Player Matchup

Chiron
Chiron
Beguz
Chiron
Level 8
God Stats
1W - 1L
1,697 SR
Queue Stats
29W - 24L
1,500 Elo+
Party 1
Thoth
Thoth
Csenly
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,500 Elo+
Party 1
Loki
Loki
MonolithPreacher
Loki
Level 43
God Stats
4W - 11L
1,500 SR
Queue Stats
274W - 278L
1,258 Elo+
Party 1
Ares
Ares
Novamight
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kali
Kali
ToadSage24
Kali
Level 29
God Stats
16W - 17L
1,631 SR
Queue Stats
140W - 154L
1,585 Elo+
Solo
Team Averages
Level 18
1,566 SR
1,469 Elo+

VS

Team Averages
Level 14
1,489 SR
1,515 Elo+
Sun Wukong
Sun Wukong
Drnahtanoj
Sun Wukong
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,552 Elo+
Solo
Thor
Thor
RadicalRadish3s
Thor
Level 5
God Stats
3W - 8L
1,446 SR
Queue Stats
6W - 17L
1,354 Elo+
Solo
Nu Wa
Nu Wa
SJoker29
Nu Wa
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,524 Elo+
Solo
Pele
Pele
ssmith3069
Pele
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
28W - 24L
1,644 Elo+
Solo
Artemis
Artemis
tôga
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Beguz
Chiron
15
4 / 4 / 9
9,765
488
13,308
13,096
3,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
Csenly
Thoth
12
1 / 11 / 8
7,976
399
4,039
12,192
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
10 / 5 / 4
11,684
584
13,047
15,864
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
15
2 / 9 / 2
9,437
472
5,307
15,764
14,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

19
8 / 2 / 3
12,037
602
11,054
16,328
9,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Drnahtanoj
Sun Wukong
1
0 / 0 / 0
4,010
201
0
0
0
14
5 / 6 / 4
8,922
446
4,885
12,849
4,608
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Short Bow

Short Bow

+15%
Attack Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
SJoker29
Nu Wa
15
8 / 9 / 9
10,124
506
21,398
18,155
5,977
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
16 / 6 / 3
11,239
562
19,066
19,463
7,312
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
tôga
Artemis
13
1 / 4 / 8
8,094
405
4,403
10,489
3,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
54
25
Kills
30
31
Deaths
25
26
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chiron
Beguz
Chiron
4
4
9
2.13
W
Thoth
Csenly
Thoth
1
11
8
0.45
L
Sun Wukong
Drnahtanoj
Sun Wukong
0
0
0
0
W
10
5
4
2.4
W
Ares
2
9
2
0.33
L
5
6
4
1.17
L
Nu Wa
SJoker29
Nu Wa
8
9
9
1.39
W
8
2
3
4.75
L
16
6
3
2.92
L
Artemis
tôga
Artemis
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,755
Damage
49,752
73,244
Taken
60,956
36,218
Mitigated
21,193
18,935
Healing
16,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Beguz
Chiron
13,308
5,903
854
5,487
13,096
3,898
2,219
6,141
6,955
0
47,364
W
Thoth
Csenly
Thoth
4,039
454
0
103
12,192
2,815
134
7,709
4,483
25,489
0
L
Sun Wukong
Drnahtanoj
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
W
13,047
3,457
0
3,390
15,864
5,999
0
3,337
12,527
0
69,542
W
Ares
5,307
1,233
0
523
15,764
14,033
263
654
15,110
35,037
0
L
4,885
1,509
0
0
12,849
4,608
66
4,532
8,267
0
21,360
L
Nu Wa
SJoker29
Nu Wa
21,398
7,063
231
4,617
18,155
5,977
0
2,143
15,887
65,679
0
W
11,054
6,269
0
8,578
16,328
9,473
2,473
3,557
12,771
0
67,481
L
19,066
5,355
0
7,806
19,463
7,312
390
1,428
17,910
0
57,006
L
Artemis
tôga
Artemis
4,403
3,082
0
3,797
10,489
3,296
222
1,243
9,071
0
19,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,899
Gold Earned
42,389
400
Minions Killed
250
0
Camps Cleared
0
1,821,460
Distance Traveled
1,232,765
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,765
488
86
4
0
313,205
2
W
Thoth
7,976
399
40
2
0
343,011
3
L
Sun Wukong
4,010
201
0
0
0
0
0
W
Loki
11,684
584
104
5
0
422,479
1
W
Ares
9,437
472
59
3
0
302,231
0
L
Thor
8,922
446
42
2
0
261,818
0
L
Nu Wa
10,124
506
93
5
0
326,423
6
W
Kali
12,037
602
111
6
0
440,534
2
L
Pele
11,239
562
79
4
0
413,484
3
L
Artemis
8,094
405
36
2
0
231,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role