Player Matchup

Scylla
Scylla
Gutierrezlel
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
PseudoSota
Sol
Level 119
God Stats
5W - 6L
1,500 SR
Queue Stats
194W - 174L
1,357 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shinrabasho
Cu Chulainn
Level 73
God Stats
1W - 2L
1,537 SR
Queue Stats
2W - 4L
1,314 Elo+
Party 1
Nike
Nike
SlimyButter
Nike
Level 40
God Stats
2W - 0L
1,731 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Nemesis
Nemesis
zebazzx
Nemesis
Level 87
God Stats
5W - 1L
1,500 SR
Queue Stats
43W - 27L
1,638 Elo+
Party 2
Team Averages
Level 80
1,554 SR
1,462 Elo+

VS

Team Averages
Level 74
1,543 SR
1,434 Elo+
Neith
Neith
Alextintor737
Neith
Level 82
God Stats
1W - 4L
1,715 SR
Queue Stats
210W - 218L
1,463 Elo+
Party 4
Sun Wukong
Sun Wukong
DapperTimo
Sun Wukong
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,382 Elo+
Solo
Sylvanus
Sylvanus
FajaDeNoir
Sylvanus
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
chabelitoXD
Nu Wa
Level 81
God Stats
6W - 9L
1,500 SR
Queue Stats
345W - 346L
1,484 Elo+
Party 4
Set
Set
mycatwearspants
Set
Level 68
God Stats
14W - 11L
1,500 SR
Queue Stats
551W - 585L
1,342 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
2 / 2 / 0
7,467
574
3,116
5,491
1,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
3 / 3 / 2
6,969
536
8,030
8,699
2,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cu Chulainn
Shinrabasho
Cu Chulainn
13
2 / 1 / 0
7,803
600
8,590
8,402
7,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

10
0 / 1 / 6
6,638
511
4,914
7,193
2,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
zebazzx
Nemesis
14
4 / 0 / 3
8,263
636
4,446
7,285
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 4
5,589
430
4,510
7,959
2,597
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sun Wukong
DapperTimo
Sun Wukong
12
0 / 1 / 1
6,677
514
4,428
9,411
6,775
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
FajaDeNoir
Sylvanus
10
0 / 2 / 2
5,837
449
2,343
8,711
3,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 2 / 2
7,256
558
4,250
4,817
1,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 3 / 0
7,376
567
5,467
8,370
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
7
7
Deaths
11
11
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
L
Sun Wukong
DapperTimo
Sun Wukong
0
1
1
0.5
L
Sylvanus
FajaDeNoir
Sylvanus
0
2
2
0.5
W
Scylla
2
2
0
1
W
3
3
2
1.33
W
Cu Chulainn
Shinrabasho
Cu Chulainn
2
1
0
2
W
0
1
6
3
L
1
2
2
1
L
6
3
0
2
W
Nemesis
zebazzx
Nemesis
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,096
Damage
20,998
37,070
Taken
39,268
16,793
Mitigated
19,384
11,170
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,510
2,047
0
2,195
7,959
2,597
216
2,441
5,518
0
34,536
L
Sun Wukong
DapperTimo
Sun Wukong
4,428
1,191
0
3,633
9,411
6,775
0
0
8,882
0
38,467
L
Sylvanus
FajaDeNoir
Sylvanus
2,343
735
1,574
3,504
8,711
3,525
0
5,155
3,556
14,655
0
W
Scylla
3,116
0
0
860
5,491
1,595
0
2,386
2,987
44,940
0
W
8,030
2,474
0
4,639
8,699
2,134
1,817
1,070
7,619
41,668
0
W
Cu Chulainn
Shinrabasho
Cu Chulainn
8,590
1,681
0
2,844
8,402
7,688
0
319
7,725
0
41,162
W
4,914
64
0
1,720
7,193
2,776
901
1,751
5,392
0
24,014
L
4,250
867
0
303
4,817
1,471
189
2,024
2,599
48,267
0
L
5,467
2,891
0
1,532
8,370
5,016
0
1,264
7,038
6,997
40,931
W
Nemesis
zebazzx
Nemesis
4,446
1,568
0
1,107
7,285
2,600
0
1,398
5,776
0
55,667

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,140
Gold Earned
32,735
419
Minions Killed
361
0
Camps Cleared
0
1,237,646
Distance Traveled
1,144,142
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,589
430
67
5
0
192,923
0
L
Sun Wukong
6,677
514
94
7
0
233,652
0
L
Sylvanus
5,837
449
25
2
0
227,288
3
W
Scylla
7,467
574
99
8
0
238,692
7
W
Sol
6,969
536
84
6
0
208,237
1
W
Cu Chulainn
7,803
600
92
7
0
242,930
2
W
Nike
6,638
511
41
3
0
256,635
0
L
Nu Wa
7,256
558
99
8
0
237,257
0
L
Set
7,376
567
76
6
0
253,022
1
W
Nemesis
8,263
636
103
8
0
291,152
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role