Player Matchup

Nemesis
Nemesis
Boloboy
Nemesis
Level 8
God Stats
7W - 7L
1,674 SR
Queue Stats
23W - 31L
1,659 Elo+
Solo
Ao Kuang
Ao Kuang
Falconhero123
Ao Kuang
Level 29
God Stats
2W - 2L
1,720 SR
Queue Stats
90W - 102L
1,968 Elo+
Solo
Ares
Ares
Legendaryforever
Ares
Level 28
God Stats
15W - 8L
1,500 SR
Queue Stats
294W - 273L
1,364 Elo+
Solo
Hachiman
Hachiman
LimpWizard
Hachiman
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,741 Elo+
Solo
Ne Zha
Ne Zha
chineseflavor
Ne Zha
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,726 Elo+
Solo
Team Averages
Level 22
1,579 SR
1,692 Elo+

VS

Team Averages
Level 25
1,398 SR
1,559 Elo+
Camazotz
Camazotz
ArberyDeservedIt
Camazotz
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
18W - 12L
1,961 Elo+
Party 1
Cernunnos
Cernunnos
Auzzie14
Cernunnos
Level 25
God Stats
3W - 2L
1,500 SR
Queue Stats
107W - 102L
1,451 Elo+
Solo
Scylla
Scylla
HoverFlex
Scylla
Level 29
God Stats
14W - 18L
1,285 SR
Queue Stats
248W - 254L
1,285 Elo+
Solo
Set
Set
NeoLightPC
Set
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 23L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
elbatiAKA
Cthulhu
Level 14
God Stats
2W - 2L
1,207 SR
Queue Stats
289W - 377L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boloboy
Nemesis
7
1 / 5 / 1
4,871
443
2,590
7,180
2,268
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Falconhero123
Ao Kuang
9
1 / 4 / 0
5,366
488
2,505
6,899
2,878
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
0 / 7 / 1
4,472
407
3,499
11,185
6,148
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hachiman
LimpWizard
Hachiman
10
5 / 2 / 0
6,139
558
7,271
8,272
2,494
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 5 / 4
5,314
483
5,614
8,466
2,593
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 4
8,033
730
10,728
10,497
6,117
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Auzzie14
Cernunnos
9
2 / 3 / 2
5,730
521
6,004
8,495
1,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Scylla
HoverFlex
Scylla
13
5 / 1 / 5
7,480
680
4,596
3,396
988
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
10 / 1 / 1
7,485
680
6,679
7,409
2,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
elbatiAKA
Cthulhu
9
0 / 3 / 2
5,340
485
2,416
6,622
1,903
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
9
Kills
23
23
Deaths
9
6
Assists
14
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Cernunnos
Auzzie14
Cernunnos
2
3
2
1
L
Nemesis
Boloboy
Nemesis
1
5
1
0.3
L
Ao Kuang
Falconhero123
Ao Kuang
1
4
0
0.25
W
Scylla
HoverFlex
Scylla
5
1
5
7.5
L
0
7
1
0.07
L
Hachiman
LimpWizard
Hachiman
5
2
0
2.5
W
10
1
1
10.5
L
2
5
4
0.8
W
Cthulhu
elbatiAKA
Cthulhu
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,479
Damage
30,423
42,002
Taken
36,419
16,381
Mitigated
13,585
8,345
Healing
14,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,728
5,501
0
7,478
10,497
6,117
1,328
4,885
5,612
5,355
48,009
W
Cernunnos
Auzzie14
Cernunnos
6,004
2,858
0
2,236
8,495
1,739
0
0
8,495
0
25,832
L
Nemesis
Boloboy
Nemesis
2,590
1,024
0
1,235
7,180
2,268
0
1,293
5,805
0
13,408
L
Ao Kuang
Falconhero123
Ao Kuang
2,505
676
0
1,413
6,899
2,878
0
1,713
5,050
17,760
0
W
Scylla
HoverFlex
Scylla
4,596
580
0
1,000
3,396
988
695
944
2,452
36,663
0
L
3,499
507
0
894
11,185
6,148
0
1,551
9,594
13,011
0
L
Hachiman
LimpWizard
Hachiman
7,271
3,528
0
3,022
8,272
2,494
0
1,540
6,732
0
35,328
W
6,679
2,769
0
2,888
7,409
2,838
0
175
7,234
0
37,509
L
5,614
1,621
393
1,388
8,466
2,593
0
1,093
7,333
0
21,376
W
Cthulhu
elbatiAKA
Cthulhu
2,416
388
0
502
6,622
1,903
0
0
6,622
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,162
Gold Earned
34,068
169
Minions Killed
324
0
Camps Cleared
0
961,353
Distance Traveled
1,053,743
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
8,033
730
104
9
0
202,368
1
W
Cernunnos
5,730
521
42
4
0
212,288
0
L
Nemesis
4,871
443
26
2
0
209,908
0
L
Ao Kuang
5,366
488
36
3
0
199,462
0
W
Scylla
7,480
680
82
7
0
197,333
4
L
Ares
4,472
407
12
1
0
154,346
1
L
Hachiman
6,139
558
73
7
0
175,328
0
W
Set
7,485
680
72
7
0
242,227
1
L
Ne Zha
5,314
483
22
2
0
222,309
7
W
Cthulhu
5,340
485
24
2
0
199,527
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role