Player Matchup

Khepri
Khepri
Bronze III
Iamagingerkidz
Khepri
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,457 MMR
Solo
Nu Wa
Nu Wa
Bronze III
LittleOsha
Nu Wa
Bronze III
Level 83
God Stats
0W - 1L
1,262 SR
Queue Stats
15W - 35L
1,465 MMR
Solo
Da Ji
Da Ji
Bronze III
MythicSlayeer
Da Ji
Bronze III
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 136L
1,459 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Bronze III
Nethiis
Ah Muzen Cab
Bronze III
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
47W - 42L
1,459 MMR
Party 1
Achilles
Achilles
Bronze III
NotMainSupport
Achilles
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,458 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 117
1,496 SR
1,460 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 145
1,580 SR
1,486 MMR
Izanami
Izanami
Bronze III
AzhJck
Izanami
Bronze III
Level 150
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 36L
1,465 MMR
Party 2
Guan Yu
Guan Yu
Bronze III
BL00DYTEARZ
Guan Yu
Bronze III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Bronze III
JGPOAE
Bellona
Bronze III
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 126L
1,465 MMR
Party 2
Vulcan
Vulcan
Bronze III
lanmen
Vulcan
Bronze III
Level 142
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
The Morrigan
The Morrigan
Bronze III
nagel121
The Morrigan
Bronze III
Level 126
God Stats
3W - 2L
1,899 SR
Queue Stats
79W - 72L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 7
7,888
438
2,168
11,116
8,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
14
4 / 5 / 3
8,931
496
11,168
9,593
3,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 4 / 3
8,125
451
8,152
12,611
4,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Nethiis
Ah Muzen Cab
15
4 / 5 / 2
8,949
497
7,856
12,785
3,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Achilles
15
1 / 0 / 1
8,373
465
7,752
13,775
15,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bans
CthulhuTsukuyomiPersephoneNemesisHera

VS

Bans
DanzaburouErlang ShenAnubisAresBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AzhJck
Izanami
20
6 / 3 / 3
12,309
684
10,263
12,691
7,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
BL00DYTEARZ
Guan Yu
15
6 / 2 / 6
9,767
543
9,201
12,487
9,862
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
JGPOAE
Bellona
18
1 / 2 / 1
10,590
588
8,411
15,218
16,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vulcan
lanmen
Vulcan
15
1 / 3 / 4
9,559
531
6,713
8,491
2,891
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

The Morrigan
nagel121
The Morrigan
17
4 / 2 / 7
10,379
577
10,104
10,407
3,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
39
12
Kills
18
18
Deaths
12
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Izanami
AzhJck
Izanami
6
3
3
2.5
W
Guan Yu
BL00DYTEARZ
Guan Yu
6
2
6
4.5
L
0
4
7
0.88
W
Bellona
JGPOAE
Bellona
1
2
1
0.75
L
Nu Wa
4
5
3
1.1
L
3
4
3
1.13
L
Ah Muzen Cab
Nethiis
Ah Muzen Cab
4
5
2
1
L
Achilles
1
0
1
1.5
W
Vulcan
lanmen
Vulcan
1
3
4
1
W
The Morrigan
nagel121
The Morrigan
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,096
Damage
44,692
59,880
Taken
59,294
34,603
Mitigated
40,022
18,695
Healing
23,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AzhJck
Izanami
10,263
6,309
0
5,093
12,691
7,759
3,324
1,577
11,047
7,321
101,657
W
Guan Yu
BL00DYTEARZ
Guan Yu
9,201
2,155
2,715
3,470
12,487
9,862
568
3,040
9,231
70
38,850
L
2,168
107
0
1,326
11,116
8,078
0
4,381
6,729
20,023
0
W
Bellona
JGPOAE
Bellona
8,411
2,643
0
6,017
15,218
16,021
543
1,272
13,226
14,943
58,942
L
Nu Wa
11,168
1,333
0
2,295
9,593
3,314
0
5,578
4,007
50,081
0
L
8,152
1,168
0
3,456
12,611
4,007
0
2,540
10,063
0
43,237
L
Ah Muzen Cab
Nethiis
Ah Muzen Cab
7,856
2,961
0
4,940
12,785
3,986
232
2,392
10,385
0
69,590
L
Achilles
7,752
1,779
0
6,678
13,775
15,218
672
3,786
9,981
0
45,021
W
Vulcan
lanmen
Vulcan
6,713
1,686
0
1,262
8,491
2,891
0
4,682
3,609
62,169
0
W
The Morrigan
nagel121
The Morrigan
10,104
1,597
150
5,269
10,407
3,489
1,038
2,016
8,221
70,003
1,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,266
Gold Earned
52,604
413
Minions Killed
665
0
Camps Cleared
0
1,718,396
Distance Traveled
1,765,146
30
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,309
684
204
11
0
320,419
6
W
Guan Yu
9,767
543
43
2
0
393,033
8
L
Khepri
7,888
438
28
2
0
379,429
4
W
Bellona
10,590
588
165
9
0
354,879
5
L
Nu Wa
8,931
496
108
6
0
317,907
7
L
Da Ji
8,125
451
71
4
0
328,716
7
L
Ah Muzen Cab
8,949
497
128
7
0
321,658
3
L
Achilles
8,373
465
78
4
0
370,686
9
W
Vulcan
9,559
531
121
7
0
325,664
2
W
The Morrigan
10,379
577
132
7
0
371,151
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role