Aphrodite
8
1 / 2 / 0
4,588
574
1,852
3,330
815
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
Pehmt
Medusa
9
4 / 0 / 3
5,150
644
3,791
4,531
1,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 1 / 2
4,633
579
1,071
5,547
1,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
JamBlake
Aphrodite
3
0 / 2 / 0
3,464
433
119
1,773
379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

6
1 / 0 / 1
4,580
573
1,711
1,412
330
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kali
8
0 / 4 / 0
4,634
579
2,950
6,957
1,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anubis
10
3 / 1 / 0
5,570
696
3,720
3,785
1,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

8
1 / 2 / 0
4,390
549
1,415
3,809
614
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
5
6
Deaths
9
9
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Achilles
Eterii
Achilles
1
2
0
0.5
L
Aphrodite
JamBlake
Aphrodite
0
2
0
0
W
Anubis
Lyset
Anubis
2
1
4
4
L
1
0
1
1.5
W
Aphrodite
PFKAksel
Aphrodite
1
2
0
0.5
W
Medusa
Pehmt
Medusa
4
0
3
5.5
L
Kali
0
4
0
0
L
Anubis
3
1
0
3
L
1
2
0
0.5
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,003
Damage
9,915
21,229
Taken
17,736
7,976
Mitigated
4,199
9,605
Healing
5,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Eterii
Achilles
1,718
312
0
1,241
5,005
3,409
0
2,456
2,285
0
13,562
L
Aphrodite
JamBlake
Aphrodite
119
0
62
488
1,773
379
0
429
1,344
3,537
0
W
Anubis
Lyset
Anubis
1,571
159
0
1,356
2,816
1,086
0
78
2,718
15,816
0
L
1,711
745
0
670
1,412
330
0
557
819
14,916
0
W
Aphrodite
PFKAksel
Aphrodite
1,852
449
613
1,639
3,330
815
0
1,955
1,301
20,447
0
W
Medusa
Pehmt
Medusa
3,791
1,482
0
2,608
4,531
1,145
141
214
4,297
0
28,549
L
Kali
2,950
1,755
0
703
6,957
1,547
0
1,405
5,488
0
24,447
L
Anubis
3,720
479
0
2,295
3,785
1,329
632
513
3,003
25,141
0
L
1,415
169
0
887
3,809
614
0
375
3,434
0
17,572
W
1,071
312
0
2,148
5,547
1,521
0
417
5,078
0
20,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,518
Gold Earned
22,638
183
Minions Killed
190
0
Camps Cleared
0
741,944
Distance Traveled
582,369
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
4,137
517
27
3
0
145,375
3
L
Aphrodite
3,464
433
10
1
0
82,702
0
W
Anubis
5,010
626
32
4
0
157,078
2
L
Nu Wa
4,580
573
33
4
0
87,022
0
W
Aphrodite
4,588
574
42
5
0
149,641
3
W
Medusa
5,150
644
43
5
0
139,236
1
L
Kali
4,634
579
51
6
0
152,945
0
L
Anubis
5,570
696
58
7
0
110,906
1
L
Anhur
4,390
549
38
5
0
148,794
2
W
Thor
4,633
579
39
5
0
150,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role