Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
 
Thoth
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Clencho
Xing Tian
Level 38
God Stats
7W - 0L
1,500 SR
Queue Stats
98W - 67L
1,739 Elo+
Party 1
Cernunnos
Cernunnos
MeloGondor
Cernunnos
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
23W - 13L
1,626 Elo+
Party 1
Apollo
Apollo
SrArkimedes
Apollo
Level 81
God Stats
6W - 7L
1,715 SR
Queue Stats
291W - 273L
1,965 Elo+
Party 1
Team Averages
Level 83
1,543 SR
1,666 Elo+

VS

Team Averages
Level 87
1,500 SR
1,429 Elo+
Ymir
Ymir
Dmac__97
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 9L
1,646 Elo+
Party 2
Sun Wukong
Sun Wukong
Raul_Badz02
Sun Wukong
Level 122
God Stats
3W - 5L
1,500 SR
Queue Stats
205W - 201L
1,446 Elo+
Party 2
Susano
Susano
lukekelly01
Susano
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 100L
1,657 Elo+
Party 2
Chang'e
Chang'e
seanflah_
Chang'e
Level 120
God Stats
12W - 9L
1,500 SR
Queue Stats
67W - 94L
1,254 Elo+
Party 2
Danzaburou
Danzaburou
zak_delaney02
Danzaburou
Level 63
God Stats
1W - 5L
1,500 SR
Queue Stats
112W - 123L
1,144 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
16
1 / 0 / 0
9,273
662
5,782
6,334
5,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thoth
 
Thoth
14
2 / 1 / 4
8,652
618
7,860
3,738
1,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
Clencho
Xing Tian
11
2 / 0 / 5
7,199
514
5,518
8,420
4,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
MeloGondor
Cernunnos
15
5 / 1 / 2
8,544
610
8,377
9,917
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Apollo
14
2 / 0 / 3
7,745
553
4,750
6,973
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 0
6,161
440
2,603
14,199
8,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Sun Wukong
Raul_Badz02
Sun Wukong
12
0 / 1 / 1
7,216
515
2,733
8,824
5,664
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Susano
13
0 / 1 / 0
7,022
502
1,789
10,010
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
seanflah_
Chang'e
13
2 / 3 / 0
7,764
555
2,753
8,057
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
zak_delaney02
Danzaburou
11
0 / 4 / 0
6,789
485
4,852
8,635
2,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
2
2
Deaths
12
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
0
1
W
Thoth
 
Thoth
2
1
4
4
W
Xing Tian
Clencho
Xing Tian
2
0
5
4.5
L
Ymir
0
3
0
0
W
Cernunnos
MeloGondor
Cernunnos
5
1
2
6
L
Sun Wukong
Raul_Badz02
Sun Wukong
0
1
1
0.5
W
Apollo
2
0
3
3.5
L
Susano
0
1
0
0
L
Chang'e
seanflah_
Chang'e
2
3
0
0.67
L
Danzaburou
zak_delaney02
Danzaburou
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,287
Damage
14,730
35,382
Taken
49,725
17,765
Mitigated
22,503
16,606
Healing
15,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
5,782
955
0
3,515
6,334
5,802
0
0
6,334
13,580
64,006
W
Thoth
 
Thoth
7,860
596
0
1,379
3,738
1,278
0
1,290
2,448
64,538
0
W
Xing Tian
Clencho
Xing Tian
5,518
537
0
1,515
8,420
4,256
124
1,719
6,701
17,010
0
L
Ymir
2,603
629
0
3,846
14,199
8,294
0
5,480
8,719
18,942
0
W
Cernunnos
MeloGondor
Cernunnos
8,377
4,543
0
6,593
9,917
4,026
350
1,815
8,102
0
58,961
L
Sun Wukong
Raul_Badz02
Sun Wukong
2,733
523
0
1,611
8,824
5,664
0
1,173
7,651
0
44,691
W
Apollo
4,750
2,476
0
3,604
6,973
2,403
0
532
6,441
0
56,569
L
Susano
1,789
416
0
4,862
10,010
3,481
0
997
9,013
0
50,581
L
Chang'e
seanflah_
Chang'e
2,753
271
532
2,211
8,057
2,291
0
4,065
3,992
38,544
0
L
Danzaburou
zak_delaney02
Danzaburou
4,852
1,843
0
2,082
8,635
2,773
0
2,743
5,892
0
42,849

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,413
Gold Earned
34,952
538
Minions Killed
410
0
Camps Cleared
0
1,395,533
Distance Traveled
1,273,511
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,273
662
167
12
0
305,146
2
W
Thoth
8,652
618
132
9
0
282,116
3
W
Xing Tian
7,199
514
6
0
0
277,410
1
L
Ymir
6,161
440
18
1
0
257,495
4
W
Cernunnos
8,544
610
125
9
0
250,444
0
L
Sun Wukong
7,216
515
100
7
0
233,444
1
W
Apollo
7,745
553
108
8
0
280,417
1
L
Susano
7,022
502
103
7
0
293,668
2
L
Chang'e
7,764
555
93
7
0
274,027
2
L
Danzaburou
6,789
485
96
7
0
214,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role