Player Matchup

Hachiman
Hachiman
DinViеsel
Hachiman
Level 159
God Stats
2W - 1L
1,500 SR
Queue Stats
449W - 173L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
DonOmαr
Sylvanus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Veigas
Danzaburou
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Team Averages
Level 123
1,500 SR
1,500 Elo+

VS

Team Averages
Level 96
1,640 SR
1,763 Elo+
Anubis
Anubis
Lord_Anaximedes
Anubis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Solo
Bastet
Bastet
Pqfaziso
Bastet
Level 124
God Stats
11W - 12L
1,900 SR
Queue Stats
89W - 107L
1,897 Elo+
Solo
Ganesha
Ganesha
Ëterníal
Ganesha
Level 148
God Stats
13W - 15L
1,522 SR
Queue Stats
1,145W - 1,121L
1,892 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DinViеsel
Hachiman
14
11 / 1 / 3
10,641
819
14,170
11,857
5,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
DonOmαr
Sylvanus
12
1 / 2 / 9
9,517
732
5,161
13,887
11,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
Veigas
Danzaburou
12
2 / 1 / 9
9,130
702
7,159
6,866
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
7,973
613
5,462
8,810
3,403
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Pqfaziso
Bastet
11
3 / 3 / 1
8,856
681
7,431
9,133
3,100
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ganesha
Ëterníal
Ganesha
11
0 / 4 / 4
8,526
656
6,619
12,737
11,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
14
Kills
4
4
Deaths
14
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
DinViеsel
Hachiman
11
1
3
12.5
W
Sylvanus
DonOmαr
Sylvanus
1
2
9
2.75
L
1
7
3
0.36
L
Bastet
Pqfaziso
Bastet
3
3
1
1.17
W
Danzaburou
Veigas
Danzaburou
2
1
9
6.5
L
Ganesha
Ëterníal
Ganesha
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,490
Damage
19,512
32,610
Taken
30,680
18,869
Mitigated
18,166
17,828
Healing
5,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
DinViеsel
Hachiman
14,170
8,000
0
5,103
11,857
5,599
891
3,351
8,506
6,534
53,251
W
Sylvanus
DonOmαr
Sylvanus
5,161
1,215
1,954
7,469
13,887
11,139
286
6,111
7,776
23,166
0
L
5,462
1,035
0
1,111
8,810
3,403
611
1,372
7,438
23,255
0
L
Bastet
Pqfaziso
Bastet
7,431
2,791
1,170
1,250
9,133
3,100
13
2,048
7,085
0
21,972
W
Danzaburou
Veigas
Danzaburou
7,159
2,864
0
3,302
6,866
2,131
1,903
2,911
3,955
0
38,491
L
Ganesha
Ëterníal
Ganesha
6,619
457
0
2,078
12,737
11,663
519
2,918
9,819
28,206
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,288
Gold Earned
25,355
179
Minions Killed
109
0
Camps Cleared
0
617,652
Distance Traveled
659,879
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,641
819
76
6
0
206,836
3
W
Sylvanus
9,517
732
33
3
0
194,204
3
L
Anubis
7,973
613
62
5
0
199,656
2
L
Bastet
8,856
681
43
3
0
255,299
4
W
Danzaburou
9,130
702
70
5
0
216,612
3
L
Ganesha
8,526
656
4
0
0
204,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role