Player Matchup

Ne Zha
Ne Zha
Dekadin
Ne Zha
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
602W - 595L
1,631 Elo+
Solo
Baron Samedi
Baron Samedi
Jungshua
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,510 Elo+
Solo
Vamana
Vamana
Ksaavy
Vamana
Level 54
God Stats
7W - 12L
1,500 SR
Queue Stats
198W - 201L
1,009 Elo+
Solo
Cthulhu
Cthulhu
SergioJara
Cthulhu
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
TheBigandHuge
Hachiman
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 31L
1,398 Elo+
Solo
Team Averages
Level 105
1,500 SR
1,410 Elo+

VS

Team Averages
Level 119
1,539 SR
1,491 Elo+
Kali
Kali
Djf1ve0
Kali
Level 129
God Stats
6W - 6L
1,500 SR
Queue Stats
829W - 774L
1,360 Elo+
Party 1
Janus
Janus
PDiddy2013
Janus
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
282W - 276L
1,410 Elo+
Solo
Ratatoskr
Ratatoskr
RvTGrim
Ratatoskr
Level 95
God Stats
9W - 13L
1,500 SR
Queue Stats
663W - 599L
1,463 Elo+
Party 1
Terra
Terra
Tennagon
Terra
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,500 Elo+
Solo
Heimdallr
Heimdallr
superflyducks
Heimdallr
Level 65
God Stats
22W - 7L
1,697 SR
Queue Stats
240W - 217L
1,722 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Dekadin
Ne Zha
7
0 / 1 / 0
4,000
667
723
3,602
945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Jungshua
Baron Samedi
1
0 / 0 / 0
1,161
194
0
0
0
Vamana
Ksaavy
Vamana
7
0 / 0 / 0
3,922
654
2,798
5,065
2,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Boots

Boots

+6%
Movement Speed

Cthulhu
SergioJara
Cthulhu
7
2 / 1 / 0
4,304
717
1,901
3,584
1,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Hachiman
TheBigandHuge
Hachiman
8
3 / 0 / 0
4,627
771
2,235
3,895
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Djf1ve0
Kali
7
2 / 2 / 0
4,552
759
2,244
3,450
1,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Janus
7
0 / 1 / 1
4,047
675
734
2,361
567
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ratatoskr
RvTGrim
Ratatoskr
6
0 / 1 / 0
3,584
597
923
2,969
641
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Terra
Tennagon
Terra
7
0 / 0 / 0
3,824
637
2,975
4,102
1,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
superflyducks
Heimdallr
5
0 / 1 / 0
3,186
531
104
1,103
608
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
3
5
Kills
2
2
Deaths
5
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Dekadin
Ne Zha
0
1
0
0
W
Kali
Djf1ve0
Kali
2
2
0
1
L
Baron Samedi
Jungshua
Baron Samedi
0
0
0
0
L
Vamana
Ksaavy
Vamana
0
0
0
0
W
Janus
0
1
1
0.5
W
Ratatoskr
RvTGrim
Ratatoskr
0
1
0
0
L
Cthulhu
SergioJara
Cthulhu
2
1
0
2
W
Terra
Tennagon
Terra
0
0
0
0
L
Hachiman
TheBigandHuge
Hachiman
3
0
0
3
W
Heimdallr
superflyducks
Heimdallr
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,657
Damage
6,980
16,146
Taken
13,985
6,111
Mitigated
4,993
6,454
Healing
4,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Dekadin
Ne Zha
723
600
0
991
3,602
945
0
316
3,272
0
19,698
W
Kali
Djf1ve0
Kali
2,244
1,230
0
684
3,450
1,906
0
852
2,577
5,124
13,555
L
Baron Samedi
Jungshua
Baron Samedi
0
0
0
0
0
0
0
0
0
0
0
L
Vamana
Ksaavy
Vamana
2,798
1,040
0
1,936
5,065
2,946
0
2,983
2,082
0
20,140
W
Janus
734
39
0
750
2,361
567
120
1,049
1,312
18,521
0
W
Ratatoskr
RvTGrim
Ratatoskr
923
432
0
698
2,969
641
0
0
2,969
0
12,951
L
Cthulhu
SergioJara
Cthulhu
1,901
41
0
1,202
3,584
1,417
0
677
2,861
16,520
0
W
Terra
Tennagon
Terra
2,975
763
107
1,921
4,102
1,271
0
0
3,828
18,020
0
L
Hachiman
TheBigandHuge
Hachiman
2,235
1,093
0
2,325
3,895
803
0
102
3,793
0
17,896
W
Heimdallr
superflyducks
Heimdallr
104
59
0
0
1,103
608
0
0
1,103
1,940
6,713

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,014
Gold Earned
19,193
183
Minions Killed
158
0
Camps Cleared
0
459,431
Distance Traveled
567,247
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
4,000
667
49
8
0
122,609
2
W
Kali
4,552
759
42
7
0
126,795
1
L
Baron Samedi
1,161
194
0
0
0
0
0
L
Vamana
3,922
654
47
8
0
109,386
0
W
Janus
4,047
675
41
7
0
104,914
1
W
Ratatoskr
3,584
597
21
4
0
144,766
1
L
Cthulhu
4,304
717
44
7
0
121,758
3
W
Terra
3,824
637
34
6
0
121,579
2
L
Hachiman
4,627
771
43
7
0
105,678
2
W
Heimdallr
3,186
531
20
3
0
69,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role