Player Matchup

Sun Wukong
Sun Wukong
Gold IV
Burd6ix
Sun Wukong
Gold IV
Level 82
God Stats
3W - 1L
1,850 SR
Queue Stats
12W - 5L
1,708 MMR
Party 1
Fenrir
Fenrir
Gold IV
ProdigyDraconis
Fenrir
Gold IV
Level 147
God Stats
7W - 7L
1,715 SR
Queue Stats
222W - 218L
1,643 MMR
Solo
Nu Wa
Nu Wa
Silver I
Shockenhull
Nu Wa
Silver I
Level 55
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 18L
1,589 MMR
Party 1
Cupid
Cupid
Gold IV
Zololaner
Cupid
Gold IV
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 35L
1,770 MMR
Solo
Khepri
Khepri
Silver I
bananenpizaa
Khepri
Silver I
Level 155
God Stats
10W - 1L
1,500 SR
Queue Stats
96W - 86L
1,636 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 120
1,613 SR
1,669 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 136
1,541 SR
1,631 MMR
Thoth
Thoth
Gold V
 
Thoth
Gold V
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold IV
Adaptson
Thanatos
Gold IV
Level 147
God Stats
3W - 3L
1,500 SR
Queue Stats
113W - 107L
1,698 MMR
Party 2
Tyr
Tyr
Gold IV
OliverReid 19
Tyr
Gold IV
Level 120
God Stats
3W - 3L
1,704 SR
Queue Stats
227W - 212L
1,698 MMR
Party 2
Fafnir
Fafnir
Silver I
TRoLLiNaToR99
Fafnir
Silver I
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
155W - 135L
1,628 MMR
Solo
Apollo
Apollo
Silver I
idekaijwtps
Apollo
Silver I
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,633 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Burd6ix
Sun Wukong
14
4 / 0 / 2
8,277
637
8,607
10,264
7,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 1 / 2
7,850
604
2,832
6,752
4,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 0 / 4
8,499
654
10,661
4,331
1,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cupid
Zololaner
Cupid
13
2 / 0 / 1
7,496
577
6,568
6,282
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Khepri
12
2 / 1 / 2
7,369
567
2,475
6,951
3,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
DanzaburouTsukuyomiBakasuraPersephoneNemesis

VS

Bans
King ArthurCabrakanCthulhuSusanoGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
9
0 / 3 / 1
5,611
432
1,129
6,312
1,636
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Adaptson
Thanatos
11
1 / 3 / 0
6,479
498
2,891
10,072
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
0 / 3 / 0
6,417
494
3,192
10,946
4,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

9
0 / 1 / 1
5,722
440
3,292
10,378
7,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
10
0 / 3 / 1
5,781
445
3,119
8,574
2,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
13
Kills
1
2
Deaths
13
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
 
Thoth
0
3
1
0.17
L
Thanatos
Adaptson
Thanatos
1
3
0
0.33
W
Sun Wukong
Burd6ix
Sun Wukong
4
0
2
5
L
0
3
0
0
W
2
1
2
3
W
3
0
4
5
L
0
1
1
0.5
W
Cupid
Zololaner
Cupid
2
0
1
2.5
W
Khepri
2
1
2
3
L
Apollo
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,143
Damage
13,623
34,580
Taken
46,282
19,797
Mitigated
20,070
18,342
Healing
18,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
 
Thoth
1,129
95
0
1,207
6,312
1,636
0
2,435
3,660
24,417
0
L
Thanatos
Adaptson
Thanatos
2,891
843
0
8,386
10,072
3,337
0
1,698
8,195
0
34,919
W
Sun Wukong
Burd6ix
Sun Wukong
8,607
2,449
0
5,972
10,264
7,846
1,010
192
10,034
0
51,366
L
3,192
579
0
3,104
10,946
4,890
0
1,730
8,598
0
37,426
W
2,832
845
0
2,603
6,752
4,791
1,348
598
6,131
7,077
41,486
W
10,661
3,088
0
1,166
4,331
1,514
2,202
1,075
3,228
65,678
0
L
3,292
477
0
2,441
10,378
7,893
0
4,154
6,052
15,575
0
W
Cupid
Zololaner
Cupid
6,568
4,009
404
5,230
6,282
2,202
1,106
1,418
4,864
0
53,489
W
Khepri
2,475
263
0
2,967
6,951
3,444
0
1,049
5,902
18,468
0
L
Apollo
3,119
2,272
0
3,445
8,574
2,314
0
2,583
5,875
0
38,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,491
Gold Earned
30,010
468
Minions Killed
304
0
Camps Cleared
0
1,268,647
Distance Traveled
1,145,991
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,611
432
57
4
0
179,181
4
L
Thanatos
6,479
498
79
6
0
257,052
2
W
Sun Wukong
8,277
637
111
9
0
283,090
1
L
Tyr
6,417
494
75
6
0
273,277
2
W
Fenrir
7,850
604
89
7
0
269,068
1
W
Nu Wa
8,499
654
140
11
0
239,108
1
L
Fafnir
5,722
440
13
1
0
235,538
1
W
Cupid
7,496
577
100
8
0
217,669
2
W
Khepri
7,369
567
28
2
0
259,712
8
L
Apollo
5,781
445
80
6
0
200,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role