Player Matchup

Chang'e
Chang'e
BlueKami-
Chang'e
Level 142
God Stats
4W - 1L
1,500 SR
Queue Stats
28W - 25L
1,766 Elo+
Party 2
Apollo
Apollo
GumboThaGreat
Apollo
Level 69
God Stats
13W - 6L
1,907 SR
Queue Stats
99W - 79L
2,055 Elo+
Party 1
Jormungandr
Jormungandr
MysteKnight
Jormungandr
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,766 Elo+
Party 2
Fenrir
Fenrir
RuinedHex
Fenrir
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
372W - 336L
1,786 Elo+
Party 1
Skadi
Skadi
blackfalcon_joe
Skadi
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,766 Elo+
Party 2
Team Averages
Level 122
1,581 SR
1,827 Elo+

VS

Team Averages
Level 96
1,418 SR
1,415 Elo+
Athena
Athena
Ellie-Avers
Athena
Level 126
God Stats
9W - 11L
1,500 SR
Queue Stats
404W - 371L
1,544 Elo+
Party 3
Merlin
Merlin
Mexican-M
Merlin
Level 107
God Stats
14W - 15L
1,500 SR
Queue Stats
143W - 139L
1,862 Elo+
Solo
Achilles
Achilles
RaptorXrd
Achilles
Level 58
God Stats
9W - 11L
1,296 SR
Queue Stats
35W - 40L
1,260 Elo+
Party 3
Hachiman
Hachiman
TheSilverRush
Hachiman
Level 109
God Stats
2W - 6L
1,296 SR
Queue Stats
214W - 209L
1,260 Elo+
Party 3
Erlang Shen
Erlang Shen
The_Chicken_Hat
Erlang Shen
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
288W - 240L
1,149 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BlueKami-
Chang'e
20
5 / 4 / 5
14,250
528
17,218
22,920
9,483
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
9 / 5 / 9
15,405
571
15,911
22,785
9,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jormungandr
MysteKnight
Jormungandr
18
1 / 3 / 2
11,261
417
8,716
16,795
11,916
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
RuinedHex
Fenrir
20
9 / 3 / 6
15,774
584
23,789
27,885
27,440
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
1 / 3 / 3
13,801
511
7,528
14,930
5,347
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
2 / 4 / 13
12,600
467
13,701
22,946
22,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
Mexican-M
Merlin
20
3 / 5 / 5
14,105
522
15,660
17,255
9,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Achilles
RaptorXrd
Achilles
13
1 / 4 / 3
10,463
388
4,502
13,847
5,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hachiman
TheSilverRush
Hachiman
20
6 / 3 / 4
14,090
522
17,458
19,949
9,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
The_Chicken_Hat
Erlang Shen
20
6 / 9 / 1
14,165
525
21,442
32,942
23,998
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
44
25
Kills
18
18
Deaths
25
25
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chang'e
BlueKami-
Chang'e
5
4
5
1.88
L
Athena
2
4
13
2.13
W
9
5
9
2.7
L
Merlin
Mexican-M
Merlin
3
5
5
1.1
W
Jormungandr
MysteKnight
Jormungandr
1
3
2
0.67
L
Achilles
RaptorXrd
Achilles
1
4
3
0.63
W
Fenrir
RuinedHex
Fenrir
9
3
6
4
L
Hachiman
TheSilverRush
Hachiman
6
3
4
2.67
L
Erlang Shen
The_Chicken_Hat
Erlang Shen
6
9
1
0.72
W
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,162
Damage
72,763
105,315
Taken
106,939
64,054
Mitigated
72,224
44,683
Healing
32,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
BlueKami-
Chang'e
17,218
587
3,221
11,568
22,920
9,483
1,286
7,365
15,555
102,694
0
L
Athena
13,701
4,033
609
2,169
22,946
22,455
206
6,851
15,603
54,907
0
W
15,911
10,495
0
9,666
22,785
9,868
1,644
7,917
14,868
0
117,235
L
Merlin
Mexican-M
Merlin
15,660
345
0
5,482
17,255
9,999
1,290
5,797
11,217
109,359
0
W
Jormungandr
MysteKnight
Jormungandr
8,716
1,857
493
3,740
16,795
11,916
1,061
3,615
13,180
59,506
0
L
Achilles
RaptorXrd
Achilles
4,502
1,232
0
3,648
13,847
5,806
0
3,870
9,952
0
40,208
W
Fenrir
RuinedHex
Fenrir
23,789
4,817
0
12,290
27,885
27,440
942
7,933
19,952
0
82,657
L
Hachiman
TheSilverRush
Hachiman
17,458
8,628
534
7,493
19,949
9,966
0
5,523
14,197
0
114,625
L
Erlang Shen
The_Chicken_Hat
Erlang Shen
21,442
13,749
0
13,060
32,942
23,998
2,108
3,893
28,477
250
102,286
W
7,528
3,911
0
3,705
14,930
5,347
4,706
2,769
12,161
0
112,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,491
Gold Earned
65,423
779
Minions Killed
622
0
Camps Cleared
0
2,523,565
Distance Traveled
2,300,701
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
14,250
528
162
6
0
482,031
2
L
Athena
12,600
467
60
2
0
532,048
8
W
Apollo
15,405
571
180
7
0
562,421
8
L
Merlin
14,105
522
190
7
0
471,346
2
W
Jormungandr
11,261
417
77
3
0
520,205
4
L
Achilles
10,463
388
63
2
0
382,131
1
W
Fenrir
15,774
584
143
5
0
476,183
8
L
Hachiman
14,090
522
163
6
0
466,044
7
L
Erlang Shen
14,165
525
146
5
0
449,132
0
W
Skadi
13,801
511
217
8
0
482,725
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role