Player Matchup

Guan Yu
Guan Yu
Bronze III
AerilateD2
Guan Yu
Bronze III
Level 146
God Stats
14W - 9L
1,715 SR
Queue Stats
127W - 132L
1,404 MMR
Party 2
Aphrodite
Aphrodite
Silver III
CastlesOfSand
Aphrodite
Silver III
Level 125
God Stats
11W - 8L
1,500 SR
Queue Stats
122W - 151L
1,410 MMR
Solo
Hera
Hera
Bronze III
ItzMatt15
Hera
Bronze III
Level 99
God Stats
5W - 0L
1,500 SR
Queue Stats
325W - 336L
1,409 MMR
Solo
Apollo
Apollo
Gold V
S0WWY
Apollo
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Bronze III
xXYOYOGAMERXx
Ravana
Bronze III
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 128
1,543 SR
1,445 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 105
1,542 SR
1,438 MMR
Kuzenbo
Kuzenbo
Bronze III
DangerousDragon
Kuzenbo
Bronze III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Bronze III
Draemich
Amaterasu
Bronze III
Level 128
God Stats
8W - 15L
1,495 SR
Queue Stats
299W - 300L
1,411 MMR
Solo
Cerberus
Cerberus
Bronze III
Fooory
Cerberus
Bronze III
Level 30
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 4L
1,400 MMR
Party 1
Ullr
Ullr
Bronze III
Legendpaladin
Ullr
Bronze III
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,465 MMR
Party 1
Poseidon
Poseidon
Bronze III
Yumbreon
Poseidon
Bronze III
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 88L
1,411 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AerilateD2
Guan Yu
14
4 / 1 / 4
7,783
556
8,124
15,786
8,975
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Aphrodite
CastlesOfSand
Aphrodite
12
2 / 1 / 5
7,688
549
3,359
7,206
4,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hera
13
2 / 1 / 6
7,634
545
7,002
6,258
1,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes

Shoes

+6%
Movement Speed

Apollo
S0WWY
Apollo
16
3 / 0 / 1
9,719
694
7,198
11,247
3,730
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
5 / 0 / 6
8,565
612
6,145
10,819
4,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
YemojaAresDanzaburouDa JiCthulhu

VS

Bans
NemesisNu WaOdinAnubisGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,762
483
9,373
12,050
14,202
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Amaterasu
Draemich
Amaterasu
12
0 / 4 / 2
6,671
477
3,677
13,757
6,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Fooory
Cerberus
9
0 / 3 / 0
5,755
411
4,738
9,816
4,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 2 / 0
5,704
407
4,528
7,834
2,133
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Yumbreon
Poseidon
13
2 / 4 / 0
7,641
546
6,395
6,016
1,855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
16
Kills
3
3
Deaths
17
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AerilateD2
Guan Yu
4
1
4
6
W
Aphrodite
CastlesOfSand
Aphrodite
2
1
5
4.5
L
1
4
0
0.25
L
Amaterasu
Draemich
Amaterasu
0
4
2
0.25
L
Cerberus
Fooory
Cerberus
0
3
0
0
W
Hera
2
1
6
5
L
0
2
0
0
W
Apollo
S0WWY
Apollo
3
0
1
3.5
L
Poseidon
Yumbreon
Poseidon
2
4
0
0.5
W
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,828
Damage
28,711
51,316
Taken
49,473
24,032
Mitigated
29,570
32,701
Healing
13,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AerilateD2
Guan Yu
8,124
2,202
5,848
9,218
15,786
8,975
1,118
6,596
8,803
0
38,425
W
Aphrodite
CastlesOfSand
Aphrodite
3,359
622
2,246
3,439
7,206
4,797
314
3,548
3,495
25,552
0
L
9,373
3,680
0
2,505
12,050
14,202
43
2,758
9,292
39,174
0
L
Amaterasu
Draemich
Amaterasu
3,677
1,327
0
3,741
13,757
6,453
0
1,548
12,209
0
45,775
L
Cerberus
Fooory
Cerberus
4,738
105
0
3,995
9,816
4,927
0
2,756
7,060
10,887
0
W
Hera
7,002
1,439
70
1,592
6,258
1,899
1,045
2,463
3,427
43,683
0
L
4,528
2,272
0
2,914
7,834
2,133
0
1,116
6,718
0
38,543
W
Apollo
S0WWY
Apollo
7,198
5,319
0
7,215
11,247
3,730
1,018
3,088
8,115
0
79,411
L
Poseidon
Yumbreon
Poseidon
6,395
419
0
735
6,016
1,855
64
2,183
3,833
51,287
0
W
6,145
2,367
0
3,073
10,819
4,631
1,746
3,751
6,970
0
47,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,389
Gold Earned
32,533
440
Minions Killed
378
0
Camps Cleared
0
1,299,671
Distance Traveled
1,290,451
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,783
556
72
5
0
273,028
2
W
Aphrodite
7,688
549
38
3
0
265,331
4
L
Kuzenbo
6,762
483
64
5
0
221,230
4
L
Amaterasu
6,671
477
77
6
0
284,121
4
L
Cerberus
5,755
411
24
2
0
266,346
4
W
Hera
7,634
545
79
6
0
212,853
1
L
Ullr
5,704
407
86
6
0
250,260
0
W
Apollo
9,719
694
145
10
0
243,893
6
L
Poseidon
7,641
546
127
9
0
268,494
9
W
Ravana
8,565
612
106
8
0
304,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role