Player Matchup

Bastet
Bastet
HorrorDamage
Bastet
Level 29
God Stats
2W - 3L
1,500 SR
Queue Stats
160W - 179L
1,466 Elo+
Party 1
Artio
Artio
Jesperx
Artio
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,453 Elo+
Party 1
Ra
Ra
Mizda123
Ra
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ZeXcKEReS
Amaterasu
Level 63
God Stats
2W - 0L
1,745 SR
Queue Stats
5W - 5L
1,561 Elo+
Party 1
Neith
Neith
iSictir
Neith
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,561 Elo+
Party 1
Team Averages
Level 27
1,549 SR
1,508 Elo+

VS

Team Averages
Level 13
1,500 SR
1,417 Elo+
Ares
Ares
Lothoose
Ares
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Poseidon-MTH
Ah Puch
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 40L
1,099 Elo+
Solo
Heimdallr
Heimdallr
bogeeeeemoy
Heimdallr
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
malnaaiZA
Nemesis
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
37W - 50L
1,484 Elo+
Solo
Hercules
Hercules
szanuks
Hercules
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
9
3 / 1 / 1
5,373
597
1,636
5,453
1,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
Jesperx
Artio
6
0 / 1 / 2
4,577
509
2,137
4,934
2,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 1 / 1
5,465
607
2,767
2,975
911
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
ZeXcKEReS
Amaterasu
10
4 / 0 / 0
6,029
670
2,508
3,813
2,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
iSictir
Neith
7
0 / 1 / 2
4,413
490
4,461
4,011
1,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
1 / 2 / 1
4,336
482
1,613
6,278
2,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ah Puch
Poseidon-MTH
Ah Puch
7
1 / 2 / 0
4,465
496
2,468
4,107
1,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
bogeeeeemoy
Heimdallr
4
0 / 2 / 1
3,527
392
1,601
3,015
717
Boots

Boots

+6%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
malnaaiZA
Nemesis
8
0 / 1 / 0
4,506
501
1,198
4,548
1,402
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hercules
szanuks
Hercules
7
0 / 3 / 0
4,421
491
609
3,129
1,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
4
10
Kills
2
4
Deaths
10
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bastet
3
1
1
3.5
W
Artio
Jesperx
Artio
0
1
2
1
L
Ares
1
2
1
0.75
W
3
1
1
3.5
L
Ah Puch
Poseidon-MTH
Ah Puch
1
2
0
0.5
W
Amaterasu
ZeXcKEReS
Amaterasu
4
0
0
4
L
Heimdallr
bogeeeeemoy
Heimdallr
0
2
1
0.25
W
Neith
iSictir
Neith
0
1
2
1
L
Nemesis
malnaaiZA
Nemesis
0
1
0
0
L
Hercules
szanuks
Hercules
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,509
Damage
7,489
21,186
Taken
21,077
8,295
Mitigated
7,832
7,719
Healing
2,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
1,636
644
0
2,568
5,453
1,421
0
687
4,766
0
22,960
W
Artio
Jesperx
Artio
2,137
611
279
1,803
4,934
2,115
0
493
4,441
7,262
0
L
Ares
1,613
180
0
156
6,278
2,998
95
1,546
4,707
6,823
0
W
2,767
392
0
267
2,975
911
206
1,781
1,169
21,086
0
L
Ah Puch
Poseidon-MTH
Ah Puch
2,468
275
0
856
4,107
1,206
0
2,106
2,001
17,437
0
W
Amaterasu
ZeXcKEReS
Amaterasu
2,508
721
0
966
3,813
2,761
754
30
3,696
0
19,215
L
Heimdallr
bogeeeeemoy
Heimdallr
1,601
554
0
515
3,015
717
102
489
2,526
0
4,597
W
Neith
iSictir
Neith
4,461
2,898
0
1,836
4,011
1,087
600
1,090
2,921
0
16,096
L
Nemesis
malnaaiZA
Nemesis
1,198
470
0
404
4,548
1,402
0
508
4,015
0
20,483
L
Hercules
szanuks
Hercules
609
313
0
269
3,129
1,509
0
255
2,761
0
12,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,857
Gold Earned
21,255
174
Minions Killed
142
0
Camps Cleared
0
775,460
Distance Traveled
716,630
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
5,373
597
50
6
0
149,377
0
W
Artio
4,577
509
7
1
0
165,135
1
L
Ares
4,336
482
10
1
0
143,016
1
W
Ra
5,465
607
47
5
0
163,670
1
L
Ah Puch
4,465
496
35
4
0
147,673
2
W
Amaterasu
6,029
670
47
5
0
146,766
3
L
Heimdallr
3,527
392
5
1
0
103,008
2
W
Neith
4,413
490
23
3
0
150,512
2
L
Nemesis
4,506
501
52
6
0
161,628
0
L
Hercules
4,421
491
40
4
0
161,305
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role