Player Matchup

Zhong Kui
Zhong Kui
BallaTHG
Zhong Kui
Level 47
God Stats
2W - 3L
1,607 SR
Queue Stats
97W - 123L
1,286 Elo+
Party 1
Amaterasu
Amaterasu
FlowTHG
Amaterasu
Level 41
God Stats
1W - 1L
1,578 SR
Queue Stats
17W - 36L
1,286 Elo+
Party 1
Yemoja
Yemoja
Jacmeekoff
Yemoja
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,599 Elo+
Solo
Ra
Ra
MrGeorgeFeeny
Ra
Level 11
God Stats
5W - 3L
1,500 SR
Queue Stats
10W - 10L
1,266 Elo+
Solo
Guan Yu
Guan Yu
WhoTfAsked-
Guan Yu
Level 2
God Stats
1W - 4L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 1
Team Averages
Level 22
1,537 SR
1,387 Elo+

VS

Team Averages
Level 21
1,539 SR
1,633 Elo+
Tsukuyomi
Tsukuyomi
DreamVoid_1
Tsukuyomi
Level 29
God Stats
13W - 16L
1,365 SR
Queue Stats
17W - 22L
1,613 Elo+
Solo
Heimdallr
Heimdallr
HankTheTank1287
Heimdallr
Level 27
God Stats
67W - 50L
1,832 SR
Queue Stats
544W - 546L
1,600 Elo+
Solo
Thoth
Thoth
MajorMatty
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 35L
1,297 Elo+
Solo
Terra
Terra
oenomell
Terra
Level 11
God Stats
0W - 2L
1,500 SR
Queue Stats
202W - 129L
1,989 Elo+
Solo
Cupid
Cupid
xFN_Fiasalrfbvfs
Cupid
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 11L
1,668 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BallaTHG
Zhong Kui
20
9 / 3 / 12
14,882
1,063
32,402
19,873
14,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
FlowTHG
Amaterasu
20
4 / 1 / 11
13,248
946
12,115
16,890
11,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
Jacmeekoff
Yemoja
20
3 / 4 / 17
14,727
1,052
10,351
18,791
22,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

20
9 / 2 / 10
15,123
1,080
32,129
12,466
6,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
WhoTfAsked-
Guan Yu
19
1 / 4 / 10
12,712
908
13,362
26,586
34,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Team 1 Tickets

155

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DreamVoid_1
Tsukuyomi
19
8 / 6 / 5
14,531
1,038
26,104
26,187
12,060
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Heimdallr
HankTheTank1287
Heimdallr
19
1 / 9 / 10
12,994
928
33,190
28,766
11,803
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
16
0 / 1 / 0
10,900
779
1,657
2,425
583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
oenomell
Terra
20
0 / 7 / 11
13,696
978
5,606
29,202
33,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
5 / 3 / 7
14,215
1,015
19,581
19,935
8,284
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
47
26
Kills
14
14
Deaths
26
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
BallaTHG
Zhong Kui
9
3
12
5
L
Tsukuyomi
DreamVoid_1
Tsukuyomi
8
6
5
1.75
W
Amaterasu
FlowTHG
Amaterasu
4
1
11
9.5
L
Heimdallr
HankTheTank1287
Heimdallr
1
9
10
0.67
W
Yemoja
Jacmeekoff
Yemoja
3
4
17
2.88
L
Thoth
0
1
0
0
W
9
2
10
7
W
Guan Yu
WhoTfAsked-
Guan Yu
1
4
10
1.5
L
Terra
oenomell
Terra
0
7
11
0.79
L
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,359
Damage
86,138
94,606
Taken
106,515
89,672
Mitigated
66,693
34,683
Healing
26,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
BallaTHG
Zhong Kui
32,402
4,263
0
6,808
19,873
14,941
0
1,292
18,581
44,363
0
L
Tsukuyomi
DreamVoid_1
Tsukuyomi
26,104
6,161
0
3,474
26,187
12,060
0
18,315
7,165
0
55,327
W
Amaterasu
FlowTHG
Amaterasu
12,115
7,948
0
3,743
16,890
11,256
0
1,463
15,427
0
22,832
L
Heimdallr
HankTheTank1287
Heimdallr
33,190
26,793
0
6,570
28,766
11,803
0
21,846
6,440
0
73,346
W
Yemoja
Jacmeekoff
Yemoja
10,351
2,995
3,451
1,678
18,791
22,341
0
1,112
17,679
23,278
0
L
Thoth
1,657
356
588
647
2,425
583
0
1,228
1,147
7,817
0
W
32,129
1,408
6,509
4,685
12,466
6,390
0
694
11,772
80,328
0
W
Guan Yu
WhoTfAsked-
Guan Yu
13,362
2,614
3,065
4,744
26,586
34,744
0
2,702
23,884
0
36,851
L
Terra
oenomell
Terra
5,606
2,384
2,913
4,974
29,202
33,963
0
15,472
12,648
11,833
0
L
19,581
12,560
1,780
5,094
19,935
8,284
0
16,692
2,970
0
44,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,692
Gold Earned
66,336
276
Minions Killed
220
6
Camps Cleared
3
1,319,985
Distance Traveled
1,062,889
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
14,882
1,063
43
3
3
228,313
0
L
Tsukuyomi
14,531
1,038
54
4
1
328,949
2
W
Amaterasu
13,248
946
37
3
1
228,071
0
L
Heimdallr
12,994
928
69
5
1
218,324
0
W
Yemoja
14,727
1,052
12
1
0
232,276
0
L
Thoth
10,900
779
13
1
0
51,175
0
W
Ra
15,123
1,080
137
10
0
287,597
0
W
Guan Yu
12,712
908
47
3
2
343,728
0
L
Terra
13,696
978
13
1
0
243,616
0
L
Cupid
14,215
1,015
71
5
1
220,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role